Quest
Adult oriented Fallout 4 mods quest mods
28 files
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I'm A Nobody
By Wolfe6900
I'm a Nobody:
"The balcony! Get the fuck out, woman! We're fighting raiders—not babysittin' you!" - Preston (Museum Intro)
"You willing to do some work... or just here to complain like Marcy?" - Sturges
"Just make sure we can sleep with a roof over our heads. Go flirt or beg some guy to slap some beds together." - Sturges (Sanctuary)
Ever get tired of just walking through Concord and automatically given 'God Status' by the Minutemen? Would you like to feel like just another survivor trying to make it through? Then this is the mod for you! Rather if you're trying to role-play a more Survival themed fallout world or have a good laugh, this mod can provide both.
I'm a Nobody is a simplistic mod that does 2 things:
1. Adds more Minutemen to aid Preston and his team in the fight at the Museum.
2. Changes dialogue so that the female protagonist is seen more as 'Just another mouth to feed' rather than their savior.
This changes the dialogue of Preston & Sturges in the 'When Freedom Calls' and initial set up of Sanctuary. You're seen as some dumb, stereotypical woman that can't fight, build or do anything.
All lines are Fully Voiced, however, the .lip files are a little off so their lip animations may not sit perfectly. Additionally, I didn't change the actual text of what they say; this is just audio changes.
WARNING: This is a sexist mod and they will treat you as you're pretty well worthless.
More details:
- You walk into Concord and see the Minutemen actively defeating the raiders.
- You decide to walk in to the Museum of Freedom where they are still battling with the raiders.
- You knock off a few raiders in assistance.
- You talk to Preston & Sturges. They don't want you to tag along because they want fighters and useful people to their cause. They see you as another nagging woman like Marcy that has no value other than maybe something to fuck, farm or use for scavenging.
- Instead of telling you to find Power Armor and help, they direct you to scavenge ammo, so the men can keep fighting.
- You get the Power Core, the Power Armor and assist in eliminating the rest of the raiders and Deathclaw.
- When you return to Preston, he will now allow you to tag along due to the fact that he lost so many men, and you seem willing to actually pick up a weapon and fight. Although you didn't do much, and they still don't find you very useful, they will now 'tolerate' you.
- You enter Sanctuary to where Preston & Sturges give you tasks. Instead of Sturges telling you to 'build beds' and do things like that, his responses will be more aimed towards having a man build it for you or something.
- In Sanctuary, Preston won't give you repetitive tasks to save settlements. Instead, he'll direct towards more of you being a messenger to gather/rally men for him. Although you did help stop the Deathclaw, he still doesn't see you as an able fighter and pins the success on his men that died. You were kind of just there to shoot a few shots and help out.
860 downloads
Updated
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Wasteland Adventurers Guild - alpha
By Heinzelman
An adult Mod about an Adventurers Guild in Fallout 4
Features:
-Ranks and Badges
-Repeatable Cum collecting Quest
-Trade your BLTC Vials for goodies
-Multilevel Dungeon
-Legendary Drops and Collars
-Soft Integration of various LL Mods
Ranks and Badges
The Guild is located in Cambridge near the Fraternal Post 115 and the Cambridge Polymer Labs.
When you successfully joined the Guild, you'll get the first Rank and a Badge.
There are 8 Ranks (rumor says there is more):
-Amber
-Amethyst
-Opal
-Aquamarine
-Sapphire
-Emerald
-Ruby
-Diamond
There are two ways to advance your rank:
-Having Sex (every AAF scene with the player in the receivers role counts, after joining the Guild) earns you 1 point
-Defeating Bosses in the Dungeon earns you 1 to 4 points
You start with the Amber Rank. As soon as you reached 25 points, you are promoted with the Amethyst Rank. At 100 Points you get the Opal Rank. The numbers go very high and might seem a bit overwhelming. The idea is to make it really difficult to achieve high ranks. In the end it comes down to balancing, hence the alpha. I am planning to add more ways to achieve points.
The Badges are unrestrictive Collars. They are glowing in the color of your Rank. The first Badge has no magic effect, but the higher ones have. The collar is just a decorative piece and will unequip if another mod forces a restricitve one on your character. So it should not give any conflicts.
Repeatable Cum collecting Quest
After you joined the guild, you can grab a quick quest from the Chalkboard in the Guildhouse. It randomly chooses a NPC from the vanilla game or if installed from some mods. To get a cum sample you simply need to start an AAF scene with the Target. You can use whichever mod you want to receive the sample. Even the AAF Wizard will do. The Player character just has to be in the receiving role and the partner must be the NPC to which the quest is pointing to.
