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Promising project!
Just needs more of everything.
Curious if development is still active for this...I really like the potential this has!
Does this have images or not?
no
Really amazing game, enjoyed it immensely. One minor complaint is that there's...not exactly a lot to do in the late game beyond just streaming and clicking to next day. Once you get out of the early game grind, it becomes easy to rack up millions of dollars-hell, millions of followers-and have absolutely nothing to do with that. It's a silly complaint, but I'd request some sort of feature where I can toss ludicrous amounts of money at something for minor rewards-just to feel like there's some way to continue to achieve progress even in the late game. Maybe some sort of linear bonus with exponential costs? I know I am literally asking for a money pit. But still.
UPDATE IT SOOOON PLEEEEEASE
ojala tuviera traduccion al españo
Overall, this is very enjoyable game, especially if you like managing stats. I would like to see the implementation more of intermediate weight stages, perhaps at twenty-five pound intervals rather than the current fifty pound stages, and a visual representation of the character.
Thank you! I definitely do plan on adding additional weight stages in the upcoming update and I can play around with the weight intervals so the experience is more enjoyable.
Visuals are also somewhat planned as content later but unfortunately a bit further into development. I'm hoping to implement them in a way that players can still self-insert into the game without having the visuals take them out of that experience.
Is there no way to save or am I just not seeing it?
Also, great start. But there are a lot of issues. I hope you find this constructive, I just want to make sure you're aware:
Tl;dr edit: rip off Second Helpings more, especially in terms of balance and progression rate, because that game does a great job with those. Maybe switch to a similar calories+bonuses system.
Hi, right now saving should happen automatically after each action such as streaming, buying food, working out, or resting although I am wanting to add a manual button that is available when you click on the top right gear when playing. Also allowing you to export / import saves to and from your device.
Thank you for all the feedback as well! I really do value it and always try to improve the games experience. I completely agree though the balancing is a bit thrown off right now I do want to increase the amount of content and ways that money can be used other than some upgrades and food.
The dating aspect is one that I always wanted but was having trouble envisioning up until recently but I was planning on having it so that you can watch / collab / donate to other characters who were streamers and you would over time see them grow more affectionate towards you, gain weight, etc depending on actions.
Thanks for your quick reply, glad to hear you're thinking about the same sorts of things. I think other streamers for potential dating is a great idea!
Are you planning on adding any higher weight stages?
Also I have a sugestion, add an upgrade unique to each streamer type.
Hi, yes! I am planning on additional weight stages, I especially am looking forward to writing some of the 1000+ pound stages. I love your suggestion as well! I was thinking of ways to rework the upgrades to make them more fun like making them unlockable at certain audience levels and I think something like this would also make them more interesting.
I like when there are pathways to games like this(for examle both wg and muscle growth).Amazing start , to say the least,hope this will go further
Thank you for the feedback! There are new paths that since the body type chosen at the start will now impact the description at each stage but I like the idea of introducing an alternative muscle path which I will try to get into one of the upcoming updates.
Good start, but hopefully there will be an immobile stage later on.
Thank you! Great idea as well, I'm working on the next update which will add new weight stages and an Immobile one that changes actions available sounds pretty fun.
it seems the day ending cuts off any event that happens and just shows the results, and the buttons also stay lit up after you click on the text box unless you hover over them again
Hey, sorry for the late reply, the fix for the buttons staying lit up after you click on the text box should be fixed now as part of v.0.4.0 and I'll be looking to fix the ending cutting off as well for the next release.
Hi, thank you for the feedback! Yeah to be honest there are a handful of attributes at the moment that are not fleshed out and I'm working on the next build to release sometime tomorrow. I can help answer a few of the questions you had and give some insight on what's to come.
Right now energy / mood have no effect, you can perform 3 actions a day (which rest technically counts as an action but doesn't help to do much other than advance the day). I am planning on each stream action to have a chance at causing your character to gain weight (this is where I hope to have the streamer category become more important as mukbang will have a higher amount of weight gained each stream). Great idea with the notice on when you go up a stage though! I hadn't thought of that but I will definitely add that to the game and it was an oversight on my end, the descriptions will also be updated to be much more descriptive and immersive as well.
(edit)
Sorry missed a couple other points, I will be sure to update the text speed as well and make the upgrade options a bit more interesting for the next build