<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
    <title>Valhello</title>
    <link href="https://valhello.app/feed.xml" rel="self" />
    <link href="https://valhello.app" />
    <updated>2019-01-07T11:57:09+01:00</updated>
    <author>
        <name>Bruno Škvorc</name>
    </author>
    <id>https://valhello.app</id>

    <entry>
        <title>Approach 3: Substrate</title>
        <author>
            <name>Bruno Škvorc</name>
        </author>
        <link href="https://valhello.app/approach-3-substrate/"/>
        <id>https://valhello.app/approach-3-substrate/</id>
            <category term="substrate"/>
            <category term="basics"/>

        <updated>2019-01-06T11:24:59+01:00</updated>
            <summary>
                <![CDATA[
                        <img src="https://valhello.app/media/posts/4/23DFA35200000578-0-A_new_study_shows_the_importance_of_women_in_the_colonisation_of-a-4_1418032940998.jpg" alt="" />
                    <p>The third approach to building Valhello will be by using <a href="https://www.parity.io/substrate/">Parity's Substrate</a>, a framework for building custom blockchains with custom logic.</p>

                ]]>
            </summary>
        <content></content>
    </entry>
    <entry>
        <title>Approach 2: LoomX</title>
        <author>
            <name>Bruno Škvorc</name>
        </author>
        <link href="https://valhello.app/approach-2-loomx/"/>
        <id>https://valhello.app/approach-2-loomx/</id>
            <category term="plasma"/>
            <category term="basics"/>

        <updated>2019-01-06T11:24:51+01:00</updated>
            <summary>
                <![CDATA[
                        <img src="https://valhello.app/media/posts/3/elvira-akchurina-viking_crop.jpg" alt="" />
                    <p>The second approach to building Valhello: add some plasma. Plasma chains are child chains living between "clients", but periodically being synced to the main chain which spawned them. We'll use a popular approach developed by one of the leaders in the field.</p>

                ]]>
            </summary>
        <content></content>
    </entry>
    <entry>
        <title>Approach 1: State Channels</title>
        <author>
            <name>Bruno Škvorc</name>
        </author>
        <link href="https://valhello.app/approach-1-state-channels/"/>
        <id>https://valhello.app/approach-1-state-channels/</id>
            <category term="state-channels"/>
            <category term="basics"/>

        <updated>2019-01-06T11:20:49+01:00</updated>
            <summary>
                <![CDATA[
                        <img src="https://valhello.app/media/posts/2/p02m63dp.jpg" alt="" />
                    <p>The first approach to build Valhello will be with state channels. How will the state channel approach help Valhello grow? What are State channels and how do they work? Are they a viable scaling solution? Let's see.</p>

                ]]>
            </summary>
        <content></content>
    </entry>
    <entry>
        <title>Valhello World</title>
        <author>
            <name>Bruno Škvorc</name>
        </author>
        <link href="https://valhello.app/valhello-world/"/>
        <id>https://valhello.app/valhello-world/</id>
            <category term="basics"/>

        <updated>2019-01-06T11:23:15+01:00</updated>
            <summary>
                <![CDATA[
                        <img src="https://valhello.app/media/posts/1/lostvikingsi_em_008_117327.jpg" alt="" />
                    <p> </p>
<p>Valhello is a MUD: a <a href="https://en.wikipedia.org/wiki/MUD">multi user dungeon</a>. MUDs are text-based games with extremely simple interfaces where users usually type in the commands they want to do. Let's build one that's blockchain-assisted and explain what that even means.</p>

                ]]>
            </summary>
        <content></content>
    </entry>
</feed>