Trade your BLTC Vials for goodies
So you collected a huge pile of Vials filled with various cum types? Trade them for Goodies with Doc Lexy in the Guildhouse.
Multilevel Dungeon
Members of the Guild can enter the dungeon. But you can only visit the levels that are corresponding with you rank. With Rank 1 you can only visit the first two levels. The second rank opens level 3-5 and with the Opal Rank you can enter Level 6-10. The tenth level is currently the last one. There will be more in the future. However I think getting Rank 4 is already a very long task. Apart from the first level, the Monsters in the Dungeon are not easy. In fact they are meant to be very tough. On the other Hand they are mostly Melee Encounters, so feel free to use your Melee skills there.
The Entrance is in the Beacon Hill Tunnel (at the pedestrian bridge in Beacon Hill).
Level 2, 5 and 10 have a quick way to get back to the surface. But there is no quick way in. If you want to visit level 10 again you have to go (and fight) through level 1-9 again. Trying to use COC to reach lower levels will not help. The Spawn only works if you go through the levels in order.
When you leave the Dungeon back to the Beacon Hill Tunnel, it will reset and you can immediatly make another run.
Legendary Drops and Collars
Each Level of the dungeon has a Boss which can drop a legendary item named after your current rank. It can be Guns, Knives and Collars. The Chance can be adjusted in the MCM (max 50%).
Quests
There are 2 introduction quests for this mod. The first one only starts if you havent completed "Out of Time" and "When Freedom Calls". a pair of adventurers is waiting between the Red Rocket Station and Concord and may invite you to free preston and his gang. This Quest doesnt touch the vanilla quests, it just listens to them. Dont rush through and play the vanilla quest in order
The other Quest starts in the Guildhouse to earn your first rank.
There may be more quests and probably interaction with other LL Questmods in the future.
Soft Integration of various LL Mods
There is a soft integration for
-Family Planning (Condoms and Pills at the Vending Machine)
-Commonwealth Moisturizer (Cleaning at Towels)
-Better Living through Cumistry (empty vials at the Vending Machine)
Hard Requirements:
All DLCs
AAF
Better Living through Cumistry (technically not a hard requirement, but some features won't work without it)
and a working AAF Setup:
Current Alpha Status
I am calling it an alpha because things like the balance of the monsters and the ranks may change. So remember to either start a new game (or mod manager profile) or use only expandable saves.
Patches
@Nea_Bessy made some cool Patches. They make worldspaces from other mods, like Fallout London available for the Repeatable Cum Collecting Quest:
Grab these patches here.
Thanks to
@spicydoritos for all his great mods which are a mandatory part in my loadorders and gave me a lot inspiration for this mod
@DSHV for his great mod which also inspired me a lot
@JB. whose mods gave me the inspiration to climb the hill named Creation Kit and thank you so much for your help and the contribution to TRW
And all the other great people and mod authors who helped and inspired me to start creating my own stuff ❤️
4021 downloads
Updated
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Nuka Ride VIS Patch
By stas2503
This patch fixes the incompatibility of Nuka Ride with PRP.
Requirements:
Previsibines Repair Pack Stable Branch - PRP
Nuka Ride
Nuka Ride World Patch
Esp is marked as esl, so it won't take up space in your main loadorder.
Compatibility
Nuka World Glory - place it above Nuka Ride in your loadorder.
Rebuild Settlements PRP - There were no problems. If you have any, please contact me.
Mutilated Dead Bodies and Up to No Good - strange things may occur (such as bodies hanging in the air)
Installation:
Install as a regular mod.
Place it below all mods and patches for Nuka Ride.
Recommendations:
Extract the Vis folder from Nuka Ride - Main.ba2 (use BAE or similar tools and overwrite all conflicts)
Note: The patch is in Russian. You can make translations.
529 downloads
Updated
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Fallout 4: Forgotten Art
By DSHV
The mod's idea and art: killer905.
New Sole Survivor hobby – nude photography. Find Eliza Crowe in the centre of Diamond City to get a working camera. Travel around the Commonwealth and take naughty photos of pretty people (or those who are pretty inside) in exchange for various favours.
Skyrim version.
After obtaining a working camera, you must equip it (in the weapons category) to activate the dialogues from the mod.
- Images can be placed on a shelf or magazine rack.
- You can obtain a list of potential models from Eliza Crowe.
