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Description
This GitHub issue is for collecting web developer signals for WEBGL_compressed_texture_etc WebGL extension.
The WEBGL_compressed_texture_etc extension for WebGL 1.0 and 2.0 contexts adds many ETC2 and EAC compressed texture formats to compressedTexImage2D() and compressedTexSubImage2D().
Browser support
- Chrome 63 (Dec 6, 2017)
- Chrome Android 63 (Dec 5, 2017)
- Edge 79 (Jan 15, 2020)
- Firefox: not supported
- Firefox for Android 51 (Jan 24, 2017)
- Safari 13.1 (Mar 24, 2020)
- Safari on iOS 13.4 (Mar 24, 2020)
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If you're pressed for time, but you want this feature to be available in all browsers, please give this issue a thumbs up 👍 reaction.
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Copy the template below in a comment, and add the details that matter to you.
## What I want to do with this feature
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## What I'm having to do in the meantime
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Are you having to use another feature instead, a polyfill, or is it blocking you completely?
Why are the alternatives worse than using this feature?
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