Inspiration

We were inspired by Pokemon and Minecraft. We wanted to create something of that nature and involve something that feels like an escape room to it.

What it does

Essentially the user needs solve puzzles to escape the island.

How we built it

Unity, C#

Challenges we ran into

We did not realize the length of time it would take to create this game. We were not able to implement any puzzles, ut we did get the overall movement of the player to work.

Accomplishments that we're proud of

We are proud that we have actually made something with Unity

What we learned

We learned how to create a moving character within a game world, which we have never done before.

What's next for Islescape

We hope for the future that we can create more puzzles and possibly levels within the game.

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