- If for some reason you are unable to obtain an image from a specific NPC or they are dead, you can type ‘coc AAAF4ForgottenArtCheatRoom’ and take only what you need.
Update (Only if you upgrade after 1.2+):
1) Create an item in Chemistry station -> Utility -> Forgotten Art Uninstaller
2) Use the Forgotten Art Uninstaller item
3) Save the game
4) Install new version the mod in Vortex/NMM/MO2
5) PROFIT!
Uninstallation:
1) Remove all paintings from the settlement added by this mod.
2) Create an item in Chemistry station -> Utility -> Forgotten Art Uninstaller
3) Use the Forgotten Art Uninstaller item
4) Save the game
5) Deinstall the mod in Vortex/NMM/MO2
6) PROFIT!
Paintings and Posters in Workshop:
Once you have all the photos of the same theme (E.g. Diamond City), talk to Piper to unlock the ability to create their paintings and posters in settlements. Note: You need photos in your inventory!
Find new category in Workshop -> Decorations -> Forgotten Art.
Models:
Diamond City
Goodneighbor
Factions
Settlements
Vaults
Other
Male Followers
DLCs
Quests:
Forgotten Art: Talk to Eliza Crowe to begin your adventure with the mod.
Publick Nudity: Talk to Piper Wright to start her special quest (After Forgotten Art).
Bare Knuckles and Bare Soul: Talk to Cait to start her special quest (After Forgotten Art).
What a Sight!: Highly anticipated and demanded quest, with excellent game design! Talk to Mama Murphy to start her special quest (After Forgotten Art).
Curious Exposure: Talk to Curie to start her special quest (After Forgotten Art).
Faded Positive: Talk to Eliza Crowe to start her special quest (After Publick Nudity, Bare Knuckles and Bare Soul and Curious Exposure).
Meaningless Beach Quest: The courier will find you himself (After Faded Positive).
Gunner Troubles at Dunmore Homestead: Talk to Monique Dunmore to start this quest.
Perks:
4923 downloads
- quest
- collecting
- (and 5 more)
Updated
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Pervert Russian translate
By Samhsay
Ручной перевод этого мода. Перевод самостоятельный, но все зависимости, описания и обсуждения там. В планах перевод пропатченного под него HARDSHIP и TSEX
Если увидите какие-то странности, баги и неработающие скрипты, пишите. Есть вероятность, что накосячил.
И да, может резать глаз смена обращения "ты" и "вы". Я выловил, где нашёл, но вполне мог что-то оставить. Буду играть сам и, по мере прохождения, исправлять опечатки.
658 downloads
Updated
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Triggerwoman Reborn
By Heinzelman
Triggerwoman Reborn
An adult mod that involves joining and working for a triggermen crew.
The Fenway Patrons:
Requirements:
All DLCs
AAF and all prerequisites: look here for a very good installation Guide
My Mod has some custom XMLs for Atomic Lust and SavageCabbage Animations. So you should install these too.
Soft Compatibilites:
Easy Girl and TRS : My mod uses some outfits from them. If you dont have them, you'll get a vanilla outfit instead.
Nuka Ride : If you played it and got a new name, it will be used in my mod too.
Commonwealth Moisturizer : If installed you can use some towels or showers to remove cum.
Family Planning : With this installed, you can buy condoms and pills from Cigarette Machines in my cells. (both version of FPE should work).
Little Pawn : Some people will recognize you as Hancocks assistant if have it installed.
Personal Radio : The radio inside the Old Neighborhood Club fills the club with music. You can change the radio stations on the Radio Tuner on the pillar at the counter.
Sex Attributes : If installed, some dialog choices can in- or decrease the Player's Self Esteem and Orientation (Sub/Dom). Need to be activated in Triggerwoman Reborn MCM.
Optional Voice Files
The original Voice Files were generated entirely by AI using xVASynth and can be found in the Download Section.
There are much better Voicefiles for the NPCs created by @KinataHoru. Download them here. You still need the original one for the player voice.
General Recommendations:
As this is a beta, save often. Its also a good idea to visit DC first.
This mod is tailored to the role of a female character..
Do not use companions on the story quests. You will be teleported at some points and companions might get stuck. You will be accompanied in most of this mods story quests.
If you use CWSS, you might check this helpful post from @Krixost:
Incompatibilities
CSEP Presents All Americans 2.0 DELUXE EXPANDED EDITION - Quest Mod - It uses the same location as the Fenway Patrons.
The old Triggerwoman Mod - It has a door conflict which makes it impossible to play both mods in the same game
Credits:
The Artwork on this page is made by Sora AI
Thanks to:
All the great people here who shared their mods, from which I could learn a lot of things.
