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Stride

@stridedotnet
Community-based, Open-Source (MIT) 2D and 3D C# Game Engine. 🗣️ discord.gg/f6aerfE 🛠️ github.com/stride3d/stride ⬇️ stride3d.net
Tokyo, Japan
stride3d.net
Joined March 2012
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    Stride
    @stridedotnet
    Sep 18, 2023
    Hello 👋, While our social media presence has been quieter🤫, we're actively collaborating with developers and contributors on Discord. Considering recent shifts away from Unity, Stride might be your ideal choice. 🚀. #GameDev #OpenSource #FOSS #unity #unity3d #indiedev
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    Stride
    @stridedotnet
    Jun 16
    Big news from Stride: the new shader system using SPIR-V is officially merged in Stride 4.4! 📷In this final part of the series, we cover: - the new shader/effect compiler architecture - how the mixin and effect systems fit together - what's next for SDSL
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    Investigating SPIR-V for the shader system - Part 4
    From stride3d.net
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    Stride
    @stridedotnet
    Dec 24, 2025
    🚀New on the Stride Engine blog: we've written a new parser for our shader language parser. Is it faster? Is it better? (Spoiler alert: it is) Read the post If you want to know more about it! stride3d.net/blog/investiga… #gamedev #OpenSource #CSharp #DotNet #SpirV #StrideEngine
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    Investigating SPIR-V for the shader system - Part 3
    From stride3d.net
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    Stride
    @stridedotnet
    Nov 20, 2024
    🌟 New Blog Post Alert! Part 2 of our "Investigating SPIR-V for the Shader System" series is here 🎉. Dive into how Stride is evolving with SPIR-V support, thanks to our amazing contributors! 🚀 stride3d.net/blog/investiga… #GameDev #OpenSource #CSharp #DotNet #SpirV #StrideEngine
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    Investigating SPIR-V for the shader system - Part 2
    From stride3d.net
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    Stride
    @stridedotnet
    Oct 31, 2024
    🕹️ Ready to boss around some 2D sprites? This playlist covers everything from UI to coding patterns. Side effects may include a finished 2D Platformer game. 👾 ▶️youtube.com/playlist?list=… #GameDev #StrideEngine #IndieGame #Gaming #OpenSource #FOSS #CSharp #DotNet
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