From concept to
game-ready asset
The all-in-one platform for game developers. Generate, refine, remesh, and rig professional 3D models in minutes.
See It in Action
Watch how Crateyard transforms your workflow.
Asset Creation Tools
Choose the right workflow for generating, editing, rigging, and optimizing game assets.
How It Works
Concept to game-ready in four steps.
Preview & Style
Define your look before generating.
- Upload concept art or describe it
- Choose from preset art styles
- Save templates for consistency
Generate
Fully textured 3D in under a minute.
- Set target poly count
- Pick your 3D generator
- Get a textured model instantly
Post-Process
Refine without leaving the editor.
- Remesh & decimate
- Retexture & restyle
- Auto-rig humanoids
Export Anywhere
One click, engine-ready.
- FBX, OBJ, GLB
- VRChat with finger tracking
- Source 2 VMDL for s&box
Made with Crateyard
High-quality assets created by our community
Built for Game Devs
Everything you need to ship your game assets faster.
Optimized for Games
All models are generated with game-performance in mind. Low-poly, LODs, and optimized textures.
Source 2 & VRChat
Native support for s&box (Source 2) VMDL and VRChat humanoid avatars with finger tracking.
Retexture System
Don't like the style? Tweak and regenerate textures using our built-in style templates.
Project Workflows
Organize your assets into projects. Track versions, snapshots, and development history.
Instant Rigging
Humanoid auto-rigger ready to go. Export to Unity or Unreal with a standard humanoid skeleton.
Standard Exports
Export as FBX, OBJ, or GLB. Compatible with all major engines: Unity, Unreal, Godot, and Web.
Start for free. Subscriptions start at $5/mo
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