Inspiration

I was inspired by my friend playing another game that looked very fun! Also, when I was developing the graphics, the particles were red dots. Everyone thought they were apples so in the end, I made them apples!

What it does

You move back and forward trying to catch as many apples as you can and get the highest score you can!

How I built it

I built it using HTML5 Phaser. I used brackets.

Challenges I ran into

There was a lot of syntax errors and problems with loops and variables.

Accomplishments that I'm proud of

I managed to fix all the problems I ran into and figured out a lot of the things on my own.

What I learned

I learned more about sprites, collision, particles, and sprite groups.

What's next for Catch Apples

Im planning to add skills and more things to upgrade to create a better, more fun game!

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