Skip to main content

Explore our questions

0 votes
1 answer
2k views

Unity app crashes when using unmodified custom Android manifest (didn't find class "UnityPlayerActivity")

0 votes
0 answers
10 views

Why does GUI.DrawTexture draw a second icon in the opposite direction, and why does the icon jitter when scaling in SceneView?

0 votes
0 answers
35 views

OBB SAT test with pre-scaled basis vectors

0 votes
0 answers
43 views

How to solve the issue in an HD-2D style Unity game where the upper part of the player’s sprite clips into the 3d wall when standing close to it?

1 vote
0 answers
43 views

Applying localScale to elements in a verticalLayoutGroup with a gridLayout subgroup

5 votes
1 answer
938 views

Where do I find the explanation of some design patterns from "Game Mechanics: Advanced Game Design" book?

3 votes
2 answers
5k views

Rendering Smooth Text in Libgdx

0 votes
1 answer
233 views

Securing a replay-based leaderboard system (as much as possible)

0 votes
1 answer
56 views

Increase the angle of a quaternion

0 votes
0 answers
56 views

Need help on delta-time to fix jittering issue with 2D player controller

0 votes
1 answer
59 views

How to program era-switching in an endless runner?

3 votes
1 answer
2k views

How to correctly synchronize a shared surface?

0 votes
0 answers
13 views

Computing minimum polygon separation along specific axis

0 votes
3 answers
689 views

AI Algorithm to make enemy smarter from level to level in Runner game

Browse more Questions