So, a lot of the community has been up in arms since Dreamlight Valley announced that they won’t be going free to play in December. They’ve very upset that you have to buy their game and that they are keeping a microtransaction shop in place. How dare they! But, see… here’s the thing. The shop has been rendered non-viable for bringing in money.
When the game first introduced the shop, people were outraged at the prices. I’ll admit that I was one of those people. The prices were crazy. I commented on the fact that I would never buy anything because I could buy a whole, new game for what they were asking just for a pretty outfit or house skin that didn’t actually do a damn thing.
Well, Gameloft listened. They started giving us ways to earn moonstones (the cash shop currency) by just playing. At first, it was a single chest a day that gave us 50 moonstones. We still complained. They upped it to two chests a day that would give us a total of 100 moonstones. We still complained. Then, they introduced Dreamsnaps.
Dreamsnaps is an event that happens once a week. You are given a theme and then have to either create an outfit or stage an area with decorations that meet the theme requirements and submit it. You can win anywhere from 300 to 1200 (I think that’s the top amount. It may be more) moonstones. And, that right there is what has ended the need to ever buy moonstones.
First, let’s take a look at the Star Paths. The Star Paths (Battle Pass) you can buy awards you enough moonstones along the way that, even though it costs 2400 up front, at the end it only really costs 200. And, the Star Path is not hard to complete. You can easily do everything within the season timeframe. You don’t even have to try that hard.
With Dream Snaps, you earn a minimum of 300 moonstones a week, just for participating. You don’t even have to put thought or energy into it. Just plop what you need to meet the requirements onto a plot, take a picture, and BOOM. Guaranteed 300 moonstones a week. If you actually put in effort to make something nice and you do well in the voting process, you can make much, much more.
At this point, I have bought all the Star Paths and both of the new quests packs. I currently have more moonstones than I started with when I bought the game last year. You read that correctly. Despite spending, I have made a net gain in shop currency. Now, granted, I don’t use it to buy skins. I only use it to buy expansions and Star Paths. I’m sure that if I went hog wild and bought every, single thing that they added to the shop, I wouldn’t have nearly that much. But, the point is, that you are given enough moonstones by simply playing that it’s really not necessary to buy them.
Sure, if you want to buy that 2400 moonstone item and you are starting from zero, then you’ll have to save a little bit. But, let’s add this up… 100 moonstone a day from chests equals 700 moonstone a week. If you do the bare minimum with Dream Snaps, that’s another 300 moonstone a week. So, that’s 1000 moonstone a week. You’re not going to have to save for long.
So, really… GameLoft has gutted the microtransaction shop as a means to make money. The only people who are going to fork over cash for moonstones are those who have no self-control. Yes, that is shitty. The ones who are going to spend are the people who, for whatever reason, can’t regulate themselves. For that reason, I feel that they should take away the ability to buy moonstones and only allow people to be able to earn them in game, since you get so danged many.
I have zero knowledge of what goes on at GameLoft. I’m just over here making assumptions. I could be 1000% wrong about everything. But, what I think has happened is that, in trying to make the PC/console crowd happy, they have made it so that, to keep the money coming in, they have to keep charging for the base game. Again, I am making huge assumptions here. But, I feel like the PC/console crowd is not as forgiving of microtransaction shops as the mobile crowd and they are not seeing the income that they are used to getting.
I know, personally, I wouldn’t buy moonstones. I’ll spend them as long as they continue to throw free money at me. But, if they stop, I’m not giving them any more cash. I already paid for the base game. And, while I understand that they have to do something to bring in money so they can keep developing and pay their employees, I’m not paying for skins. If you want more of my money, then you have to give me more actual content: more biomes, more quests.







