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GDC Talks & Interviews
Peak co-developer Aggro Crab shares lessons in friendslopPeak co-developer Aggro Crab shares lessons in friendslop
Aggro Crab studio head Nick Kaman's secret to expert mountain design? 'We throw rocks at the wall and pray, just like in real life'
Production
Outersloth shares contract terms and game funding lessons for sickosOutersloth shares contract terms and game funding lessons for sickos
What has the Among Us developer turned investor learned after sinking almost $20 million into 24 projects in four years?
News from GDC
This is how RNG works as an 'equalizer' in DispatchThis is how the RNG works as an 'equalizer' in Dispatch
There are the odds. And then there are the actual odds.
Latest Podcasts
The craft of voice acting with Jennifer Hale
Mar 6, 2026
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Feb 13, 2026

Video games shouldn't try to win the 'attention war'
Video games shouldn't try to win the 'attention war'
I don't need your attention war.
Weekly Reads
Interviews & Features





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