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sudo whoami

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Color palette analysis directly in Aseprite
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Pixel art playing card sprites with simple minimal designs
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A pixel art version of the Godot game engine logo
An Aseprite extension that applies "easing" functions to the timing of animation frames
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Flatten the layers in your sprite to a new separate layer
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Copy the chosen color channel(s) of the active cel to a new layer
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Predefined canvas sizes for Aseprite
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Import Lospec palettes into Aseprite

Supported by sudo whoami

Assets and Tools