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Hi, my name is Jonathan.
Programmer / Mechanical Engineer
(Clearly not a web developer)


For tutoring, please see here.

Partial portfolio below (still a work in progress).
Need to update for 2011-2017

Patents:
US11473702B1 Integral Expanded Upset

2023-2024
~ from Houston ~

Worked on a custom renderer for METECs.
The renderer is built as an extension in my Pilot Light framework for use in an AR Mirror project. The renderer includes a physics based pipeline, vertex skinning, and realtime CSM shadow mapping.
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2022-2023
~ from Houston ~

Worked on NASA's STAR Graphics Engine,
The engine is being developed for the purposes of creating low power-draw, high-performance graphics applications for a variety of space missions and hardware form factors.
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2022-Present
~ from Houston ~

Working on Pilot Light,
a lightweight modern game engine with no dependencies.
https://github.com/PilotLightTech/pilotlight.
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2021
~ from Houston ~

Worked on Dear Py3D,
a prototype Vulkan 3D renderer for Dear PyGui.
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2020-Present
~ from Houston ~

Working on Dear PyGui,
a python GUI toolkit built with Dear ImGui.
https://github.com/hoffstadt/DearPyGui.
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2021
~ from Houston ~

Worked on mvImporter,
A small toy PBR renderer used for testing.
https://github.com/hoffstadt/mvImporter.

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2020
~ from Houston ~

Worked on Virtual Gauge System,
a hardware accelerated threaded connection virtual inspection system.
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2019
~ from Houston ~

Worked on GaugeWorx,
a thread measurement system.
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2019
~ from Houston ~

Worked on Engineer's Sandbox,
a platform for creating and distributing small engineering
applications. Includes theming and a built-in IDE.

Worked on a various small tools/apps to assist in house mechanical engineers.


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2018
~ from Houston ~

Worked on Marvel,
a small Directx 12 renderer.
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2018
~ from Houston ~

Worked on Connection Designer,
a brute force permutation based solver for threaded connection designs.
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2018
~ from Houston ~

Worked on a API RP 5C5 2017 tool for calculating load schedules.
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2017
~ from Houma ~

Worked on a production string assembly tool (prototype).
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2017
~ from Houma ~

Worked on a various small tools/apps to assist in house mechanical engineers.
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2016 - 2017
~ from Baton Rouge ~

Worked on an arc welding 3D printer.
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2014 - 2017
~ from Baton Rouge ~

Performed finite element analysis and computational fluid dynamics.
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