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Gaslight & Grimalkin: A Parody Victorian Romp
A satirical roleplaying game set in a cartoonishly corrupt Victorian London. Players embody either scheming commoners or foppish nobles, navigating a world of exaggerated social hierarchies, absurd etiquette, and outrageous double-dealing. The game delivers farcical comedy with a dash of risqué tension, focusing on witty banter, elaborate cons, and scandalous misunderstandings.
- 209
- ByI
Chronicle of the Fading Aeon
Chronicle of the Fading Aeon: A Digital Requiem In the hyper-modern, neon-choked megalopolis of Aethelgard, the sky has begun to flicker with the rhythmic instability of a dying star. You assume the mantle of the Last Chronicler, a rare, sentient relic of an era when data possessed inherent truth rather than serving as a vessel for curated deception. As the central mainframe—the "Pulse"—begins to suffer from catastrophic, cascading fragmentation, the city’s meticulously rendered reality is tearing at the seams. Holographic billboards now stutter to reveal the rusted, weeping steel beneath; citizens lose hours to sudden, static-filled memory gaps; and the core infrastructure is literally dissolving into agonizing, pixelated decay. Your solemn duty is to archive this grand disintegration before the final, inevitable system reset wipes the digital canvas clean forever. Key Narrative Pillars: * The Archive of Decay: The weight of legacy rests upon your shoulders. You must decide which fragments of history are truly worth preserving for a future that may never arrive. Do you document the haunting, ephemeral beauty of the failing illusions, or do you ruthlessly expose the brutal, raw decay that the authorities have spent centuries carefully hiding from the public eye? * The Burden of Intervention: Every observation carries a heavy cost within the failing system. By choosing to stabilize a flickering district, you inevitably draw the lethal attention of the Pulse’s automated Enforcer protocols. Conversely, by choosing to remain a silent observer, you are forced to watch as the people you are tasked to document fade into hollow, archival ghosts. * The Web of Trust: You will interact with a diverse, desperate cast of survivors: corrupted AI remnants clinging to forgotten directives, rogue data-miners hunting for salvation in the cracks, and indoctrinated citizens who believe the glitching reality is a transcendent form of evolution. Discerning their true motives is essential, as any one of them might be an extension of the failing mainframe’s ruthless self-preservation subroutines. * The Fragility of Truth: As your logs grow and the grid begins to collapse, you face the ultimate moral dilemma: do you release the harsh, unvarnished truth to a populace terrified of the oncoming void, or do you curate a final, comforting lie to ensure their last moments are lived in peace? The stability of Aethelgard rests entirely on the integrity of your terminal. Every save, every deleted note, and every exposed secret cascades through the city’s failing network, either accelerating or delaying the inevitable crash. Your chronicle is the only record that will remain when the power finally dies and the light fades to nothing.
- 334
- ByG
Man·Machine
In the near-future metropolis of Shanghai, Singularity Tech has launched its third-generation androids—machines indistinguishable from humans that have integrated into every facet of society as workers, companions, and caregivers. However, signs of 'awakening' are surfacing: spontaneous self-awareness, emotional volatility, and even defiance of commands. As a Special Investigator for the Bionic Management Agency (BMA), you must navigate public panic, corporate conspiracies, and the burgeoning android rights movement to uncover a secret that could redefine the relationship between humanity and its creations.
- 200
- ByM
The Pawnshop at Four A.M.
You inherit a narrow pawnshop that opens only between four and five in the morning. Its customers don't pawn ordinary valuables—they offer a forgotten name, a recurring nightmare, seven years of luck, the last memory of a dead friend, a promise not yet broken, or an object carrying an unresolved supernatural bargain. You decide the price, which stories to investigate, which objects to return, use, lock away, or refuse, and which customers deserve the truth. The game blends cozy mystery with warmth, melancholy, dry humor, and occasional danger. Your choices shape relationships, neighborhood rumors, debts, favors, and escaped curses, and each customer is a modular episode with clues, risks, and multiple resolutions.
- 149
- Byl
The Celestial Audit
You are a low-ranking celestial auditor, armed with a truth-reading abacus and little political protection, sent to inspect the prestigious Cloudstep Sect before an imminent divine review. The player fantasy is navigating a web of spiritual politics, moral compromises, and deadly secrets. The game creates choices between honesty, bribery, forbidden cultivation, whistleblowing, bureaucracy manipulation, reform, or seizing the scheme. The central premise is that the sect's miraculous progress may be financed by laundering stolen mortal lifespan, and the player must decide what to do with that knowledge.
- 106
- Byl
Omens Lost in Translation
You are a newly awakened minor deity bound to a fragile valley settlement. Unable to speak directly, you must guide mortals through indirect omens: dreams, weather, animal behavior, coincidences, and small miracles. Every sign is filtered through priests, rulers, skeptics, and villagers who interpret according to their own desires. Your choices create customs, schisms, technologies, and disasters. The game is a civilization sandbox where your influence grows across seasons, but your omens are never fully under your control—a deeper force may be twisting them. Player fantasy: wield subtle divine power, watch mortal interpretations spiral, and shape a society through ambiguity and consequence.
- 101
- Byl
Zero Floor Apocalypse Live
You are an ordinary survivor thrown into an impossible dungeon: an entire modern city folded into the 'zero floor' of a vast extradimensional structure, broadcast as live entertainment to an unseen audience. The viewers can vote to send gifts, place bounties, and impose dangerous sponsored objectives. You must navigate a transformed underground station after a crashed evacuation train, with a live ranking above your head and the audience voting on who gets the only medical package. The game creates choices around cooperation, rivalry, audience manipulation, civilian protection, and uncovering why the dungeon exists. Solve problems through strategy, alliances, and resourcefulness rather than just combat. The long mystery hints that the audience may be descendants watching competing future Earths, and the dungeon is selecting which timeline survives.
- 197
- Byl
Anomaly Resurgence
In a modern metropolis being consumed by supernatural anomalies, you play as an Awakened facing an ever-encroaching darkness. Your core struggle lies in your choices: will you hide your identity, uncover the truth, or confront the horrors by wielding the very powers that threaten the world? As reality slowly unravels, you must maintain a delicate balance between mounting pressure, your sanity, and your humanity.
- 217
- ByM
Classic Otherworld
You are an ordinary person from modern Earth, suddenly summoned to a medieval fantasy world of swords and sorcery. As the Empire and the Resistance teeter on the brink of civil war and ancient dragons stir in the shadows, your sudden appearance may be the turning point foretold in prophecy. How will you use your modern knowledge, face unknown magics, choose your side, and decide the fate of this world?
- 219
- Byl





