Millions of creators and storytellers in gaming, animation, and virtual production are exploring how text and video can instantly become 3D animation. Discover DeepMotion's generative AI and customizable human motion ready in seconds as downloadable 3D files for your favorite creator platforms and games. 👀 https://lnkd.in/enHPqzeQ #3DAnimation #GenerativeAI #AIAnimation #CreatorTools #GameDev #VirtualProduction #MotionCapture #IndieDev #UnrealEngine #Blender #Roblox #DeepMotion #SayMotion
DeepMotion
Entertainment Providers
San Mateo, California 3,866 followers
Leaders in Motion Intelligence
About us
At DeepMotion we are on a mission to build the largest AI-generated 3D animation platform that democratizes the creation and use of digital human motion by making our technology accessible and user-friendly for diverse groups of creators, innovators, and industries. We make it easy to detect and synthesize human motion for the lifelike movement of digital humans, empowering creators to breathe life into their virtual characters. DeepMotion is headquartered in San Mateo, CA, and is comprised of a team with diverse experiences from notable organizations like Roblox, Blizzard, Disney, Microsoft, Ubisoft. The company continues to innovate in the field of motion intelligence, bridging the gap between physical and digital motion for virtual characters.
- Website
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http://www.deepmotion.com
External link for DeepMotion
- Industry
- Entertainment Providers
- Company size
- 11-50 employees
- Headquarters
- San Mateo, California
- Type
- Privately Held
- Founded
- 2014
- Specialties
- Deep Learning, AI, Virtual Reality, Augmented Reality, Robotics, Game Development, Film, Machine Learning, Artificial Intelligence, Mixed Reality, Motion Intelligence, Gaming, Physics Simulation, Physics, Unity, Unreal, Motion Tracking, Body Tracking, GameDev, VR, Generative AI, 3D animation, text to motion, and video to motion
Locations
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Primary
Get directions
411 Borel Rd
San Mateo, California 94402, US
Employees at DeepMotion
Updates
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Want to turn a simple video into a high-quality 3D animated MetaHuman? In this tutorial, we’ll show you how to use DeepMotion’s Animate 3D and Unreal Engine 5.5.2 to bring a monologue video to life—no motion capture suit or special hardware required! 🟢 In just 4 easy steps, you’ll learn how to: ✅ 01:14 Convert a video monologue into AI-powered 3D animation ✅ 03:32 Import the animation into Unreal Engine 5 ✅ 06:15 Retarget the animation onto a MetaHuman character ✅ 07:28 Render the MetaHuman animation in a Sequencer 💡 Tools Used: 🔹 DeepMotion Animate 3D – AI Motion Capture from Video 🔹 Unreal Engine 5.5.2 – Import & Retarget Animation to MetaHuman 📌 Sign up for a free account: https://lnkd.in/g23tgy8E DeepMotion provide accessible 3D animation to all levels of creators: SayMotion: Text-to-3D Animation Animate 3D: Video-to-3D Animation #animation #3d #generativeai #ai #deepmotion #gamedev #indiedev
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Shoutout to Third Move Studios for pushing the boundaries of 3D animation in their latest collaboration with Dell Technologies 🚀 Their workflow leveraged some of the best AI tools, including DeepMotion’s AI motion capture, delivering smooth character animation with our motion smoothing technology. #AIAnimation #DeepMotion #DellPrecision #RTX6000 #NVIDIA #MotionCapture #3D #UnrealEngine5
After 𝘁𝘄𝗼 𝗺𝗼𝗻𝘁𝗵𝘀 of hard work (not full-time) I finished this first animation for the partnership with Dell Technologies and my company Third Move Studios. Please watch in 4k (link in the comments). 🔋 This animation was created on a Dell Precision 3680 workstation powered by a NVIDIA RTX™ 6000 Ada Generation GPU and NVIDIA Studio driver. 🔥 And I need to say, this Dell workstation is a beast! Incredibly fast and robust, it runs EVERYTHING! 💻 Now let's talk about the tech part (because I know you like it 😊) It's fully 3D, but some very cool AI were used in this workflow: • ElevenLabs Text-to-Speech for generating voices and also sound effects. I've generated custom voices based on what I wanted like 𝙮𝙤𝙪𝙣𝙜 𝙢𝙖𝙣 𝙛𝙧𝙤𝙢 𝙩𝙝𝙚 𝙨𝙩𝙧𝙚𝙚𝙩𝙨 𝙩𝙝𝙖𝙩 𝙩𝙖𝙡𝙠 𝙨𝙡𝙖𝙣𝙜𝙨 for the dudes in the end. Custom voice for the teacher as well. • NVIDIA Omniverse Audio2Face for facial animation, playing with keyframes and changing emotions as well. • For AI motion capture, I've tested DeepMotion and it turns well with their motion smoothing in Professional subscription (AI filter that helps to remove jitter and produce smoother animations). • Reblium for creating all the characters. Their AI tools were essential to generate different races and genders. • Beeble SwitchLight for PBR map extraction and relighting the Dell workstation and integrating it into UE5 scene. • AI powered rotobrush in Adobe After Effects. • Maxon Cinema 4D Lite, Premiere Pro and Photoshop. • Rendered in Unreal Engine 5.4 with Lumen and raytraced shadows. • Also, I used the amazing Cinematic Lens Flares from Dylan Browne + 3D tracked Optical Flares from Video Copilot (Andrew Kramer) on top of the footage to achieve a better look with the LUT I've chosen in post-production. • EasyRain from William Faucher. • More assets from Fab. Thank you so much Cindy Olivo and Logan Lawler! #Dell #DellPrecision #RTX6000 #NVIDIA #RTXOn #DellPartner #NVIDIAStudioAmbassador #UE5 #UnrealEngine5 #FAB #AI #3D #CreatedwithFab 80 Level ArtStation
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Thanks for checking out our Animate 3D AI mocap with built-in Avaturn 3D character! We also have Ready Player Me characters built in, and you can always upload a custom character. #animation #ai #gamedev #3dcharacterdesign
Pretty impressed with DeepMotion 's avatar 3D models. Any recommendations for tools to recreate yourself in a more realistic mode (just face talking to camera)?