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YeahMaybe

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A member registered Jun 01, 2022 · View creator page →

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The game has no way of knowing that old dubs are related to folders with changed names. You would have to manually change the folder path of the saved dubs. Annoying, but doable.

So, let's say you changed `packs_voice/dub_packs/That Dub/` to `packs_voice/dub packs/This Dub/`

Then the recordings folder path would also need to be `recordings/dub_recordings/dub packs/This Dub/`

Packs are independent from their recordings, so they only know to look down a path that matches its own.

Nope! Each version of the game looks at the same exterior file location, so they all read the same packs.

Zuko007's answer is the only thing I've heard that works. I wish I could press a "make it easily downloadable" button for everyone, but this seems to be some kind of Itch issue. The only success I've seen reported is by changing your location via VPN, and I don't understand why.

Were you using Version 0.5.3? It's the current newest version and it preserves dub data in the event of a crash. If the game crashes and you reload a pack, it will ask if you want to continue where you left off--but that's only a feature in the newest 0.5.3 version. (I will note, at least two people have reported that the dub reloading doesn't work in 0.5.3 which I have yet to debug though)

You're not the only one to report this, and I only have one suspicion at the moment that I cannot confirm. Version 0.5.1 was using the main branch of Godot 4.4.1, and Versions 0.5.2 and onward use a custom build that fixes the microphone recording issues for hundreds of players.

My only theory at the moment is that that custom build is causing crashes for some Linux users, but I have no way to confirm that at the moment. If it's bad enough, I might have to try backporting newer versions to the main branch of Godot and exporting it there, and see whether it's magically fixed.

You aren't the first one to report this, no. Problem is I have no clue how or why this would happen. I recall one user saying the temp files are created, but they aren't seen by the game--which I don't know how to solve currently if the game is still finding content packs properly. They're in the same location and everything.

If possible, I'd like to confirm with you that you were playing version 0.5.3 and that the preservation files were created in the /.temp/ folder, but unfortunately I don't have a solution either way at the moment. I wish I did.

So, I'm working on a new game mode, and in it I'm also experimenting with a new waveform controller. Backporting mic delay accountance into the previous one isn't worth it because it's a mess, so I'm remaking it from scratch. If this new waveform controller works as expected, I'll then remake Dub Mode and then the gameshow using this new waveform controller.

So, TLDR, yes, it's actively being worked on! But it will take a few weeks minimum before it's in Dub Mode.

Gotcha. Thank you for testing it and reporting back! I appreciate it. Sucks that that's not the cause though. "Standard" uses Vulkan, and Compatibility lacks access to some rendering features that Standard does. I'd hoped that volumetric fog would explain why the brightness only happens in Standard.

I've had multiple people reporting this, and I don't know what's going on with Itch to cause it.

Unfortunately all I can offer is checking the download buttons from the game under your own Itch library: https://itch.io/my-collections

Additionally, people have reported that using a VPN to change their country makes the download work?? Baffling if true, but that's also a high ask to say "just use a VPN."

While there isn't a dark mode, the game supports custom menus. You could find a menu pack online that's darker, or create one that works best for you.

If it's 0.5.3, I've had reports that it crashes more in Dub Mode than previous versions. It's being investigated and will hopefully be more stable in 0.5.4. Many peoples' PCs play it with no issue, so it's very confusing why it's causing issues for others

This is an issue with Itch's UI and I have no control over it. I've had multiple reports of people not knowing where to download the updates or the download not working. Best I can offer is to try the downloads from your Itch library at https://itch.io/my-collections

Someone else was having issues doing it through the Itch app and said: "I had to move and extract the 5.3 folder into the Choicer Voicer within the Itch app folder instead of the one in YeahMaybe"

I wish I could, but this is an issue with Itch's UI and I have no control over it. I've had multiple reports of people not knowing where to download the updates or the download not working. Best I can offer is to try the downloads from your Itch library at https://itch.io/my-collections

Someone else was having issues doing it through the Itch app and said: "I had to move and extract the 5.3 folder into the Choicer Voicer within the Itch app folder instead of the one in YeahMaybe"

You're not the only one reporting this. It seems that Dub Mode has become less stable in 0.5.3. I'm looking into what the cause could've been, but since I can't recreate situations like yours, it's hard to know if or when I've solved it. Thank you for letting me know though.

I blame Itch's store page UI being unintuitive. Try going to your Itch library here: https://itch.io/my-collections and checking downloads for The Choicer Voicer. Perhaps I can include said link in the game in a future update.

I'm not affiliated with any of those websites. If you search "choicer voicer", 99% of the websites you'll see are knockoffs or scams that stole the name for clicks, and I have no control over those. I believe most people use Gamebanana, and it's a website that's existed for years, so I would recommend that.

If it were up to me, everyone who wants a refund would get one, but I don't have that power. You will have to request a refund from Itch and hope they let it through.

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Version 0.5.2 dev-2 was a development build of 0.5.2, and has served its purpose. If 0.5.2 isn't working for you, 0.5.2 dev-2 wouldn't work, either.

Itch's UI can be unintuitive, unfortunately. If you check your Itch library with this link https://itch.io/my-collections , do you see The Choicer Voicer and version download options?

Please don't purchase the game a second time! Itch's UI can be unintuitive. Can you check this URL, which takes you to your library, and let me know if you see version download options there? https://itch.io/my-collections

It's safe to launch previous versions, yeah. At worst, you'd lose a couple variables that in your saved data that were added in 0.5.3. Although 0.5.3 has the dub preservation, if 0.5.2 wasn't crashing for you, then it might be best to rollback for now.

