| Log | Contents | Introduction |
| i | Contents | 1 |
|---|---|---|
| ii | Introduction to Tonc | 3 |
| 1 | GBA Hardware | 7 |
|---|---|---|
| 2 | Setting up a development environment | 10 |
| 3 | My First GBA Demo | 21 |
| 4 | Video Introduction | 34 |
| 5 | The bitmap modes | 38 |
| 6 | The GBA keypad | 56 |
| 7 | Sprite and tiled background overview | 62 |
| 8 | Regular sprites | 67 |
| 9 | Regular tiled backgrounds | 78 |
| 10 | The affine transformation matrix | 92 |
|---|---|---|
| 11 | Affine sprites | 98 |
| 12 | Affine tiled backgrounds | 109 |
| 13 | Graphic effects | 115 |
| 14 | Direct Memory Access | 126 |
| 15 | Timers | 133 |
| 16 | Hardware interrupts | 136 |
| 17 | BIOS calls | 147 |
| 18 | Beep! GBA sound introduction | 155 |
| 19 | Text systems | 165 |
|---|---|---|
| 20 | Mode 7 | 192 |
| 21 | More Mode7 tricks | 209 |
| 22 | Tonc's Text Engine | 213 |
| 23 | Whirlwind tour of ARM assembly | 244 |
| 24 | The Lab | 276 |
| A | Numbers, bits and bit operations | 283 |
|---|---|---|
| B | Fixed-point math & LUTs | 294 |
| C | Vector and matrix math | 304 |
| D | More on makefiles and compiler options | 311 |
| E | Make via editors | 316 |
| F | References | 322 |
| G | Change log | 325 |
Tonc v1.4 is final. Yeah, I said that about v1.0 as well, but this time I mean it. Really. Honest. Cross my heart and hope to die, etc, etc. Well … barring minor errata, this will be final. Honest, cross my heart, yadda yadda yadda.
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| Log | Introduction |