10319 downloads
Updated
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human cattle br Human Cattle Tradução BR
By omegaskin
Este mod é um tratamento levemente humorístico de um experimento maligno da Vault-Tec que ressurgiu na Comunidade. Humanos estão se transformando em huvacas, mais preocupados com sexo, comida e serem ordenhados do que em te contar sobre como os necróticos no Lamaçal estão se saindo. Algo precisa ser feito antes que Preston Garvey possa te dar outra maldita missão!
O que este mod faz: Permite ao jogador aprender sobre um experimento da Vault-Tec (#134) que transformou humanos em vacas humanas (AKA huvacas), capazes de sobreviver - e até mesmo prosperar - após uma guerra nuclear. As vacas fêmeas produzem leite que reduzirá os níveis de radiação em humanos. Isso as torna uma mercadoria valiosa. Há uma missão no jogo (procure por uma pista em uma caixa de correio em Sanctuary) para permitir que o jogador aprenda mais sobre o fundo enquanto ajuda NPCs a encontrar pistas para que um soro possa ser feito para curar uma das NPCs, que é uma huvaca fêmea. Após a conclusão da missão, alguns dos NPCs podem ser recrutados como camponêses.
Claro, você pode escolher seguir um caminho mais nefasto e começar suas próprias fazendas de huvacas nos muitos assentamentos da Comunidade. Crie soro de huvaca que você pode injetar em camponêses desafortunados e outros humanos para que eles se tornem produtores de leite e te deixem rico em caps. Você pode ordenhar suas huvacas ou designar camponêses como fazendeiros de huvacas que farão a ordenha para você todos os dias. Você só precisa coletar caps, de vez em quando, nas bancadas de trabalho do assentamento.
Você também pode descobrir que alguns de seus camponêses se tornam huvacas lentamente (e misteriosamente) por conta própria ou podem pedir para você transformá-los em huvacas, por razões próprias. Os Ermos são um lugar difícil, e algumas pessoas só querem um alívio de tudo isso. Outros têm um fetiche por huvacas. Você pode até mesmo escolher ser uma huvaca você mesmo, homem ou mulher. Você descobrirá que as huvacas machos, chamadas de touros, são capazes de foder com praticamente qualquer coisa. Ambos os sexos podem ser muito sexualmente ativos, embora você possa limitar isso bastante através do MCM.
O mod também adiciona alguns móveis. Existem camas com folhas para as huvacas dormirem no chão, uma mesa de exame onde você pode fazer muitas coisas com camponêses ou huvacas designados, e versões de bancadas de trabalho e móveis normais que não são utilizáveis por huvacas quando eles estão passeando pelo assentamento (observe que alguns desses móveis também não são utilizáveis pelo jogador se ele/ela for uma huvaca). Há também comedouros e bebedouros de água e tapetes de animação invisíveis que você pode colocar nos assentamentos onde deseja que os NPCs façam coisas. Um exemplo é um tapete de alimentação para que as huvacas parem e comam grama do chão no local. Normalmente coloco cerca de 10-20 desses em um assentamento para que as huvacas fiquem ativas durante o dia. Alguns assentamentos (Sanctuary, Abernathy, Ten Pines) já têm alguns desses no lugar. A versão 1.1.0. adiciona componentes de estábulo de huvaca que você pode construir em seus assentamentos. Coloque um cocho no estábulo e atribua uma vaca.
Há também alguns NPCs únicos que você encontrará fora da missão. Há um comerciante de huvacas em Goodneighbor e outro em Diamond City. Você pode comprar e vender huvacas lá. Você também pode encontrar uma pesquisadora aparecendo em um de seus assentamentos se você tiver huvacas suficientes lá. Não vou te contar muito sobre ela porque ela vai te contar tudo o que você precisa saber.
Você pode rastrear huvacas selecionando essa opção no MCM e, em seguida, tornando essa missão ativa em seu Pip-Boy. Devido a uma limitação no jogo, apenas as 100 primeiras vacas podem ser rastreadas. Eu tive mais de 300 huvacas ao mesmo tempo durante os testes. Tenho certeza de que alguém atingirá o limite de 999 huvacas da coleção de referência, mas espero que o resto de vocês seja mais cauteloso.
Há também um holotape que você pode usar como sistema de gerenciamento de huvacas. Ele permitirá que você veja quantas huvacas estão no local atual do assentamento, quantas você tem no total e mova, ordenhe ou mate huvacas individuais.
