I'm a PhD student at UC Berkeley in Computer Science. I'm broadly interested in declarative optimization techniques for both software and hardware. My background spans compiler design, programming languages, architecture (both design and how to design), graphics, and systems. I graduated from UIUC with a BS and MS in Computer Science in 2025.
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Publications
Optimism in Equality Saturation
Russel Arbore, Alvin Cheung, and Max Willsey.
To appear at PLDI 2026. [arXiv]
HPVM-HDC: A Heterogeneous Programming System for Accelerating Hyperdimensional Computing
Russel Arbore*, Xavier Routh*, Abdul Rafae Noor, Akash Kothari, Haichao Yang, Weihong Xu, Sumukh Pinge, Minxuan Zhou, Tajana Rosing, and Vikram Adve.
ISCA 2025. [DOI, PDF]
*Equally contributing authors.
Hercules: A Compiler for Productive Programming of Heterogeneous Systems
Russel Arbore, Aaron Councilman, Xavier Routh, Ryan Ziegler, Praneet Rathi, and Vikram Adve.
arXiv pre-print 2503.10855. [arXiv]
Hybrid Voxel Formats for Efficient Ray Tracing
Russel Arbore, Jeffrey Liu, Aidan Wefel, Steven Gao, and Eric Shaffer.
ISVC 2024. [DOI, PDF]
Real-Time Ray Tracing of Large Voxel Scenes
Russel Arbore, Jeffrey Liu, Aidan Wefel, Steven Gao, and Eric Shaffer.
GPU Zen 3 (2024, chapter 8). [amazon]