Inspiration
To help teachers build interactive activities for students to demonstrate understanding.
What it does
Students meet phantoms who must be turned back into children. The students must answer a question by some interactive means.
How I built it
We used Unity and C# along with Blender.
Challenges I ran into
Understanding how to create scripts in Unity that take parameters and make changes within a scene
Accomplishments that I'm proud of
Getting eye tracking working with our Vive
What I learned
How to collaborate with a team, how to define parameters for a script that Unity runs within the game.
What's next for Brain-Drain
Adding more interaction and differentiated movement types for students of varied abilities.
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