Inspiration
Who doesn't want to be like Doctor Strange?
What it does
An early sorcery simulator that will allow you to be like Strange.
How we built it
We used Leap Motion, Unity Engine, and C#.
Challenges we ran into
Neither of was was familiar with Unity, Leap Motion, Blender, or C#.
Accomplishments that we're proud of
To be able to complete this simulation, because we were a two man team, and pretty new to hacking.
What we learned
Critical thinking, self initiative research. Furthering our knowledge for all of the programs and languages we used.
What's next for Spellslinger
Additional spells and maybe even into a pvp game.
Log in or sign up for Devpost to join the conversation.