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Changelog

last updated 6 days ago
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This changelog is the comprehensive history of Parsec's product changes. Some of the features listed have been deprecated or were changed in later updates. We thought, rather than changing old posts, it would be fun for everyone to see the whole history of the product's development. For a perspective on Parsec's product and our product philosophy, we wrote a blog post in December 2017 about the early history of the Parsec Game Streaming software.

  • April 13, 2026150-103a

    NEW

    • [Linux] Minimum supported Ubuntu version is now 22.04
    • [Web] web.parsec.app updated to latest version

    IMPROVEMENTS

    • [All] Reduce number of avatar requests made by the app
    • [All] Some alerts are now dismissible
    • [All] Significantly reduced network protocol memory usage
    • [Teams] Allow client-mode on team computers when daisy chaining is enabled

    BUGFIXES

    • [Windows] Resolve Nvidia decoder freeze on some 50-series cards
    • [All] Fix occasional crash on an API response
  • March 20, 2026v2026-03-21.0

    SCHEDULED MAINTENANCE

    • [All] Quarterly Maintenance Window — We will be performing routine scheduled maintenance on Saturday, March 21st, 07:00 am - 11:00 am EDT. During the maintenance window, we'll be upgrading parts of our infrastructure to newer versions. You may experience brief moments of unavailability when attempting to establish a session or finding your hosts during this window. If you need to use Parsec during this time, we recommend establishing a session prior to the beginning of the maintenance window, as existing connections shouldn't be impacted. For real-time status updates about Parsec, you can subscribe to receive notifications at https://status.unity.com. More info.
  • March 11, 2026150-102b

    BUGFIXES

    • [Windows] Fix crash if you have 32 cameras or more
    • [Hosts] Fix extra guests audio when the host audio has more than two channels
    • [macOS] Fixed occasional deadlock on app exit