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Fifth Edition

Design Systems Report 2026

Welcome to the fifth annual Design Systems Report. This year, we heard from 147 design system practitioners across organizations of all sizes—from scrappy startups to global enterprises. As always, our goal is to provide an honest snapshot of where design systems stand: the wins, the struggles, and the emerging opportunities.

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Table of Contents

01

Welcome

The industry is maturing—but so are its growing pains. Gartner's 2025 Hype Cycle positions design systems sliding from the "Peak of Inflated Expectations" into the "Trough of Disillusionment"—a phase where early enthusiasm meets the hard realities of maintenance, adoption, and organizational buy-in. Our data reflects this transition: while practitioners know design systems are essential infrastructure, many are struggling to secure the resources and executive support needed to sustain them.

The resource crisis is accelerating. Teams are doing more with less, and this year's data shows the strain. Understaffing, competing priorities, and a widening gap between stakeholder expectations and practitioner capacity are defining themes. Buy-in satisfaction dropped significantly year-over-year, from 42% to just 32%.

Adoption remains the existential challenge. For the fifth consecutive year, driving adoption and raising awareness top the list of biggest challenges. The tools and components exist—getting people to use them consistently is another matter entirely.

AI is here, but expectations are grounded. Unlike the hype elsewhere, design system practitioners are remarkably pragmatic about AI. Excitement is highest for documentation generation and process automation—the repetitive, time-consuming work that stretches thin teams even thinner. Conversely, AI-generated design is met with significant skepticism. As Gartner notes, "a codified design system will be essential to enable GenAI"—but our respondents are clear that AI is a tool for efficiency, not a replacement for design judgment.

Documentation is both the biggest pain point and the clearest opportunity. It's the task everyone knows is essential, no one has time for, and AI might finally help solve. The convergence of need and emerging tooling makes this a space to watch.

Despite the challenges, this remains a community of resilient, thoughtful practitioners building the infrastructure that makes consistent, scalable digital products possible. We hope this report helps you benchmark your own efforts, advocate for resources, and chart a path forward.

02

Who took this survey

This year, 147 design system practitioners shared their experiences – a passionate community spanning organizations of all sizes. Product design and UX professionals still make up the largest group (around 50%), but we're seeing a notable shift: engineering participation continues to grow, and specialized roles like DesignOps, accessibility, and content design are increasingly represented. This diversification reflects the maturing reality of design systems – they're no longer 'just a design thing' but cross-functional infrastructure that touches every discipline involved in building digital products.

Let's get into the data of who took this survey…

What role are you in?

2026 2025
Label 20262025
Product design & UX 50%53%
Software engineering 20%12%
Management or leadership 9%5%
DesignOps 8%5%
Hybrid design & engineering 8%3%
Content design 2%0%
Accessibility 1%0%
Design strategy 1%0%

Year on year, we’ve seen a balancing of roles across design systems. Not only are we seeing more engineers represented in our survey, but we're also seeing a rise in more specialized roles, such as accessibility, content, and designops, as well as management and strategic layers. As design systems mature, more voices are being heard within the practice.

Are you in-house, agency or freelance?

2026 2025
Label 20262025
In-house and internal teams 88%91%
Agency or consultancy 7%7%
Freelance or self-employed 5%2%

It feels that in-house is still the home for design system professionals, especially those who spend all their time thinking about design system. However, there’s been a small uplift in freelancer and consultant design systems people. Perhaps a symptom of the job market of the last few years?

How big is your company?

The majority of the respondents are in companies with over 1,000 employees, with the largest proportion being in 5,000+ size companies. This supports the fact that design systems is gaining more traction in the enterprise world than it is in startups and small-to-medium businesses.

Where in the world are you located?

There is a feeling that design systems are dominated by the “global west”, supported by 90% of the respondents coming from North America, Western Europe and Oceania, with the leading number of respondents from USA and Canada. The Middle East, Africa and South-East Asia accounts for just over 1% together.

Where in the world are you located?

