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TobySalusky/README.md

helloooo~~~~ ☆(≧▽≦)☆

I'm Toby, a professional crust developer by day and a sleeping person by night!!

You might not be familiar with crust~~in fact, if you are familiar with it, you are probably me!!~~since crust is my own personal programming language.

Currently, my main focus is improving crust, such that I may one day get out of the abusive relationship I am engaged in with C++. While I do this, I am also writing a video editing program (lovingly dubbed edit) using crust, wherein I attempt to make a satisfying hybrid of UI-based and code-based editing & video creation approaches!

You will notice that neither crust nor edit are currently public on my github. This is intentional as I would like time to more fully flesh out their designs before anyone comes to expect anything too specific from them.

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  1. cont3xt cont3xt Public

    Cont3xt intends to centralize and simplify a structured approach to gathering contextual intelligence in support of technical investigations.

    TypeScript 38 7

  2. arkime/arkime arkime/arkime Public

    Arkime is an open source, large scale, full packet capturing, indexing, and database system.

    C 7.3k 1.1k

  3. SketchAround SketchAround Public

    3D-modeling application based on 2D-input

    C 1

  4. MonoGameHtml MonoGameHtml Public

    ReactJS-like implementation of HTML-based UI in C# for MonoGame applications

    C# 23

  5. PixelArt PixelArt Public

    A smooth, open-source pixel-art application

    C#

  6. PolyArt PolyArt Public

    A 2D-polygon based art program (similar to Blender, but without all the 3D-ness)

    Java