Inspiration

To help teachers build interactive activities for students to demonstrate understanding.

What it does

Students meet phantoms who must be turned back into children. The students must answer a question by some interactive means.

How I built it

We used Unity and C# along with Blender.

Challenges I ran into

Understanding how to create scripts in Unity that take parameters and make changes within a scene

Accomplishments that I'm proud of

Getting eye tracking working with our Vive

What I learned

How to collaborate with a team, how to define parameters for a script that Unity runs within the game.

What's next for Brain-Drain

Adding more interaction and differentiated movement types for students of varied abilities.

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