03

Your design system structure and team

Design system teams remain remarkably lean. The most common setup is still 1-2 dedicated people, often juggling design system work alongside other responsibilities. This 'doing more with less' reality is a recurring theme throughout this year's data. While some organizations have invested in larger, dedicated teams, they remain the exception. The gap between what design systems are expected to deliver and the resources allocated to them continues to be one of the field's defining tensions.

Do you have a design system team?

Year on year we’ve seen a growth in dedicated design system teams, and 2026 is no different, with a 5% jump in organizations who have dedicated resource for their design systems. It makes sense too, as previous years have shown that having a dedicated design system team strongly correlates to higher trust, adoption and team happiness.

2026 2025
Label 20262025
Organizations that have a dedicated design system team 83%78%

Unsurprisingly, the larger the organization, the more likely they are to have dedicated design system resource. What is surprising is that even in companies with less than 100 employees, there's still a 71% chance they'll have a dedicated team.

No Yes

What is your design system model?

  • Centralized
  • Hybrid
  • Federated

Have you changed your design system model in the last year?

  • Switched to hybrid
  • Switched to centralized
  • Switched to federated

What are the main issues with each design system model

Centralized

  • Under-resourced
  • Can't keep up with product team requests
  • Siloed from product work
  • Poor feedback loops
  • Governance and contribution complexity
  • Prioritization conflicts with product teams
  • Multi-platform alignment challenges without dedicated engineering resource
  • Documentation burden

“We are one small team and our DS is used by hundreds of teams. that makes it harder to manage and govern.”

Federated

  • No dedicated time/resources
  • Unclear ownership/accountability
  • DS work deprioritized for feature work
  • Managing communication across the whole product organization
  • Bottlenecks waiting on busy contributors
  • Getting good quality, non-use-case specific contributions

“Without a dedicated team working on the systems, they regularly fall out of date, or bottlenecks end up happening where teams are waiting for a new component to be released but the designer responsible for it is too busy on feature work.”

Hybrid

  • Under-resourced core team
  • Unclear ownership/responsibilities
  • Conflicting opinions on DS direction
  • Getting good quality, non-use-case specific contributions
  • Difficulty getting dedicated contributor time
  • Maintaining consistency across products and teams
  • Communication and collaboration gaps

“In short: it's a war of responsibilities in large organizations.”

Feeling stretched as a team?

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How many design systems are you maintaining?

Considering the discourse about multi-brand design system setups, parent/child design systems are still the smallest segment of respondents. Perhaps this is because our tools are struggling to keep up with the newer demands of design systems?

How many people are on your design system team?

Despite the maturity and growth of our design systems, we’re still seeing an effective cap on design system team size. Very few teams seem to grow to beyond ten people, with the absolute maximum size being around 30 people. Is this an issue, or is there really a size where adding more team members creates diminishing returns?

What is the typical makeup of a design system team?

Average design system team size by company size

Average ratio of designers to developers in the product organization

Average ratio of designers to developers in the design system team

1-100
2
100-1,000
4
1,000-5,000
5
5,000+
11
1-100 employees
1:3
100-1,000 employees
1:11
1,000-5,000 employees
1:21
5,000+ employees
1:53
1-10 ds team members
1:2
10-20 ds team members
1:3
20+ ds team members
1:4

Most under-represented roles

Even though we're seeing more specialist roles, the actual number of teams that have them is still very low. Coupled with the data on under-resourcing, this is a worrying statistic, as it suggest that the design system team are having to split their time to cover as many functional areas as possible.

Do you have enough people to effectively meet your goals?

3 in 5 design system teams are understaffed. That's up from last year. And it doesn't get better at bigger companies — under-resourcing hits teams of all sizes equally.

Enough people Not enough people
  • Of centralized teams feel they don't have enough people
  • Of hybrid teams feel they don't have enough people
  • Of federated teams feel they don't have enough people

What makes you feel like you have enough or not enough people?

Understaffed teams

  • Layoffs

    “The team of 10+ was all laid off but me – 'the design system is done, why do we need all these people?'”

  • Solo maintainers

    “There's only one person working on a design system that supports multiple brands...”

