Well this weekend saw the 30th iteration of the Hotlead convention in Ontario. I believe I have gone to at least half of those, which is not bad. One thing to note is that all the games (other than the tournaments) are participation games. So the games are run by knowledgeable GM’s who provide everything, but the general public/attendees actually play the games. I believe it is Canada’s largest miniatures convention, as every game is a miniatures game, althhough there are some RPG’s played in a different room I am told. Games covered everything you can think of – spaceships and sci-fi skirmish games, through pulp to historical and fantasy battle games. There was a good selection of airplane and naval games as well. There was even a dungeon denizens fight put on! It was a great display of all kinds of people’s interests and models. There was no blood bowl but that’s ok for me as I get enough of that in other ways.
It was well attended it seemed and talking some of the guys afterwards I believe the charity bring and buy did well making several thousand dollars for charity. This year I avoided that to a large degree – I got a few things but nothing that material for once. I have enough stuff to paint already…
I played in the ADLG tournament (more on that below) and spent some time chatting with old friends – there is never enough time for that really. The event had a DBA tournament and I know that was well attended and top spot was closely fought over. I got a few ideas of things I might want to investigate my gaming funds in from the various games on display as well – more on that at some point in the future posts if I get to those ideas.
The ADLG tournament had 14 players – it’s growing and there were some noticeable people missing from previous years. So next year I would expect that it may get even bigger. The theme was early Roman and their enemies.
The tournament format was 3 games between roughly 9 and 5 in the day – which made for a full days gaming. Rather than spoil my results it I will give quick summary of each game below. I have not really played my ADLG since the last Hotlead tournament, so decided to take something fairly easy to play- a Gaulish army. This was a simple army list as well. I had one command of chariots and a couple of light horse, and a second which consisted of sky-clad ( i.e. naked) heavy foot fanatics. The last command was a mix of heavy and medium foot with a good amount of light skirmishes as well. So the generalist command.
The Iberian’s
The first game had my Gauls invading the Spanish peninsula. The terrain fell ok but my opponent moved a steep wooded hill right into the centre of the battlefield. I believe he wanted to upset my deployment. This was where that mixed command came into it’s own as it could take advantage of the hill. So my mixed command went in the center, with the naked nutters on the right side of it and the chariots on the left.

In the centre my troops quickly took the hill and made it their own. They tempted in some of the Spanish and overwhelmed them through the game. On the left my chariots were also successful, driving back the Spanish cavalry and eventually destroying it and the medium on that side.
Meanwhile I held the fanatics back on the right. This made the Spanish at least initially have to move up to engage them. This worked out well for me as the Spanish came at them piecemeal and could not really use their advantage in numbers. The hill of my troops in the centre also gave me a secure flank to support them from as well. That meant the naked guys they could contain and even win the fights they got into.
So overall it was a good victory for me in the first game. The hill really helped me in the end and I managed the win with a reasonable level of casualties so was doing really well in the standings at this point.
The Campanian’s
In the second game I faced Steve – who is a really good player who has won this last year. He had brought the Campanians – one of the many non Roman peoples in Southern Italy who the Roman’s defeated and incorporated into their growing empire. Their army is very Roman – lots of good heavy foot with a slightly bigger mounted force than the Romans tend to have. They attacked into Gaul so I had to defend in this game.
I put down a waterway to reduce the width of the table but otherwise the terrain (mostly fields) fell badly for me – mostly on my side. This meant I was stuck on how to deploy my army. In the end the naked guys went behind field by the river and my chariot force was in the centre. That left my mixed force facing their mounted wing, but at least I had some fields to hide it. My aim was to try to delay and let them come to me through the terrain if I could. But the Gauls are too aggressive a force to really pull this off well.