O diálogo dublado para este mod foi criado usando a geração de voz online Elevenlabs. O mod tem mais de 3.700 linhas de diálogo. Muitas são duplicatas ou curtas, mas cerca de 2000 linhas são originais.
Você também encontrará algumas coisas que não fazem parte do experimento Vault-Tec que são simplesmente muito divertidas de brincar:
Um objeto diverso chamado Lata de CALE-SE que você pode dar aos camponêses, para que eles parem de te contar sobre os ghouls e seu pântano de tarberry ou quanto os pés deles doem. Atenção! Remova a lata de qualquer colono designado como vendedor de loja em um assentamento. Também remova o balde do fazendeiro de Huvaca deles. Caso contrário, eles não usarão o diálogo do vendedor. Seringas que transformarão inimigos humanos em huvacas. Observe que uma versão do soro de clonagem também transforma machos em fêmeas, então você é garantido para obter um grande rebanho de vacas leiteiras rapidamente. Eu uso esses para capturar chefes invasores e depois "empregá-los" como "vacas leiteiras" em Sanctuary. Não use esses em nenhum NPC que você precise para missões (por exemplo, Preston Garvey). Um capacete que transformará uma colona feminina em uma Battlebabe que o seguirá no combate, causará dano em seu nome e o curará gratuitamente. Ela também o ajudará com seu problema de "Madeira Matinal" se você escolher essa configuração no MCM. Ela até pode se tornar uma colona ou uma huvaca em um assentamento se você der a ela uma disguise. Geladeiras para guardar leite e caixas de leite para guardar garrafas de leite. As camponêses com as portas que abrem permitem que você coloque caixas de leite dentro delas. Cada geladeira comporta três caixas. Cada caixa comporta 24 garrafas. Se você colocar a geladeira Vault-Tec (azul) com a porta que está sempre fechada em um assentamento, seus fazendeiros de huvaca ocasionalmente colocarão caixas de leite nela. Ela também comporta três caixas. Coco, o menor denominador do humor. Se você escolher permitir no MCM, as huvacas muito raramente farão cocô. Você encontrará suas fezes decorando seus assentamentos (esperançosamente não no carpete). Como uma huvaca jogador, você também pode agachar e fazer cocô usando uma tecla de atalho, mas tenha cuidado para não fazer isso perto de Codsworth, pois ele não fica divertido. Robôs nos assentamentos limparão o cocô das huvacas. Não há necessidade de você fazer tal tarefa servil quando você é o general dos Minutemen. Coloque um robô em um assentamento e ele limpará o cocô para você. Eu adicionei isso para que Jezebel tivesse algum trabalho a fazer, mas todo robô fará o trabalho. Muuuuu como se você quisesse dizer. Uma huvaca jogador pode usar uma tecla de atalho para mugir. Se os brahmins mugirem para você, mugir de volta! A huvaca Jogador pode comer plantas. Há uma configuração de MCM para ligar/desligar a fome da huvaca. Se estiver ligado, o jogador terá que comer plantas ou sofrer efeitos adversos quando a fome da huvaca ficar muito forte. Caminhe pela Commonwealth mastigando frutas e vegetais selvagens ou mordisque algo mais exótico? Eu às vezes me distraí das missões durante os testes e fiquei andando por aí mastigando tudo à vista. Eu não sei muito sobre Boston agora, mas conheço a localização de quase todas as plantas comestíveis ao longo das estradas. Dependência de esperma. Uma opção do MCM dará ao jogador uma dependência de esperma, o que significa que você terá que importunar qualquer coisa com um pau para obter seu suprimento diário de esperma ou sofrer efeitos adversos. Tatuagens e restrições Vault-Tec. O jogador pode colocar tatuagens e restrições Vault-Tec nas huvacas. Há algumas outras tatuagens também que você pode aplicar via Looksmenu. Se você não gosta de huvacas, use os ativos em outros NPCs. Bastão de Castigo de Segurança. Outra versão do bastão universal, mas os NPCs notarão quando você usar este.
REQUERIMENTOS
O mod Original Human Cattle de GrimGrim31 - LoversLab.
Fallout 4
Todos os DLCs
AAF (Get it on the AAF Discord)
Extended Dialogue Interface (XDI)
Mods recomendados (opcionais):
Commonwealth Captives uma fonte primária de futuras vacas mutantes, você poderia jogar Fallout 4 sem ele, mas por que você faria isso?