  • Priorities shifting

    “It was before, but the design system is not a company priority right now”

  • Competing priorities

    “Tasks are split between managing the design system and product design, but ultimately it's technically not part of our day job to work on the system.”

  • Scope exceeds capacity

    “It's a team of 8 designers supporting 5 different design systems and ~20-30 enterprise products”

Well-staffed teams

  • Managing scope

    “There's always more work, on into infinity; we prioritize the most important things”

  • Focused mandate

    “The design system isn't a primary focus at the moment so having a larger team isn't required”

  • AI efficiency gains

    “Being augmented with AI tooling, our team of 4 is enough to get the job done”

  • Flexible team scaling

    “As new projects arrive, we bring in additional people when needed”

04

Your tools

Figma's dominance in design tooling is near-total, with adoption rates above 95%. On the documentation side, the landscape is more varied: Storybook remains popular for developer-facing documentation, while dedicated platforms like zeroheight serve broader audiences. The biggest gap practitioners report isn't missing tools, but the integration between them: keeping design, code, and documentation in sync remains a manual, error-prone process for many teams.

What tools do you use to create design assets?

Figma has almost complete market dominance in the design system space. However, the rise in people designing directly in code and prototyping tools is rising, which is a logical step with the rise of AI-coding tools.

How satisfied are you with your design tools?

Not only do Figma have market dominance, but satisfaction with the tooling is very high. It feels like this might be a ‘solved problem’, but it will be interesting to see how new players like Penpot, as well as the rise in designing in code will play out over the next few years.

What tools do you use to document your design system?

Documentation is a more fragmented space, with a lot of people relying on existing tools (like Figma, Confluence, Google Docs etc.), or free open-source tools (like Storybook). zeroheight is still the most dominant purpose-built tool for design system documentation.

How satisfied are you with your documentation tools?

The satisfaction with documentation tooling is lower than design tools, which suggests that the design system documentation space is still maturing. However, satisfaction is still relatively high. Interestingly, those who use zeroheight report a 79% satisfaction rate, the highest of all the documentation tools.

What platforms do you support with your design system?

What frameworks do you use?

Web frameworks

React is still the dominant framework being used for design systems. However, Web Components are definitely growing in popularity, which can be seen with Shopify’s recent release of the Polaris Web Component library. Will 2026 be the year of Web Components?

iOS frameworks

Android frameworks

What accessibility tools do you use with your design system?

Accessibility tools are extremely fragmented across the space. While the AXE family of tools are the most prevalent, it’s a real mix across specific use case tools like screen readers, contrast checks and manual testing

What Figma plugins do you use to assist with your design system?

Only 67% of teams use Figma plugins to assist with their design system. Of those, Tokens Studio is still the most common, which suggests that people haven’t wholesale moved to Figma’s native Variables functionality. The majority of the rest are accessibility plugins.

Did you change tools in the last 12 months?

Tools seem to be relatively stable, with under half the teams reporting adding, dropping or switching tools. It suggests that the tooling space for design systems is on the road to maturation. Interestingly, the number of people who dropped tools were very low, suggesting that we’re not at a point where tooling budgets are being tightened?

AI tool adoption

Documentation platform changes

Moving to and away from Figma

A lot of the teams who reported adding tools talked about AI tooling, including Cursor, Figma make, Claude code and v0, with designers getting involved in code generation via vibe coding.

A similar amount of teams reported consolidating their documentation tools, often going to design system management tools like zeroheight and Supernova to manage their documentation going forward.

There are some teams who are still on the Sketch to Figma journey, finally making the switch this year. however, there were also a handful of teams who talked about moving from Figma to ‘non-artefact’ based tools like Cursor, Claude code and Dessign.

What are the biggest gaps in tooling?

  • Design-to-code parity and handoff

    “The fact that design and dev still use different tools. they're getting closer to being connected but there's still a gap”

  • Documentation burden

    “Documenting the design system is very time-consuming. we ended up doing the majority of our documentation in Figma because it's faster for us to do it there than trying to fight with documentation tools”

  • AI & LLM readiness

    “AI hallucination. none of these AIs support a design system out of the box without hallucinating”

  • Figma frustrations

    “Figma is a pain for design systems teams. it’s impossible to support the scale we need and the features they release are late and feel half baked”

  • Token management and syncing

    “Our design tokens are not sync, and our design token architecture is not following best practice”

  • Automation gaps

    “There are so many tools available... component updates often require making updates in multiple tools like Figma, Storybook, code, and doc site”

  • Metrics & adoption tracking

    “I would like better tooling around metrics to accurately provide me data on how our DS is used”

Unsatisfied with your tools?

