Inspiration
The idea for the music guessing game came from long, laughter-filled summer evenings—holidays with friends, gathered around a BBQ with drinks in hand and a speaker playing nostalgic tracks. Inevitably, someone puts on a song from the early 2000s or a 90s one-hit wonder, and the conversation would ignite: “Where were you when this came out?” “Remember this from our road trip to Cornwall?” “I used to have this on a mix-tape in sixth form!”
It was never really about scoring points or “winning.” It was about the shared memories that surfaced with each track, the friendships, the places, the feelings. Guessing the artist or year turned into a kind of time travel, with each correct (or hilariously wrong) guess sparking more stories and laughter. That’s the spirit we wanted to capture: a game that’s less about competition and more about connection, nostalgia, and the joy of remembering together.
What it does
I wanted the app to be as simple as possible - no more than two pages. I wanted to get away from the dependancy on a device during an evening spent with friends - sometimes there was quite a lot of time spent searching for playlists or trying to think of songs that you could challenge the others to guess, in the end it became a bit boring. The aim or this game is to be easier than Spotify but to use Spotify or Deezer on the mobile device version to create the playlists - one or two clicks are all that is needed to play, guess and reveal. No one needs to be glued to their phone.
There are no winners or losers, if you want, you can score your guess and see how many you get right - this though isn’t necessary just a feature if you like more of a challenge. The ultimate aim is to have fun listening to music and who doesn’t like to challenge their musical knowledge!
How we built it
I built this entirely with Bolt.new and a little ChatGPT
Challenges we ran into
I thought that I would be able to use Spotify to provide all of the playlists for a mobile device game. However after spending hours and hours trying and failing with Spotify API's and finally getting the game to retrieve playlists it became apparent that this would only work on a web based device - Spotify has various restrictions in place which meant it wouldn't work on a mobile device. Instead I found Deezer which provides 30second previews of musical tracks that can be accessed on a mobile device - thus creating a slightly different direction to the game but still giving enough time to prove who is a musical genius!
Accomplishments that we're proud of
I am incredibly proud of creating something that is actually useable. As a family we sat outside after dinner and played the game - 2 adults, a 17 and 14 year old all listening to 1980's music and seeing who could guess the tune first - more successful that I had imagined!
What we learned
I learned everything. How amazing it is to be able to use a program like Bolt.new and be able to create something out of nothing. I learnt how to speak "Bolt", how to interact with it and what I needed to say to make myself understood. I also learnt to type "do not affect anything else" regularly!
What's next for SpinStack
We have a whole summer ahead of us - it will be used regularly, spread among friend, feedback garnered and next steps considered.
Built With
- and-supabase
- deezer
- netlify
- spotify
- supabase
- tailwind-css
- typescript
- vite
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