Oof, that's a harsh but funny way to put it, haha. You're not the only one reporting more crashes in 0.5.3 dubbing. I don't know why, but with the reports about this, there must be some code I can look into that's causing the problem. Thank you for letting me know.

Thank you for the report. You're not the only one saying that dubbing in version 0.5.3 causes more crashes than before. I don't know how or why this happened, but I'll look at my changes and see if there's things I can't revert, in hopes that the next update becomes more stable.

There is no official Android version. If there's something on Android called "The Choicer Voicer", it is an arguably-illegal knockoff that I do not endorse and I have no control over.

Thank you for the bug report. You're right about the "hear clip again" button being greyed out. I hadn't even noticed that until now, and I'll have to see why loading a dub session does that...

Is the crashing in 0.5.3 more common than previous versions for you? I really wish I knew why the game is fully playable for some people, yet crashes constantly for others... I have yet to figure that one out. I'm sure it's really frustrating to deal with.

0.5.2-dev2 was an earlier version of 0.5.2. The fix introduced in 0.5.2-dev2 that fixed it for some people is present in 0.5.2 and 0.5.3. It's no longer available because it was a temporary build and has served its purpose.

When you say "Hear Recording is completely silent inside the game", I assume you mean in the mic test page? Is playback of your recordings silent in every game mode? Weirdly, most people that don't hear any playback of their recordings also cannot hear the saved recording, but it sounds like your recording works but doesn't play.

Are you downloading dub packs, and not just generic voice packs? Dub Mode requires packs specifically made for Dub Mode. If a voice pack doesn't have dub data and a video, it won't show up in Dub Mode.

Whatever "free version online" you found is an arguably-illegal knockoff of my game, if it's using the same features and using the Choicer Voicer name. The only sites I control are the Neocities website linked on the store page, and the store page itself. I do not endorse any "Choicer Voicer" websites found online. The only real version of the game is the one purchased here on Itch.

While I can't readily diagnose your issue, I want to focus on your compatibility version being the demo? So, you downloaded the ZIP file that contains both `TheChoicerVoicer_0-5-3 standard.exe` and `TheChoicerVoicer_0-5-3 compatibility.exe`, and the compatibility one works but says it's the demo, and won't play the game modes for you? I've heard before that people accidentally download the wrong version or have issues with getting the latest update from Itch's UI; while I'm glad compatibility isn't crashing, it's supposed to be the full version of the game.

When you run the compatibility version, does it say it's version 0.5.3 in the top-right of the menu?

Each version of the game looks at the same location, so every update can read all the same files! As for the download options, I'm not sure what's wrong... I have had people in the past say that the Itch app has issues. Does it work if you try it outside of the Itch app, or does it still not work?

To make sure I understand, you're saying that when you rewatch a finished dub, your recordings play on top of the original vocals? And you can confirm that the dub pack's "backing track doesn't contain any vocals? If you mute the backing track, do you still hear the original audio overlapping your own? Because some dub pack creators don't do a good job, and fail to isolate vocals out of their backing tracks.

I'm sorry, but the latest update didn't change any new mic stuff. There's a lot of requests and things to focus on, and I'm only one person. The mic issues are mostly the Godot Engine so I'm reliant on fixes discovered or suggested by people who know more about that kind of thing than I am. Some peoples' mics were fixed with 0.5.2 thanks to a pull request that fixed surround-sound setups not working. It sounds like I also need something that fixes high Hz not working. Sigh... I'm sorry that this is even a thing.

If you run a previous version, are the dubs still silent?
Does the video load? Or does nothing load at all.
It sounds like the game is failing to obtain your local files, for some reason. But I don't know why that suddenly changed. I didn't alter how it retrieves files. 

Okay, lemme doublecheck some things with you. So, the `.temp/` folder exists, and in there is the preserved data for the pack you were playing, yet when you run that pack again (and in version 0.5.3), the game doesn't prompt anything in Dub Mode? That's a really weird one. Because obviously the game must have access to other folders if it can use packs in the first place...

Two reasons, kinda. First, dub packs were intended to be compatible with the gameshow studio, so it's the same format but with additional dub data. Second, and I'm gonna throw the Godot Engine under the bus on this, video seeking isn't a thing in the version I've been developing The Choicer Voicer with. You'd think it should be a normal thing to have, but in Godot 4.4.1, you can only play a video from frame 0

You could also be lazy with it and just use the same image of each character for most lines. I would do that sometimes.

If you turn the VPN off, does it fail to download again? Also, what did you change the location to when using the VPN?

When you say

"my mic stopped picking up audio completely"

do you mean in-game, or do you mean every program on your PC? I've had at least one report similar to the latter, and if true that's very bad and it's unclear to me how that could happen. But it's important that I know exactly what you mean.

It's not just you, I'm having multiple reports that none of the download options are working. Itch support can be slow to respond, so for now I have to hope it starts working on its own. I don't know what exactly happened, but I apologize.

What the heck.

I recall in the past some people have said that downloading "through the app" didn't work for them, but it sounds like you've tried doing it outside of the app too, and it didn't work.

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I've had people ask how they can download new updates, because Itch's UI isn't exactly great, and it still has a "buy" button even when you already own the game. If you can't find where to download the newest updates, check your Itch library here: https://itch.io/my-collections and find The Choicer Voicer.

However, I've also had people say the download button doesn't work? If you're experiencing that, is there anything you can elaborate on? I want to make sure everyone who owns the game has access to each update, after all.

EDIT: Some users are reporting that their only solution is switching to another country of origin by using a VPN. I have no clue why that would be the case for downloading when you've already purchased. I would suggest trying to ask Itch support? Though Itch's support hasn't been the fastest with responding to my own inquiries.