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LearningVulkan

Overview

A collection of projects and tutorials aimed at understanding the Vulkan graphics API and its applications in real-time rendering.

Features

  • Step-by-step Vulkan setup and rendering pipeline
  • Sample projects demonstrating shader programming and GPU optimization
  • Performance-focused best practices for low-level graphics programming

Prerequisites

  • C++ Compiler (C++17 compatible)
  • Vulkan SDK (Install the latest version from LunarG Vulkan)

Building Samples

  1. Clone the repository:
git clone https://github.com/wessamfathi/LearningVulkan.git
cd LearningVulkan
  1. Follow build instructions in each sample's README

License

This project is licensed under the MIT License.

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