We did a deep dive into the 'Dissectible Anatomy' project from Purdue University professor Tim McGraw, which uses position-based dynamics and volumetric splats for deformable models.
It won an Audience Choice Award at SIGGRAPH: 80.lv/articles/disse…
Check out Rollick N' Roll, marvelous marble runs, with a modern twist. Have fun unlocking new vehicles and playsets, but be prepared for a bit of chaos!
Steam's Party-Based RPG Fest is here, and we've put together a list of 10 great games you can grab at a discount, from Baldur's Gate 3 to Wildermyth.
Dive in: 80.lv/articles/10-gr…
Pavel Kuzmenko spoke about the native C++ plugin texLab for Unreal Engine, detailing the tool's core design, its JSON-based semantic database that pipeline TDs can extend, and explaining some of the additional workflows.
"Most texture tools tend to fall into one of two