zig game engine & graphics toolkit https://machengine.org
  • Zig 98.6%
  • WGSL 1.4%
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Fix edge-case memory bug in StringTable
2026-04-06 18:23:36 -07:00
.forgejo move to code.hexops.org / forgejo 2026-03-30 15:01:47 -07:00
examples sysgpu: Add X11 resize and fullscreen capabilities 2026-04-06 10:41:39 -07:00
src Fix edge-case memory bug in StringTable 2026-04-06 18:23:36 -07:00
.gitattributes use mach-model3d via package manager 2023-07-01 22:33:35 -07:00
.gitignore update .gitignore for Zig 2024.05 2024-06-02 09:35:13 -07:00
.zigversion nominate Zig 2024.11.0-mach 2024-12-30 20:50:39 -07:00
build.zig sysgpu/opengl: all examples now run on linux 2026-04-05 23:40:38 -07:00
build.zig.zon build: update mach-objc 2026-04-05 10:34:51 -07:00
LICENSE LICENSE: note directories with a separate LICENSE file 2021-07-05 12:46:20 -07:00
LICENSE-APACHE initialize repository 2021-07-04 10:36:34 -07:00
LICENSE-MIT initialize repository 2021-07-04 10:36:34 -07:00
README.md README: fix link 2026-04-05 23:30:14 -07:00

mach-opus

Zig game engine & graphics toolkit for building high-performance, truly cross-platform, robust & modular games, visualizations, and desktop/mobile GUI apps.

gen-texture-light boids textured-cube

Learn more

See machengine.org for docs, tutorials, etc.

Development

Development occurs on code.hexops.org - our GitHub mirror is purely for visibility.

Join the community

Join the Mach community on Discord to discuss this project, ask questions, get help, etc.

We're here to make games in Zig and have fun, so please help us keep the community focused on that. Everyone is welcome here, LGBTQ+ and otherwise. 💛