Captive Tattoos Version 3.3. (para o bastão de punição de segurança deixar marcas de chicote em humanos)
Cherie's Looksmenu Overlays Boas tatuagens na região lombar e a sobreposição de peitos lactantes usada em Human Cattle
CBBE Pubes (funciona para CBBE e FG, o pube au naturel é usado no jogo)
Devious Devices é necessário se você quiser usar a Coleira Improvisada em vez do Conjunto de Restrição da Vault-Tec para colocar coleiras em huvacas
Immersive Human Overseer Barstow se você quiser transformá-la em uma huvaca usando a seringa de soro huvaca (não a seringa de clonagem)
Looksmenu(o BodyGen e as sobreposições só funcionam por causa deste mod)
Mad Science for Dummies Mod de corpo de vaca do Dudemer para CBBE, use-o se quiser um corpo mais parecido com o de uma vaca. Aviso: Não é para usuários de FG e pode ter problemas com rastejar e/ou ajoelhar. Dudemer está atualizando este mod e adicionou um patch para uso com "Human Cattle". Eu não testei o mod ou o patch dele!
Mod Configuration Menu porque sem isso você não pode mudar as opções
Place Everywhere é muito útil para a construção de assentamentos
Rename Anything é um mod que permite nomear tudo, desde hucows até cochos, camas, provisionadores e itens no seu inventário.
Zazout 4 Repack é a versão reempacotada e revisada do Zazout 4. Funciona muito melhor. Necessário para usar a versão menos danosa das colheitas de Zaz.
134 downloads
Updated
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Traduccion de Boston Breeder
Hola Amigos, Hoy les traigo una traduccion Para este mod no esta revisado al 100 asi que lo ire rervisando poco a poco para los que deseen revisarlo lo pueden hacer sin problema solo me avisan para dar de baja el archivo igual acepto sugerencias.
Saliendo del tema si alguien tiene un kit de blender con las criaturas me avisa ya que no me acomodo con 3ds max
1152 downloads
Submitted
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Pervert – Immersive prostitution and harassment
By riveth
About the mod:
Pervert is designed for those who like FO4 to be realistic and difficult experience. It aims to fill gaps between some of most popular NSFW mods or to create opportunity to use mechanics from other mods.
The core feature is an expansion to Sexual Harassment mod. It make things moire realistic by transporting player to more private space for harassment scenario.
Mod is location sensitive, so there are different dungeons for specific locations:
- Diamond City
- Good Neighbor
- Bunker Hill
- Vault 81
- Prydwen
- Sanctuary
- All farms and settlements (they share same dungeons)
During capture player can be robbed. You have corresponding settings for it in build in MCM menu.
You can also use attached TSEX patch, so in case of TSEX scenarios player and current john will go to "his" place. No more running to greenhouse over and over again.
To balance robbery system (and other robberies from violate or other mods), player can use our custom bank system.
There is new interior in DC near Colonial Taphouse, called Ivan's Bank, where you can rent a safe, take loan and use ATM. Apart of providing extra caps, loans can lead to longer quest line, which can be stopped by paying up your debt. (if it's not already too late Those stories are designed to offer softer enslavement scenario, which you can drop out and back to normal game play. Taking another loan in future will give you opportunity to get back into slavery again. Those quest can be played in different manner, so I encourage to replay them.
This version provides use of Bound In Public mod, but scenario takes place in custom locations.
Features:
- Banking system:
- three loans to choose from (quick, opportunity and mortgage) Difference between those is amount of caps and time to pay up.
- not paying loan in time opens up longer quest with possibility of imprisonment.
- taking opportunity or mortgage loan opens up possibility for extra income
- loan quests are repeatable. Each time you can take a different approach to those quests.
- ATM's where you can deposit and withdraw caps. ATM's are located in Ivan's bank DC, Third Rail GN, Vault 81, Bunker Hill near Stockton caravan, and Sanctuary Hills. (you can store caps in one place and withdraw in the other, saving them in case of problems along the way.)
- Renting safe - you can store some of your most precious items at Ivan's Bank. Be warned that you can loose them if you mess things up.
- Work for Mr Ivan opens up after taking opportunity loan, when player finish some training.
- Jail scenario - player can be locked up on 2 occasions. Finishing Raped! quest or failing to pay your loans in time. Scenario takes 3 game days. Story after release will be different in those two cases.
- Public whore scenario. Some events in this mod can lead a scenario when you end up as DC public whore. There is a chance to escape this scenario.
- Use of Bound in Public mechanics. This mod will set player in pillory for standard BiP scenario, but in custom, story wise location. In case you don't have BiP installed, standard rape scenario will be played.