You're in good company — but it doesn't have to stay that way. zeroheight ranked highest for satisfaction of any tool in this year's report, with 79% of users rating it positively. Not only that, but zeroheight users also saw higher adoption and trust in their design systems.

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05

What's in your design system

The core building blocks remain consistent: components, design tokens, and documentation form the foundation of most design systems. However, what's changed is the expectation of completeness. Teams are increasingly being asked to provide not just UI components, but comprehensive guidance on patterns, accessibility, content, and implementation across multiple platforms. The scope of 'what a design system should include' continues to expand, often faster than teams can deliver.

What's included in your design system?

While it’s good to see that design tokens and documentation are now almost ubiquitous, the fact that 22% of systems don’t have code libraries is surprising, 4 in 10 systems not including accessibility guidelines is startling, and the fact that 6 in 10 don’t include Patterns or UX Copy guidelines is not surprising, but still slightly depressing.

How satisfied are you with your implementation?

Perhaps unsurprising, considering this year’s refrain of ‘we don’t have enough engineers’, but the drop from design satisfaction to code is surprising. Judging from the responses, we can also assume that across the industry accessibility and content design are under resourced. UX Patterns scoring so low on satisfaction suggests that this is an area that has been severely deprioritized over the last 12 months.

Design tokens in your design system

While design tokens have become ubiquitous, only 54% of teams had design tokens in design tools, code, and documentation to support them. Surprisingly, almost 1 in every 5 teams don’t have tokens in code, which feels like they’re missing a big opportunity!

Automating your design token pipelines

Surprisingly, only 40% of teams have any kind of token pipelines established, which means they are manually syncing their tokens between design, docs and code. It’s also worth noting that the tooling to support syncing from code to design is still not there, with only 11% managing to find a way to do this.

Your token architecture

Despite parent/child and multi-brand design systems being a large part of the discourse over the last 12 months, only 21% of teams currently have cross-library aliasing set up within their system. It’s worth noting that just because the bleeding edge are a vocal minority, it doesn’t mean that adoption will be quick for new models of working.

How do you structure your tokens?

The standard setup of primitive + semantic layers in token architecture has become commonplace (only 10% operate with a single layer). However, a full three-tier system is only seen in just over half of the teams surveyed.

Using tokens to theme your design system

How stable is your design system?

Even though this chart has a positive edge to it, that over half systems are stable, only 8% describe their system as 'very stable', 34% say 'unstable', and another 10% say 'very unstable.' So nearly half the industry is working on shaky foundations. So, the systems are aging — but age alone isn't making them better.

06

Adoption, trust and communication in your design system

For the fifth consecutive year, driving adoption and raising awareness top the list of biggest challenges. The components exist. Getting people to use them consistently is another matter entirely. This year also saw a significant drop in satisfaction with organizational buy-in—down from 42% to just 32%. Practitioners are feeling the squeeze: expected to prove value while struggling to secure the resources and executive support needed to drive meaningful adoption.

How well adopted is your design system?

Adoption is still an active concern within design systems, with the majority of people falling in the ‘moderate adoption’ camp. It makes sense, as design systems are still maturing and a lot of people are still early in their journey, but it highlights the need for better adoption strategies.

Why is your design system well adopted?

Why is your design system not well adopted?

Reason %
Component completeness 79%
Communication and community 59%
Company mandate 55%
Documentation completeness 45%
Automation workflows 25%
Strong governance process 24%
Reason %
Lack of company mandate 73%
Weak governance process 55%
Component completeness 45%
Lack of communication and community 36%
Documentation completeness 27%
Lack of automation 24%

The most interesting thing here when people self report why they do or don’t have good adoption is the disparity between these two lists. While weak governance is cited as a strong reason for lack of adoption, 3 out of 4 teams with good adoption didn’t mention it at all. The perceived importance of communication and documentation completeness also doesn’t quite add up.

