Inspiration
We were inspired by Pokemon and Minecraft. We wanted to create something of that nature and involve something that feels like an escape room to it.
What it does
Essentially the user needs solve puzzles to escape the island.
How we built it
Unity, C#
Challenges we ran into
We did not realize the length of time it would take to create this game. We were not able to implement any puzzles, ut we did get the overall movement of the player to work.
Accomplishments that we're proud of
We are proud that we have actually made something with Unity
What we learned
We learned how to create a moving character within a game world, which we have never done before.
What's next for Islescape
We hope for the future that we can create more puzzles and possibly levels within the game.
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