Inspiration
I was inspired by my friend playing another game that looked very fun! Also, when I was developing the graphics, the particles were red dots. Everyone thought they were apples so in the end, I made them apples!
What it does
You move back and forward trying to catch as many apples as you can and get the highest score you can!
How I built it
I built it using HTML5 Phaser. I used brackets.
Challenges I ran into
There was a lot of syntax errors and problems with loops and variables.
Accomplishments that I'm proud of
I managed to fix all the problems I ran into and figured out a lot of the things on my own.
What I learned
I learned more about sprites, collision, particles, and sprite groups.
What's next for Catch Apples
Im planning to add skills and more things to upgrade to create a better, more fun game!
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