- Selling your babies- if you have Family Planing mod installed, under some circumstances you are able to sell your healthy (not ghoul) baby.
- Voluntary SH scenario - When a player is asked to participate in a prostitution scenario, he and his client will be transported to one of the vanilla interiors. These interiors correspond to the cities in which the scenario takes place. (So if you're in GN, you'll be moved to Rexford's rooms, etc.) For better compatibility, the interiors are cloned from the originals, but stripped of all quest activators, NPCs and anything else that might get in our way
+ MCM options to set how many voluntary scenes will be played.
- Involuntary SH scenarios - the player is abducted into a dungeon. Dungeons are unique interiors, specific to the current location. The abduction scenario can be customized in the MCM (how many scenes, how likely the next scene will be played out, how many actors and what type of actors can take part in the scene) Also the player can be restrained and drugged during this scenario.
- Robbery – player can be robbed during non voluntary scenario. MCM options to set what kind of item can be stolen, how likely it will be stolen and how many items in category can be stolen.
Robbery starts quest that let player to recover his items. The recovery process should take up to 3 days to encourage the player to stay in towns (and use mods such as SH, PVPK, Hardship, M.C.G.).
Some items may be sold to raiders. If this is the case, the recovery quest will start indicating the location of the chest. This should encourage the player to go to the raider camp and use mods such as AN76, Raider Pet, Hardship, etc.
tip: Robbery quests are repeatable. The next time you are robbed, you can go straight to *that* chest to skip dialogue part of this quest.
- Charity containers – special containers placed near entrance to each town. (and some inside DC and GN) Player can find some basic useful items inside. Imagine that after violate scenario you need to go to city. You are naked, bonded and hungry, but thanks to some people of good will, you can find some basic clothing, some water and maybe even lock pick to free yourself from restrains.
Keep in mind that each time you take something from those containers, your reputation worsens. However, you can store some items in them to improve your reputation. (There is a note inside every container that explains how does it work.)
- Chem dealer in GN – there is an abandoned cafe in an alley near Bobbi's place. Inside you can find an NPC who offers an unlimited supply of Jet, Buffout and alcohol. This is very helpful for Deep Addiction users. The location also hides a small secret.
Hard Requirements:
- all DLC’s
- working AAF setup
- ZaZOut4
- Sexual Harassment (not hard but essential for mod to work)
- Real Handcuffs
Soft Requirements:
- Extended Dialogue Interface – better dialogues
- F4z Ro D-oh – Silent voice – to skip dialogues if you already read them.
- Sex Attributes – for charity containers to change your rep.
- Kziitd Fetish Toolset – for restrains during scenes
- Crazy sex toys of the Commonwealth v1.1 – for decorations
- Mutilated dead bodies – decorations
- Up To No Good - decorations
- Torture devices – decorations
- SAKR – to let SH know when you are naked
- FallUI confirm boxes – to make all text from dialogue box fit into screen
- Family Planing Enhanced Redux
- Hardship (or TSEX + hardship, I’m using it without any issues)* - prostitution scenarios - NOW COMPATIBLE WITH A PATCH! - let patch overwrite hardship.
- Bound in Public
Recommended mods:
- Advanced Needs 76 – immersive needs and raider disguise
- Deep addictions – immersive drugs and addiction
- Longer effect for Stealth Boys and Chems
- Chems Visuals
- PVPK*
- M.C.G* - caps storing, bed renting, onlookers, social interactions, marriages, infamy, NPC-NPC sex (disable wear and arousal in MCM if you are using Sex Attributes) Approach system from this mod is not supported (yet, I hope )
- aaf spectators
- Raider Pet
- PTSD Mental Health Management System - to encourage player to take different approach than shooting everything up. (and to make player use chems more )
- AAF Turn The Light ON – some interiors are dark and moody. Use this to make them a bit more lit. Note it doesn’t work on AAF 1.0 and NAF
UPDATE: check out this link for new AAF patch for this mod!
Important notes:
- if you get debug info like this:
It means Pervert failed to apply proper collar on you. Probably because at the time of the dialogue with Scurvy, you already had some kind of collar on. Load the save and get rid of the collar before you meet Scurvy. FIXED!
Now if you ever see this info, it means your current equipped collar was improved to work as pervert collar.
If you pay up your loan, collar will be restoired to original state, but not removed.
- this mod edits some cells: DC security, Valentine's office, GN backalley near Bobbis's, DC upper stands, near Colonial Taphouse . To avoid poroblems with those, keep pervert plugin at the bottom of plugin list.
