Developer Advocate Colin Loretz shows how Discord Game Stats Widgets let game developers design custom profile widgets so players can show off their love for your game. Give your community a way to flex their achievements, progression, unlocked items, or kill/death ratios right on their Discord profile. 📊🏆 Want to learn more? Check out the 👉 Game Stats Widgets Overview: https://lnkd.in/grFp4ke4 To catch these streams live 👀, join our developer community at https://lnkd.in/dcF6gNT5! To see all the recordings 📺, check out https://lnkd.in/g4v3_jnW
Discord Developers
Technology, Information and Internet
San Francisco, California 1,988 followers
Your go-to resource for building player connections with Discord’s Social Layer, Apps, and community growth strategies.
About us
Welcome to Discord for Developers - the official hub for empowering game builders and innovators. We’re here to help you tap into Discord's massive ecosystem: - Discord Social SDK: Give players a great experience both in and out of your game so they stay engaged, play longer, and spread the word just by playing. - Apps & Activities: Build rich, interactive experiences directly inside Discord. - Quests: Reach passionate players with new discovery and monetization opportunities. - Community Growth: Access expert tools and resources to grow thriving player bases. With over 200M+ monthly active users and 1.9BN+ PC gameplay hours each month, Discord is where players love to hang out. Join us to build the future of connected play, together!
- Website
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https://discord.com/developers
External link for Discord Developers
- Industry
- Technology, Information and Internet
- Company size
- 501-1,000 employees
- Headquarters
- San Francisco, California
- Founded
- 2015
Updates
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Jen Donahoe and Discord's CBO Jules Shumaker sat down to chat about how Discord is reshaping game discovery, social play, community, and monetization with powerful solutions for game businesses. Haven't tuned in to Deconstructor of Fun yet? Check out the full interview 👇 https://lnkd.in/geHCFzbc
Discord reaches 90M daily users, and more than 90% of its users play games. Jules Shumaker, Discord's Chief Business Officer, walked me through what it's building for studios. There's a lot to test and learn on the organic & paid side for game teams and marketers. Here's my Claim your server, then staff it. • Jules says 48M users a day find games through player and game profiles, and claiming your server gets you that page for free • An empty or unmoderated server reads to players as a signal about your game, so make sure someone owns moderation from day one Run the Social SDK behind a holdout. • Discord reports a 31% lift in D28 retention for linked players, plus 1.5 more game days a month • Players who link were already your most social players, so switch the features on for a random half and ask Discord to design the test with you Once you have that player, hold onto them. • Discord knows who played your game and stopped, a signal most ad platforms lack, and about half the campaigns existing games buy there go to reactivation • Give reactivation its own budget line and CPA target, and ask before you sign whether a competitor can target your lapsed players Discord's payers opt into its rewarded ads more. • Jules says payers take part in Discord ads at a higher rate than non-payers, and Discord reports 3x more positive sentiment toward its ads versus traditional formats • Test rewarded ads on your own payer segment and track IAP revenue per payer next to ad revenue, since your reward is often currency those payers would buy Zero take rate commerce still costs you margin. • Discord takes no cut, and you give Nitro subscribers a discount that comes out of your margin • Ask Discord to share the cost of that discount and confirm you own the purchase data before you sign Start Discord as a test budget within UA and live ops, with an owner and a CPA target, and push for test credits and a joint incrementality read, while Discord, which has reportedly filed for IPS, still needs the proof before it goes public. (A bonus for game marketing teams!) 🎙️ My full conversation with Jules Shumaker is on Deconstructor of Fun YouTube - https://lnkd.in/geHCFzbc Spotify - https://lnkd.in/gbi_vxaq Apple Podcasts - https://lnkd.in/gcQs5UmZ Read the full blog here - https://lnkd.in/gra5nZuM For more info check out @DiscordDevelopers on YouTube
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Rust already had an active Discord community, with players averaging nearly 2 hours in-game per active day on Discord, making it a natural touchpoint throughout the player journey. Facepunch Studios built on that existing behavior by bringing official Rust in-game items directly into the Rust Discord server with Discord Social Commerce to turn that engagement into business growth, expanding its buyer base, creating compelling reasons to purchase, and extending commerce beyond active players. 🎯In the first week, 1 in 5 active Rust players clicked through to the Rust Shop* with ~4% converting to purchase. ♾️Around 1 in 4 first-week buyers came back to purchase again. 🎁10.3% of purchases came from gifting. Read the full case study👇 https://lnkd.in/gkdcjNxG
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Join Discord Developer Advocate Anthony T. at Pocket Gamer Connects Montreal during MIGS on November 10th. Learn how to build a community on Discord for your mobile game and how it evolves through every stage of game development. We'll cover a general community philosophy along with actual server set up for channels, roles, events, moderation, and player engagement. Check out the event! 🔍 https://lnkd.in/g9VJHkY8
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Learn how to build and integrate Game Stats Widgets into Discord for your game! In this talk, Developer Advocates Jameka March and Colin Loretz explain what Game Stats Widgets are, how they work for both players and game developers, and best practices for updating profile data, and they show examples live in action. 📺 Watch it here: https://lnkd.in/g6JkuniY Also, don't forget - want to catch these streams live? Join our developer community at https://lnkd.in/dcF6gNT5 !
Building Game Stats Widgets
https://www.youtube.com/
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Discord Developer Advocates Mark Mandel and Jameka March are joined by Kitty Crawford, Co-Director at Kitico Games, and they take a deep dive into Kitico Games' Discord server and community strategy for their upcoming '90s-inspired fake-OS thriller game 𝘔𝘶𝘳𝘥𝘦𝘳 𝘔𝘦𝘦𝘵 𝘊𝘶𝘵𝘦, discussing server architecture, onboarding, and how they built their Discord community from the ground up. Have a watch here 👇 https://lnkd.in/gc5fMnAV Don't forget if you want to catch these streams live - join our developer community at https://lnkd.in/dcF6gNT5 !
Murder Meet Cute Server Review with Kitty Crawford
https://www.youtube.com/
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Throughout November, join Discord Developer Advocate Anthony T. to learn how to build a Discord Community Server for your game, how it evolves through every stage of game development, and how it can help grow your player base 📈 We’ll be talking at: - GodotFest in Munich on November 3rd and 4th (discount tickets available!) - Games Ground Berlin November 5th - 8th - Pocket Gamer Connects Montreal during MIGS on November 10th We'll cover a general community philosophy along with a demonstration of server set up for channels, roles, events, moderation, and player engagement.
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Join Discord Developer Advocate Anthony T. at Games Ground Berlin, November 5th - 8th. Learn how to build a community on Discord for your game and how it evolves through every stage of game development. We'll cover a general community philosophy along with actual server set up for channels, roles, events, moderation, and player engagement. Get your Tickets!🎟️ https://lnkd.in/gDYQAfkG
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Join Discord Developer Advocate Anthony T. at GodotFest in Munich on November 3rd and 4th to learn how to build a community on Discord for your game and how it evolves through every stage of game development. We'll cover a general community philosophy along with actual server set up for channels, roles, events, moderation, and player engagement. Get your discounted ticket! 👇 https://lnkd.in/g2Ri8t2S