How has the design system impacted collaboration between design and development teams?

Here is the chart you need if you are trying to prove the impact of your design system. You’re welcome.

How trusted is your design system within the wider product organization?

You might assume adoption is low because people don't trust the system. But trust is actually pretty healthy. 49% report moderate trust, 42% report high trust. Only 8% say trust is low or very low. So, people trust the system. They just don't use it. Trust isn't the bottleneck. Something else is.

What are the markers for a highly trusted system?

Interestingly, the things that seem to have no impact on trust are staffing numbers, team models or company size. It seems this is one of the areas where you can’t flat out blame resourcing (even if communication and system completeness are dependent on them).

Communication and community

Documentation and design completeness

Automation

Satisfaction with communication and community have high correlations with high trust in the system. this makes sense, as a strong community and consistent communication lead to greater understanding in not only the benefits of the design system, but also expectations around the design system

Another marker of high trust is completeness of documentation and design, which both being 20% more likely to foster high trust. if a system has what people are looking for and expect, they’re more likely to trust the use of the system.

Perhaps one of the more surprising correlations was token automation and trust. systems that have full token automation are 11% more likely to have high trust, suggesting that systems that seamlessly ‘work’ are more likely to have the trust of their consumers.

Maturity and adoption

System stability

One point to note is that the more mature and adopted a system is, the more likely it is to have high trust. systems that are older than 3 years have a tendency to have 12% higher trust, which makes sense, as they’ve had time to build trust. similarly, adoption is almost a direct correlation of trust. if you’re system is well adopted, it’s likely be trusted.

Another unsurprising marker is that the more stable a system is, the higher the likelihood of high trust.

What educational or training resources do you provide to support your design system?

The huge dropoff from documentation and 1-1 consultations to the rest suggests that as an industry we’re probably not investing enough time and resources into education and training around our design systems. 76% of teams not providing onboarding materials, and over 4 in 5 teams not providing videos, newsletters or webinars is surprising. With the rise of AI-powered design systems, chatbots sitting at 13% is surprising.

How satisfied are you with how design system changes are communicated?

Considering the general feeling of satisfaction with communication in our design systems, it’s surprising to see the lack of forms of communication in the last question, especially considering how high communication and community ranks as a trust marker. Does design system have a ‘heads down and do the work’ problem?

What are your biggest challenges in maintaining and evolving your design system?

Unsurprisingly, lack of resource comes out as the top complaint with design system teams. However, we saw a drop across the board in all categories from 2025 to 2026, which is promising. Accessibility saw the biggest drop from 46% to 10%, suggesting major progress as an industry, and consistency and communication dropped by almost 20% year on year.

07

Contribution and governance in your design system

The tension between openness and control defines most contribution models. Teams want designers and developers across the organization to contribute, but maintaining quality and consistency requires governance. Most organizations have landed somewhere in the middle: contribution is welcomed but filtered through review processes. The challenge is making that process lightweight enough to encourage participation without sacrificing standards.

Who can contribute to your design system?

While the good news is that 69% of teams are encouraging open and active contribution, it still means that over 2 in 5 teams are gatekeeping contributions to their design system. While trust might not be an issue on the consumption side, it suggests there might be a trust issue from the design system teams to the wider product org.

How many people contribute to your design system?

developers designers
Label developersdesigners
1-10 69%82%
11-20 15%11%
21-50 6%4%
50+ 10%3%

Overall, external contributions primarily come from developers more than designers. The number of external contributors is extremely low in most teams, and doesn’t scale with company size. Even at companies with 5,000+ employees, only 37% have more than 10 designers contributing to their design system.

How satisfied are you with your contribution process?

Satisfaction with contribution process is a mixed bag across the board. Those who are satisfied highlight the simplicity and scrappiness of their process, which suggests it isn’t particularly robust. Whereas those who are dissatisfied highlight that contributors are bogged down with daily product work, or that the quality of the contributions are poor.

