Audio Engineer, Composer and Sound Designer for Video Games
I'm Dario Menichetti, sound designer and audio engineer.
What started as a passion, in 2020 became Artifacts Recordings, a post-production studio where I work with artists to turn their ideas into polished songs through recording, mixing and music production.
In the past few years, I began my journey into game audio, working with indie teams as a composer and sound designer. I developed a passion for interactive audio, I started studying and working with audio middleware and game engines, trying to implement audio through scripting and coding.
With a BA in Music Production, whether it's sculpting sounds for a game or fine-tuning a mix, I always try to use my technical background in an original and creative way.
Let's create something together!
Game Credits
Games I sound designed and composed
Coming Soon
Necrologium
Sound Designer, Composer
Ammazzacaffé
Sound Designer, Composer, Audio Programmer
Audio Implementation
Examples of audio implementation through middleware and game engines
FMOD Implementation
Parameter-driven event design in FMOD Studio, covering surface-based footstep systems, snapshots, transitions, and multi-layered SFX behaviors
Wwise Implementation
Examples of Wwise integration covering state machines, switches, and dynamic mixing for interactive game audio
Unity Implementation
Audio implementation in Unity using C# scripting and FMOD Studio integration, from 3D spatialization to gameplay-driven callbacks
Linear Redesign
A collection of linear audio redesign I've done over the years
Weapons Redesign Reel
Linear audio redesign reel of four different games, exploring diverse approaches to weapon sound across realistic and stylized aesthetics ~ all sounds have been replaced
Prey | E3 Trailer
Linear audio redesign of the Prey trailer with fully reimagined SFX, Italian VO, and new music
FFVII Rebirth Summons
Linear audio redesign of three FFVII summons, using elemental powers to explore different sound design approaches
Intergalactic | Trailer
Linear audio redesign of the Intergalactic trailer, with all sounds, except for the music, recreated from scratch
BG3 Magic Spells
Linear audio redesign of various BG3 magic spells, focused on dinstinct elemental sound signatures
Get in touch
Interested in working together? Drop me an email or fill the form below ~