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I built a 3D engine from scratch in JavaScript using homogeneous coordinates and a full MVP matrix pipeline. I switched from Euler angles to quaternions to solve gimbal lock, but I'm experiencing a ...
Akshay Gillett's user avatar
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I am architecting a frontend wrapper to integrate third-party HTML5/WebGL demos into a portal. Due to strict security policies, the external app runs inside an iframe hosted on a different domain. I ...
Elliot Branson's user avatar
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I have a simple WebGL scene with a bunch of cubes instances created with Blender Geo Nodes and am trying to color them dynamically based on their instance ids. The problem is, if there are 15 ...
Mr.Coder's user avatar
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Hi this is my first post on stack overflow. I don't want to use AI at all in my code, I want to learn about 3D graphics with real people. If I'm missing something please let me know since I'm new to ...
cowcow's user avatar
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I have code in my web game like this: const canvas = document.createElement('canvas'); canvas.width = width; canvas.height = height; const glContextAttributes = { alpha: true, antialias: false }; let ...
Dan Fabulich's user avatar
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In the below code snippet, I draw a texture on a canvas on the left, and then call canvas.toBlob() and display the result in an <img> on the right. The resulting image has a cyan glitchy spot: ...
Imperishable Night's user avatar
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Hi guys i am trying to make a website with 3d model in it and you can apply patterns designs texts stickers on the model i am doing it with canvas atlas which is every assets renders inside the oen ...
Bn'R's user avatar
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I'm developing a hero section for my React portfolio that includes a 3D model rendered with Three.js via @react-three/fiber. However, when the component loads, I see this error in the browser console: ...
Dhvani Maktuporia's user avatar
1 vote
1 answer
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I am currently developing a WebGL app with Unity and using PlayerPrefs to try and make it so that a unique user id is generated for a player and used to connect to a remote lobby system. The problem I'...
samson's user avatar
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I'm working on an antenna 3D polar plot program which need to render real-time plot. Things I'm using: Python 3.11.9 PyQt6 6.9.1 PyQt6-WebEngine-Qt6 6.9.2 plotly 6.3.1 Issue: The code can generate ...
JusMave's user avatar
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I'm trying to implement a Depth of Field (DOF) effect in a Three.js scene that includes a point cloud rendered using THREE.Points. I've based my implementation on these official examples: https://...
soup3ee's user avatar
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3 votes
1 answer
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i try to open bing maps using python selenium with this code: import os, sys from selenium import webdriver from selenium.webdriver.chrome.options import Options from selenium.webdriver.chrome.service ...
Rapid1898's user avatar
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I recently started using WebGL, learning 3D on the web. My current issue is as follows: I have two pages, a home page and an about page. I have an Earth Model on the home page, rendering using the ...
Athul Kesav's user avatar
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79 views

I'm using MediaPipe to apply face blendshape scores to a 3D avatar's morph targets in Three.js. The avatar is rendered into a custom canvas element, which is explicitly passed into WebGLRenderer like ...
Nam Luu Van's user avatar
1 vote
1 answer
157 views

I'm rendering a 3D-polygon on top of a given background (a pre-rendered image). The polygon is arbitrary: I just have its vertices (as a triangle strip or indexed triangles) passed via buffer. It ...
Zeus's user avatar
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