| Vol-3265 urn:nbn:de:0074-3265-1 Copyright © 2022 for the individual papers by the papers' authors. Copyright © 2022 for the volume as a collection by its editors. This volume and its papers are published under the Creative Commons License Attribution 4.0 International (CC BY 4.0).

# teleXbe 2022
Technology Enhanced Learning Environments for Blended Education – The Italian e-Learning Conference 2022

### Proceedings of Third Workshop of Technology Enhanced Learning Environments for Blended Education – The Italian e-Learning Conference 2022

### Vieste, Italy, June 10-11, 2022.

Edited by

### Pierpaolo Limone *
Raffaele Di Fuccio *

* University of Foggia , 71121 Foggia, Italy

## Table of Contents

### New frontiers: AI, AR and serious game for education

- Challenge of the Podcast: An investigation into the e-didactic potential of adult education Maroje Višić, Mirela Müller
- Using of augmented reality technology in the process of training future teachers during the study of mathematical disciplines Dariіa Voznosуmenko, Tetiana Polishchuk
- Towards the Usage of Learning Assessment Goals in Consideration of Qualifications-Based Learning Using Didactical Structural Templates Michael Winterhagen, Ramona Srbecky, Simon Wetzel, Benjamin Wallenborn, Matthias Then, Binh Vu, Wieland Fraas, Jan Dettmers, Matthias Hemmje
- Artificial Intelligence in the secondary education: the paradigm of Edu4AI Konstantina Geramani, Annaleda Mazzucato, laria Gaudiello, George Ioannidis
- Evaluation Of Traditional and Online Learning in Artificial Intelligence Dario Lombardi

### Innovative teaching approaches at school

- Digital Creativity through Design Thinking in teacher training Mercedes Llorent-Vaquero, Juana M. Ortega-Tudela
- Students' perception of the impact of teaching approaches on acquiring soft skills: an example of research in the context of Italian and German language teaching at the university level Mirela Müller, Marijana Alujević
- UDL and technology: teacher training for inclusive curriculum design Mercedes Llorent-Vaquero, Patricia Villaciervos-Moreno
- Two (complementary) ways to develop professional digital competences among pre-service teachers Łukasz Tomczyk
- Teaching and learning Russian using WhatsApp Messenger in the Croatian-speaking language environment Ana Zalović
- Digital Storytelling as teaching methodology for special needs teachers: A case study Di Furia Marco, Guarini Piergiorgio, Finestrone Francesca,

### Higher education and new perspectives

- Digital technologies and learning: from medical science to Action Video Games for enhancing attention and reading in Dyslexia
  Giuliana Nardacchione Luigi Traetta
- The World on a Screen. Streaming platforms and teaching
  Luigi Traetta, Ludovica Lops
- The process of determining an educational research in the technological field understood as a complex and adaptive system: D-BOX as a case study
  Michele Domenico Todino, Aldo Caldarelli, Lucia Campitiello, Raffaele Di Fuccio, Stefano Di Tore, Antonia Giusi Toto
- Improving undergraduate students’ performance through a Situation Aware e-learning system
  Roberto Capone, Massimo De Falco, Mario Lepore
- Teachers’ emotions, technostress, and burnout in distance learning during the COVID-19 pandemic
  Francesco Sulla, Benedetta Ragni, Miriana D'Angelo, Dolores Rollo
- Soft Skills Enhancement through MOOCs courses: a Scoping Review
  Peconio Guendalina, Rossi Martina, Ragni Benedetta

### Intersections between psychology and technology

- Using semantics to interpret learning needs by organizational climate surveys
  Eliana Brunetti, Sara Zuzzi, Daniela Pellegrini
- Signs, mechanisms and consequences of Videogame addictions: Educational strategies and Rehabilitation
  Giusi Antonia Toto, Pierpaolo Limone
- The Importance of Mentalization Skills for Job Success
  Alessandro Frolli, Maria Carla Ricci, Francesco Cerciello, Sonia Ciotola, Clara Esposito, Angelo Rega
- A rapid review on Tangible User Interfaces-augmented storytelling in inclusive education
  Lorenzo Desideri, Federica Somma
- Teachers as key players: from professional development to the design and use of digital resources and backward
  Roberto Capone, Eleonora Faggiano

2022-11-03: submitted by Raffaele Di Fuccio, Eliana Brunetti, metadata incl. bibliographic data published under Creative Commons CC0
2022-11-05: published on CEUR Workshop Proceedings (CEUR-WS.org, ISSN 1613-0073) |valid HTML5|