What governance rituals and artefacts do you have for your design system?

Do you have dedicated resource for community building?

Community building and communication has been self-reported as one of the biggest drivers of adoption in design systems. So why aren’t there more dedicated community people on design system teams? In fact, across the entire report, there was one team who had a dedicated role.

How satisfied are you with your community building efforts?

Without resource, you’ll never have satisfaction. This shows with the highest rate of dissatisfaction across the survey being for communication and community building. And let’s not mince words, if you’re ‘neutral’ about community building, it probably means it isn’t being done well.

08

Measuring your design system

Measurement remains one of the field's persistent challenges. While most teams acknowledge the importance of metrics, actually tracking them is another story. The most common measures focus on adoption (component usage, coverage) rather than outcomes (time saved, consistency improvements). Many teams report wanting to measure more but lacking the tooling, time, or organizational support to do so effectively.

What do you measure in your design system?

It seems as an industry, we’ve still not figured out what to measure. However, in teams with high trust and adoption, Component usage (in both code and design), adoption and contribution measurement are all a lot higher than other teams.

What do you use to measure your design system?

How satisfied are you with your ability to get buy-in for your design system?

2026 2025
Label 20262025
Satisfied 32%42%
Neutral 28%35%
Dissatisfied 40%23%

It seems that our ability to get buy-in from leadership is getting harder, not easier, with dissatisfaction almost doubling.

Why is your ability to get buy-in for your design system?

Why are you unsatisfied with your ability to get buy-in for your design system?

  • Lack of leadership understanding

    “Leadership has no background in design so they don't understand what 'buy-in' means for a design system”

  • Product team resistance

    “Buy-in is mostly limited to developers, but designers are often not willing to use components as provided”

  • Lack of mandate

    “We lack mandate from management - the use of our design system is encouraged but not enforced. it’s hard to convince developers to use it, because it’s not mandated.”

  • Can't prove the roi

    “We have huge gaps in adoption, and have no metrics for tracking adoption so we're in a vicious cycle.”

  • Resource constraints

    “We have a sizeable team, but we are unable to convince leadership that we are understaffed and need more resources”

Struggling to get leadership on board?

Buy-in satisfaction dropped from 42% to 32% this year — and it's not because design systems got worse. It's because proving their value is still painfully hard. zeroheight gives you the adoption data, documentation coverage and team analytics you need to make the case to people who need to see numbers, not vibes.

Try zeroheight today
09

Automating your design system

Automation remains an aspiration more than a reality for most teams. While the tools and capabilities exist to automate design-to-code workflows, token synchronization, and documentation generation, implementation is uneven. Teams cite competing priorities and resource constraints as the primary barriers. The promise of automation is clear, it's execution that remains the challenge.

Do you have any automation set up for your design system?

The lack of teams who automate their design system is at an all time low (down 8% from 2025). Why aren’t people wanting to speed up their design system delivery by automating the bits that can be automated?

What do you have automated in your design system?

Of the 37% who automate their design system, what do you automate?

80%

Automate delivery

What in your Delivery is automated?

  • Variable and token pipelines
  • NPM bundling and releases
  • Component code scaffolding
  • Storybook publishing
  • AI-powered testing and review
51%

Automate documentation

What in your Documentation is automated?

  • Code and prop definitions autogenerated
  • Icon and token references dynamically generated
  • Storybook story generation via AI
21%

Automate communication

What in your Communication is automated?

  • Autogenerated release notes
  • Slack/Teams automation for messaging and release notes

Of these teams are satisfied with their automation

Satisfied teams

  • Time saving

    “Automation has massively increased our speed of delivery, and frees up time for more important things.”

  • No more boring tasks

    “The most mundane jobs are handled – it bypasses office politics and handles most things automatically”

  • Reliability

    “One of our biggest concerns was reliability. having run our automations for almost a year, it’s been proven that the reliability meets our needs.”

Dissatisfied teams

  • Lack of resource

    “Even thought we want to, we don’t have enough resource to build anything useful.”

  • Lack of speed

    “Our lack of automation means it takes over a month to ship any changes to production.”

