
Bento Box Grid Layout
Responsive dashboard tiles with a click-to-expand focus mode that re-composes the grid around whatever you promote.
Copy-paste React UI components with real motion, typed in TypeScript and styled with Tailwind CSS. They work in Next.js, Vite, Remix and Astro, and install through the Wensity CLI so the source stays in your own repo.

Responsive dashboard tiles with a click-to-expand focus mode that re-composes the grid around whatever you promote.

An animated 1px conic-gradient border with a soft Wensity Red halo on hover and a CTA that shimmers as you approach.

365 squares sharing one tooltip that flies between days on rails, with a reveal that ripples backward from today.

A React 3D card stack built on Framer Motion where the front card drops away, the deck promotes, then it returns.

Hover a stacked profile deck and watch the cards fan outward in sequence while the active one lifts to the front.

A pixel-faithful Apple Dynamic Island that morphs, splits, and breathes while it hosts live activities inside your app.

A tactile archive folder that peels open on click and fans its documents out while the flap hinges away in 3D.

A draggable soap-bubble orb you swipe upward to enter the page, where it settles as a compact, still glass anchor.

A real deck where the top card flicks off under your thumb and the one underneath physically rises in real time.

An expanding prompt area with a glowing drop zone that breathes open to meet you as you type a thought or drag a file.

A 3D tilted image grid with alternating rows scrolling infinitely in both directions.

Inline or toggled code diffs rendered inside the same polished code block frame, flipping between before and after.

Lava-lamp blobs that drift behind your hero at 120fps with no SVG morphing.

A Trello-grade board running real pointer physics, where every card tilts toward the velocity you throw it across at.

An onboarding card whose container physically reshapes to wrap each new step as the content slides in behind it.

A physical stack of photo cards shuffled to the front by clipped tabs, with a tight image inset and copy in the footer.

A photo-real Earth carrying animated avatar pins, a soft atmosphere shader, and smooth drag-to-orbit controls.

Dashboard cards with a hand-rolled monotone-cubic SVG line and a glowing dot that snaps to wherever you scrub.

A magnetic dock where icons inflate near the cursor and push their siblings aside.

A mechanical character cascade in pure CSS 3D, running 80 cells at a solid 60fps.

A frosted glass envelope with stacked photo cards that fan on hover, then lift from the frame when opened with a click.

Pure-CSS atmospheric lighting with heavy blur and a noise overlay that kills banding.

Cards that pin, tilt, and stack into a tidy deck as you scroll, with zero scroll hijacking anywhere in the sequence.

A Google AI Mode search bar with a rainbow that travels the rim, cycling typewriter prompts, and an inline Google wordmark.

An Apple-style image sequence scrubbed frame by frame on canvas, following your hand as you scroll in either direction.

A macOS genie minimize built on a real per-slice warp that sucks any window, folder, or panel down into a waiting dock.

One angled GPU sweep that travels across any placeholder geometry you wrap, never a separate shimmer stuttering per row.

Hover a tall editorial strip and it opens wide, the rest of the row holding as tight vertical slivers of the same image.

Real refraction, where feDisplacementMap warps the actual pixels sitting behind the card instead of blurring them.

Drag a cylindrical photo rail with snapped inertia, keyboard stepping, and depth-aware parallax on every face.

A pinned cinematic section that morphs in lock-step with scroll, staying perfectly in sync whichever way you travel.

Hand-rolled canvas particles with gravity, drag, terminal velocity, and paper ribbons that flutter on the way down.

An endless project list that repaints the whole stage in the active row's color, with a preview card you can drag.

A 3D Cover Flow album carousel where side cards swing into the center and a mini player below follows the track.

A breathing voice orb that swells with speech and settles between turns, never jittery and always organic to look at.

A soft Apple Intelligence edge glow that traces the screen with a rotating iridescent gradient you can toggle on.

A floating label that trails the cursor across your hover targets with an elastic pop-in and a soft spring settle.

A tactile 3D book cover that opens on click with real matte depth, then turns each page on a weighted hinged flip.