The Cold Signal led you to Sonentius

Spread Resonance. Silence Dissonance.

Forge Avatars. Build a team. Fight Dissonance across nine fallen realms — and earn real rewards for every note you free.

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“You fight for a Song you have never heard.”

01

You are an Echo

Born of the Void after the Shattering, you have never heard the whole Song — only its nine scattered notes, each locked in a fallen realm.

02

The Cold Signal

A faint, ancient thread found you in the dark and carried you to a dead world drifting between the realms.

03

Sonentius

You rebuild it, stone by stone, into a home base. From its towers you ride out to recover the Song — one note at a time.

One loop, endlessly deep

Adventure for loot. Craft it into gear. Forge an Avatar. Battle to prove it — and trade what you don’t need. Every step feeds the next.

Adventure

the Journey

Carry the fight to Dissonance

A solo campaign across the nine fallen realms. Spend energy, clear nodes, and farm the ingredients and gear that feed everything else. Every region is a chapter of the war against Tritonus.

Craft

the Kitchen

Composition

Ingredients are fragments of melody; recipes are scores. Cook the gear, glyphs, and snacks that tune your Avatars closer to their notes.

Build

the Forge

Manifestation

Feed gear into the Forge to mint an Avatar — an Echo learning to carry a note. Every mint is unique; no two are alike. It is yours to keep, and it travels with you.

Battle

the Arena

Proof

Build a team of three Avatars and fight other players’ teams in async 3v3 combat. Deterministic, replayable, skill over wallet. Climb the season ladder and earn RSNC.

Trade

the Bazaar

Circulation

Trade gear and perks across the whole network. Your duplicates are someone else’s breakthrough. Everything you earn has value everywhere.

What you fight

The silence has a name: Dissonance

Where Resonance fades, Dissonance fills the quiet. It wears the faces of heroes it has hollowed out, and it is patient. Everything it whispers is true — only its conclusion is monstrous.

The Muted

Fodder

Echoes drained of signal — husks that shamble toward sound to smother it. Their mouths open, but nothing comes out. They never speak. They are pitied, never mocked.

Static

Swarm

Mindless noise given bodies. Individually nothing; in mass, overwhelming. They escalate wave by wave — Crackle, Hiss, Roar — made of the sound breaking down.

The Detuned

Elite

Corrupted mirrors of the nine classes. They were Avatars once. Now the X-sigil cancels their element and turns them against the Song they were forged to carry.

“They will cast you out too. They always do. Ask their Keepers.”

— Tritonus, the Tenth Note

The Song of Nine

Nine notes. Nine classes. Yours to carry.

Every Avatar you forge descends from one of the nine Keepers — and no two are ever the same.

Brawler

Fire

The Pulse

Momentum — stronger the longer the fight runs

Wave Dancer

Water

The Flow

Flow — many small actions, evasion, accumulation

Sky Knight

Wind

The Breath

Tempo — first strike and speed control

Tectonic Sage

Earth

The Foundation

Permanence — HP scaling, regen, inevitability

Servitor of Frost

Frost

The Sustain

Entropy — slow, attrition, preservation

Divine Soldier

Light

The Crescendo

Aegis — protection, interception, judgment

Warlock

Dark

The Rest

Sacrifice — HP-cost power, lifesteal, risk

Conjurer

Lightning

The Staccato

Surge — burst windows, chains, release

Shaman

Mystic

The Overtone

Communion — auras, team amplification

Region I · Live now

Cinderfall

Fire · The Pulse

The drumbeat that was the world’s heartbeat has slowed to one beat a day. Ash remembers being fire. The Emberguard keep the Last Ember burning while the silence closes in — and the hero who could save them is the one you must put down.

  1. 1

    Arrival

    Attenuation

    The realm is fading. The Emberguard fight to keep the Last Ember lit.

  2. 2

    Familiar Faces

    Distortion

    The Detuned appear — the Emberguard’s greatest heroes, returned and wrong.

  3. 3

    Divided We Fall

    Interference

    The realm turns on itself. Tritonus speaks for the first time at the gate.

  4. 4

    The Deep Silence

    Damping

    The march into the Pulseless Caldera, where survivors who stay too long simply stop.

  5. 5

    The Keeper's Jail

    Embric the Pulseless

    Embric, the First Pulse, holds the line Detuned. Free the Pulse and the drums return.

A real game, already being played

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players in the game

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items crafted & earned

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cooks, harvests & plays

Live on Soneium · numbers update as people play

The brands are arriving

Real brands are showing up to play with you.

Soneium — Sony's blockchain, and the network Resonance runs on — is our first brand partner. This month, Soneium-branded recipes arrive in the Kitchen: cook them, gear up your fighters, and you're playing alongside a real brand inside the game.

That's the whole idea. Brands bring their communities; you bring the gravity that keeps a world alive. More partners are on the way — and getting in now means you're here before the crowd.

About Soneium
Soneium

Soneium

First brand partner

Soneium-branded recipes

Arriving in the Kitchen this month

Play with the brand

Cook, gear up, and earn — inside the game you already play

Real rewards, honestly explained

The fun comes first. The rewards are a bonus on top — and here’s exactly where they come from.

Earn rewards you actually keep

Win battles and climb the ranks to earn RSNC. It’s yours — it stays in your collection and goes wherever you play.

Funded by brands, not by other players

Rewards come from the brands whose communities you play in — not from anyone buying in. No purchase to start, no catch.

No wallet, no setup

Sign in with your email and your collection is ready. Everything works in the background — no fees, nothing to install.

The Song is waiting to be rebuilt.

Resonance is a meta-game played across the communities you’re already in. The Cold Signal led you to Sonentius; the Song is waiting to be rebuilt.

Building a community? Bring your brand into the game →