Inspiration
For hundreds of years, buildings have been built with 2D construction documents. Even now, with fully coordinated 3D building information models - we STILL export to 2D documents. This leads to miscommunication, delays and errors.
What it does
ArchEngine reimagines how architects will convey design intent to builders. It uses Revit, the industry standard design application, to create interactive augmented reality views that can be used to illustrate how architectural details should be built. This allows for multiple people to view a AR view of the scaled model on the iPad. It also allows for builders to view a full scale model in-place for renovation retrofits.
How we built it
We built a 3D model of the 6th floor of the Media Lab using Autodesk Revit and Maya. We then exported views to FBX into Unity and then compiled for iPad Pro and HoloLens. Unity SDKs: ARKit and Hololens.
What's next for ArchEngine
Choosing which parts of the model to share and loading geometry on demand from a cloud service.
Team Lead: Adam Chernick mobile: 206-330-1295 Team Location: 6th floor (by coffee station)
Built With
- autodesk-revit
- microsoft-hololens
- unity
- xcode

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