Inspiration
TheraReach was born out of a desire to support young people struggling with mental health. By combining play and technology, we aimed to create a comforting and engaging experience that sparks joy and offers a moment of light-hearted interaction.
What it does
TheraReach is a robotic arm that performs multiple functions by interacting with a variety of tokens, such as blocks. It offers a friendly, interactive way to take a mental break, encouraging users to engage in a simple yet fun game.
How we built it
The robotic arm was constructed using 3D-printed parts, powered by servos and controlled via a Raspberry Pi. A camera module captures the game board, enabling the system to detect player moves and respond accordingly. We used a convoluted neural network using EdgeImpulse to train an image recognition model using real time data into the Raspberry Pi and recognize different colors of physical cubes with 90% accuracy.
Challenges we ran into
Building the arm and integrating all the hardware and software components into one cohesive and functional device proved to be a major challenge. From mechanical issues to code integration, we had to troubleshoot every step of the way.
Accomplishments that we're proud of
Building the arm and integrating all the hardware and software components into one cohesive and functional device proved to be a major challenge. From mechanical issues to code integration, we had to troubleshoot every step of the way. We were also proud of training an AI model in a constrained embedded environment like a Raspberry Pi with excellent results.
What we learned
Though there were moments of “pain and suffering” (kidding… kind of), we gained valuable hands-on experience in robotics, computer vision, and teamwork.
What's next for TheraReach
We plan to expand TheraReach’s game library to include more fun and therapeutic activities, continuing our mission to use tech for good.
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