Confession of a Spaceship Captain
March 1, 2012 Leave a comment
I’m going to admit something to myself (and you by consequence): Historically, I have been incredibly bad at the game of EVE. That is to say, that I’ve always been almost completely broke, never having any amount of savings, and not having a good kill record. Point of fact, right now, I believe I have about 10 million isk in my bank account. There are reasons for all of this of course, and I like to call them lessons. In EVE, being bad is only a temporary set-back if you learn from it, and I’ve had a lot of lessons in being “bad”, and I think it all boils down to a problem of ambition.
When I first started playing EVE, it was with a mix of many different dreams. There was so much to do, that it all sounded like amazing fun, and I wanted to do all of it. I wanted to do everything. Be the lone-wolf space pirate scourging any care-bear I find. The massive carrier pilot flying with impunity, ready to destroy anyone foolish enough to challenge me. A deep space explorer, finding wormholes and ancient technology. I wanted to build a base and own a corner of the universe with friends to start an empire. Or to fly a fighter ship and enjoy thrilling dogfights in massive air battles for my nation. So much to do!
So of course, I immediately headed for low-sec space. I attacked some people, died a lot. All while watching my sec status quickly plummet to under -5. By the time I started to actually learn what the game was about, and how foolish my first decision had been, shit had gone south. As I joined corporations, I became vividly aware of the realities of sec-status in Empire space. The number of ships I lost to Concord gate-ships easily numbers in the dozens (mostly Caracals). I keenly recall being in Blue Federation, joining a fleet and expressing concern that my sec-status will get me wrecked as I traveled to the 0.9 security system they had designated. I was assured of my safety.
That did not end well.
Consequently, a lot of my time in EVE has been practice in frustration, albeit, good frustration. The time has contained the feeling that persists when trying to solve a problem you KNOW there is a solution to, if you could just work at it a bit longer. A knot or logic problem that you could solve if you just had a little more time… But I get distracted, and go off to pursue another avenue of fun, and the next time, I landed in Null-sec, with a group of players that are good people, but probably not the right fit for my play-schedule. It was a corporation in the Romanian Legion, and I actually learned a lot in my time there. Of jump bridges, jump clones, and star maps.
To stop this from winding further into an abbreviated history of my time in EVE, I’ll summarize the sentiment with this: I never approached EVE with a concrete plan. I bounced around like a suger-high three-year old in shiny object factory. This last month of play for me has been very directed and intentional (for lack of a better word). I’m still a bit broke, but it’s from purchasing investments as opposed to loses. My plans going forward are to place myself on what is a more traditional evolutionary play-track for the game, perhaps 29 million skill-points later than usual. Once I feel I have a solid handle and a happy cushion in my wallet, I’ll see about moving onto other endeavors.
This is one of the great things about EVE, no matter where you may be, you can still achieve in the game, because all your goals and markers are of your own making. Success is defined by the player.




THQ is
In case you weren’t paying attention, this last weekend, Games Workshop held their Gamesday event in the UK. Those WAR fans out there should take special note of this, because Andy Belford flew over there to take part in the event and to reveal gobs of information to the fans, and our great Euro Bloggers were there to get all the information.
It’s alway been surprising to me that the shadow warrior class didn’t have a bigger following given it’s immediate visual references to popular pop-internet-culture memes. Namely, the fantasy fan-boi hardon for the theatrical adaptation of Legolas, and the ever popular Ninja. The appearance of the class is a clever blend of bows, swords, and masks that make the career appear to be a deadly assassin and get the adolescent juices of every young boy firing in over drive faster than Angelina Jolie in Gia. I think it’s always been a bit of a testament to the lackluster state of the career that it remained near the bottom of the barrel of population despite its immediate “pick me!” appearance. Maybe this is why almost everyone you know has a Shadow Warrior alt left languishing in tier 2 or 3, but never seemed to take it any further.
That’s German for “just under the wire”. Or 
Just an FYI: this is going to be a long, rambly post, with probably no concern to anyone other than myself. I’m trying to work through what it is I’ve been experiencing in-game of late and the resulting future participation I am worried about by putting it to word. Feel free to read if you’re REALLY bored, but don’t expect any great insight, hilarity, or scathing witticisms in this one. It’s more what you read from a teenage boy, laying on his bed as he hurriedly scribbles in his journal (not a diary! diaries are for girls!).

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