  • Repetitive, manual tasks

    “We’re manually running scripts for tokens, manually deploying to NPM, and all our internal tools still need manual updating. there’s a lot of unfulfilled opportunity.”

What do you wish you could automate in your design system?

  • Figma Variables to Design Token automation
  • NPM bundling and deployment automations
  • Visual regression testing
  • Design token creation and naming
  • Version control for Figma components
  • Accessibility compliance testing
  • LLM context generation
  • Release note generation
  • Design to code parity checks
  • Autogenerating component specs
  • Documentation creation
  • Figma Code Connect automation
  • Icon generation
  • Documentation delivery (via plugins and chatbots)
  • Code to design sync automation
  • Automated asset generation

What would you do with all that time back?

The teams who automate their design systems are unanimous — it speeds up delivery and kills the tasks nobody wants to do. zeroheight connects directly to Figma, Storybook and your code repos, automates your token pipelines, and even helps you auto-generate documentation.

Try zeroheight today
10

AI and your design system

Design system practitioners are taking a remarkably pragmatic view of AI. Excitement is highest for documentation generation and process automation – the repetitive, time-consuming work that stretches thin teams. Conversely, AI-generated design is met with significant skepticism. The message is clear: AI is welcomed as a tool for efficiency, not as a replacement for design judgment. As one respondent put it, 'AI can help us document faster, but it can't decide what's worth documenting.'

Are you using AI with your design system?

2026 2025
Label 20262025
Yes, AI is built into our processes 10%10%
Yes, we're currently experimenting with AI 46%36%
No 44%54%

Compared to other industries, it still feels like AI usage in design systems still relatively nascent. However, since last year more teams are experimenting with AI in their design systems, which shows progress. Interestingly, the amount of teams baking AI into their processes has remained at the same level.

In what areas are you using AI in your design system?

When it comes to AI, it’s clear that code and documentation generation are the clear use cases when it comes to design systems. However, it’s interesting to see documentation delivery (via MCP or chatbots) is still extremely low in penetration.

How well is AI living up to the potential?

Most teams are still on the fence about AI’s impact when it comes to design systems. However, of those who have decided either way, it seems that the positive is slightly outweighing the negative.

The positives and negatives of AI with design systems?

The good

  • AI as a resource multiplier

    “The company refuses to hire more designers. AI is the first hope we've had at keeping up with the pace of work.”

  • Automating repetitive tasks

    “It's a time-saver for first drafts, ideating, summaries, filler content generation, and automating predictable communications.”

  • Code generation

    “Moving away from design-to-code and static mocks! i think code generation (esp of components) is not very useful but using the actual code components as the design medium is a paradigm shift”

The bad

  • The quality isn't there yet

    “It's not good enough, to be frank... i spend more time cleaning up after AI than i would ever save using it.”

  • The ethics of AI

    “Personally, i don't really like AI because of the environmental issues, the issues with copyright and the general slop it produces.”

  • The ic vs stakeholder expectation mismatch

    “There are of course some advantages, but a lot of hype that doesn't always feel worth it... individual contributors and stakeholders seem to be on very different wavelengths due to the marketing and influencer output around vibe coding and AI tools generally.”

Your design system should be AI-ready. is it?

Only 12% of teams are using AI for documentation delivery — but 57% wish they were. zeroheight's AI suite is built for exactly this: Write with AI, Build with AI, and an AI Assistant that audits your existing docs. Plus a native MCP so your design system works directly inside the AI tools your team already uses. No setup required.

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What advances in AI are you most excited about?

The area that people want help with is documentation generation and process automation, which makes sense. People want the things they don’t want to do automated.

What advances in AI are you most worried about?

Following on from the previous point, it’s clear that teams want AI to stay away from design generation (and to a lesser extent, code generation). The top 4 areas of concern are all things that a large portion of the design system community have strong opinions about.

Until next time...

Thank you for taking the time to dive into this year’s Design Systems Report. It was put together with care by the team at zeroheight — a design systems management platform that acts as a single source of truth, helping teams tackle many of the challenges uncovered in this year’s report.

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