Inspiration
Existing play to earn game is not much user friendly and too much features further complicate it due to which players easily loose interest. We wanted to provide a user-friendly interface and easy to play game.
What it does
It is a play to earn mining game, in which player can earn coins and treasure through mining beneath the castle. Their earning can be used to buy game equipment, get hints, and can be exported as real money. Player can also use their earning for social works (like- planting trees, cleaning rivers, providing food and basic amenities to needy ones) through our game. All the user data, responses and transactions are saved through block chain.
How we built it
I've made it with powerpoint, word, and used cgtrader for modals and created it with some logic and creativity of our team.
Challenges we ran into
Finding the content (game images, etc.) for pitch deck in the absence of game.
Time management.
Accomplishments that we're proud of
We are able to express our idea beautifully in given period of time.
What we learned
Critical thinking
Layout designing
Improved skills of team member
What's next for 3D Mining Game
Implementation of our idea
Log in or sign up for Devpost to join the conversation.