The main source of inspiration for this project is my hallmates and all our late night poker games.

The simulation is a purely computer run model that shows the hands dealt, and the best hand of every player. The game, on the other hand, is a much more user-interactive program. The user can dictate when to bet, check, or fold, and in the end the program will say who has the winning hand.

It's built on python, and both programs run in shell. The biggest challenges were rooted in the analysis section, simply because I needed to figure out how to turn the cards into their appropriate hands. After a lot of back and forth with other poker references online, I was able to make them and create comparisons with the other players in a game.

I hope to fix the problems regarding money in the game-- transferring values between games-- and determine winners when two players have the same best hand.

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