They chariots moved forward to hassle the heavy infantry in front of them and throughout the game did a good job of putting hits onto the opposing foot. I held the naked guys behind the fields and those actually stopped them charging like mad at their enemy. So that bit of the plan seemed to be working out ok.
However, on the right the Italians did a good job of tempting my swordsmen out of position. There was little I could do there and there was not enough rough terrain for them all them hide in. I did not have the command and control to stop them running forward. In the open the Italian mounted and foot troops could use their mobility and numbers to destroyed my troops. I tried to move some of the chariots and light troops over to help but it was too little too late. So that flank was slowly destroyed.
I tried one last desperate charge with some of the naked guys and chariots in the centre. If they could break through the damaged units (from all the chariot shooting) they faced, I could turn this around. But this was at best and evens fight and a lot of it was just in their favour – the reason I had not done it earlier. Unfortunately, the die said no and that was an end to this game.
It came then as a defeat for my Gauls – but I was not surprised. The terrain did not help me but I was outplayed as well. I had done a good amount of damage to the Italian force though so it was not a complete rout.
The Pyrrhic
My last game was vs. a Pyrrhic army – yes the one where we get the term Pyrrhic victory. This is based on the armies Pyrrhrus, a King of a Greek kingdom just after Alexander the Great who fought Rome as it grew in power, This army was a wall of pikes with a good cavalry troops. My big advantage with the Gauls is numbers in this game – their advantage was they had better troops quality as well as better command and control!
It started well for me with my mixed command on the left flank moving around and then defeating the smaller number of medium troops on that side. This would allow me to turn the flank of the advancing wall of pikes, making them fight on both sides – which the Pikes hate. This also freed up one of my swordsmen to start a mad dash for the enemies camp.

On the other flank though disaster occurred for the Gauls. After the chariots had some initial success they ran up to throw javelins at the enemy mounted. This worked ok and as expected the greeks charged them. My chariots tried to flee from this – so they could run away and then return and throw more javelins etc. Unfortunately, I rolled for the chariots to run short and their opponents rolled to charge long. So the Gauls were caught and had to fight to their rear. It did not take many combats rounds for all my chariots to die. That just left me with a couple of light mounted troops on that side. This would allow the greek cavalry to support the battle line on the right hand side.
While this was occurring the main battle lines had clashed. The naked gallic nutters had charged into the pikes and we’re doing ok but not great. This made the centre a slow grind, but on either flank the supporting units were changing the fights and destroying units. On the left of that big battle line my swordsmen were helping my naked guys kill units, while on the right of the his cavalry started do the same. The ‘pike advantage’ meant that overall he was killing more units per turn than I was and this would only end one way so I needed my ‘flank roll up’ to be as fast or faster thas his.
It came down to which army would break first. My swordsmen were getting close to his camp, but his mounted units were doing the same to mine. Sacking a camp at this point would decide the game as well. In the end though, the deciding factor was my remaining light cavalry on the right flank. They ran around and avoided dying while managed to inflict some extra hits on the now widely scatter greek mounted troops. Those few extra hits were just enough to break the Pyrrhic army!
They had done more damage to my Gauls – but the large numbers in my army just allowed it to absorb those better to pull off the win. I fought to the end in this, but had predicted I would lose the game quite a bit before the end. So I was quite surprised to get the win. It has to be said though that both of us managed some awful die rolls in this game.
So, overall 2 wins and a loss put me 5th out of 14 people in the tournament. A positive record. I was very happy with that result, although I could and should have played a lot better in the third game. Running away with the chariots was a risky move and likely one I did not need to take. The main thing though was that games were fun and interesting. All my opponents were great and I believe a good time was had by all. So a well run and fun ADLG tournament.
Other games
As a last item, as mentioned there were many other games at the event not just ADLG. I did not get to look at many of those in detail. Here are a few photo’s of some of the games which were played in the Saturday evening. I have to say many were very impressive. I am sure there were many during the day which looked as good, if not better. It’s always a shame you can only do one thing at a time at these events – there were multiple games I would have loved to have played in during the day.
So thanks to all who attended and especially those who ran games and tournaments as well as the organizers (and bring and buy staff). Hotlead 30 was a great event and I’m already looking forward to hotlead 31 next year !











































































