156: “That time complexity problem”

Wed, 6 Oct 2021 15:57:00 +0000

John gets back into game development, Rambo builds a custom Bluetooth packet parser for AirBuddy, and the two embark on another technical deep dive — this time into the big topic of performance tuning.

Links

Imagine Engine

John’s SwiftUI game demo

Rambo’s debug app for inspecting BLE advertisements

Synalyze It!

Sets in Swift

Time complexity

Entity Component System (ECS)

cloc