API Reference

The brkrs API documentation is generated from source code using rustdoc.

Rust API (rustdoc)

The API documentation is generated locally using cargo doc. See Building Documentation Locally below.

Note

The embedded rustdoc is available when viewing documentation built by CI (see the GitHub Actions artifacts). On Read the Docs, generate the docs locally using the instructions below.

Browse the embedded rustdoc → https://cleder.github.io/brkrs/docs/brkrs/index.html :::

The rustdoc includes:

  • All public modules, structs, enums, and traits

  • Component definitions used by the ECS

  • System function signatures

  • Resource types for game state

Module Overview

The crate is organized into the following modules:

Module

Description

brkrs

Main crate with game initialization and Bevy app setup

level_format

Level file parsing and RON deserialization

level_loader

Level loading, entity spawning, and grid management

pause

Pause system state machine and UI overlay

systems

Game systems (respawn, textures, level switching, debug)

ui

User interface components and palette definitions

Building Documentation Locally

To generate the rustdoc locally:

# Generate rustdoc
cargo doc --no-deps --all-features

# Open in browser
cargo doc --no-deps --open

To include rustdoc in the Sphinx documentation build:

# Stage rustdoc to docs/_static/rustdoc
./scripts/stage-rustdoc.sh

# Build Sphinx docs
cd docs && make html

Version Compatibility

This API documentation corresponds to the version of brkrs you are viewing. Use the version selector in the bottom-left corner to switch between versions.