- The mod is ESP for now, so we can patch any potential bugs faster.
- I am not a native speaker. If you think some text is unnatural and you know how to correct it, please write to me
- The mod does not support DLC locations for now.
- The dialogues in the mod are silent, turn on subtitles to see the dialogues.
About authors:
@AwesomeSPAS – coding and all the magic that makes it work
@riveth – locations, dialogues & text
@spicydoritos - script fixes and upgrades!
Female Conversion Patches by idkmanyolo:
-Two optional light plugins available if you want to convert most, or all of Pervert's human male NPCs into women. Best experienced with gender-neutral XML files, for variety.
Options:
-Perv_Fem: most human males are now women. Sapient ghouls are turned into human men and women.
-Perv_FemFull: Virtually all human males, with the exception of two DC guards in the interrogation room, are now women. Sapient ghouls are also human women.
Requirements:
-Pervert and all its requirements
-Commonwealth Captives
Credits:
-EgoBallistic for head parts from CC and for collecting faces
-RayV12 and veter75n for appearance data
67806 downloads
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Milking Human Kindness 0.9.8 traducción :3
Bueno vuelvo a subir una traducción mas a esta hermosa comunidad, :"3 vuelvo después de tanto tiempo porque mi pc se fue al descanso eterno :"C pero lo bueno de todo esto es que recupere mi cuenta para traerle esta traducción para ustedes si quieren mas traducciones de algún mod solo háblenme y tratare de traerla a tiempo. sin mas que decir, un agradecimiento al creador del mod vaultbait,
493 downloads
Submitted
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Problems of Survivor - Little Pawn Silver Shroud Patch
By AnonLove19
*** If you downloaded the file when it said it was v2, that version doesn't actually do anything (read version notes at the bottom of the page). v2 did not break anything in the game, but you do need to download the current v3 if you want the actual changes. ***
In Problems of Survivor there is a quest where the female PC can put away their Silver Shroud costume and become the benevolent Nudella.
Little Pawn changes the entire 'Good Neighbour' quest line, meaning the trigger condition of completing the vanilla 'Silver Shroud' quest for the 'Nudella' quest no longer exists. So when you finish the Little Pawn mod you can't talk to Buck Zilch to become Nudella.
This patch removes the condition for the Nudella quest in PoS that checks the player has finished the vanilla Silver Shroud quest. This does mean that the player can go straight to Good Neighbor and talk to Buck Zilch straight after leaving Vault 111 if you want.
This patch does not change any dialogue or anything else in either mod, only removes a condition from the Nudella quest in PoS. So any references or dialogue choices made by either mod may not be 100% immersive.
This patch was made for Problems of Survivor 1.8.3 and Little Pawn 2.0.1. It should be compatible with future versions of Little Pawn, but not future versions of Problems of Survivor.
The patch only includes the modified esp for PoS so you need to download and install the original mod (linked below, Little Pawn is also linked below) and install this patch over and overwrite the original esp.
The modified esp does not have Little Pawn as a master and for load order I have (in Mod Organizer 2):
PoS + LP requirements
Problems of Suvivor
My patch
Little Pawn
This goes for both the left panel for mod list and right panel for esp order.
From what I can see, AAF "The Fucking Manual" (also linked below) does not have Little Pawn on the list, but I placed it directly below Problems of Survivor in both panels in MO2 and I've had no major problems.
I've had small issues with Little Pawn, specifically with having the Dialogue Camera in the game settings disabled, which I've fixed in the link below and included a voice pack for Little Pawn.
1750 downloads
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Little Pawn - Voice Files
By AnonLove19
This page used to include a 'patch' for Little Pawn 2.0.1 which fixed an issue I was having with a couple of quests soft locking during dialogue. However with help from Little Pawn mod author Heinz01 I found out it was an issue with the game setting for 'Dialogue Camera' being turned off that would soft lock the dialogue. So enabling Dialogue Camera while playing Little Pawn fixes the issue I was having. So now that Little Pawn has been updated, the 'patch' I made would no longer work, and with such an easy fix of just enabling a game setting, I've decided that I will not be updating that 'patch' for newer versions of Little Pawn.
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So when I looked at the amount of NPCs that were used in the repeatable delivery quest at first it was quite daunting. But when I actually looked closer all of the NPCs in that quest (464 NPCs, excluding the female and male PC) all of them use the exact same voice files, with the same file names and everything. So I ended up just generating 3 versions of the lines, FemaleBoston, MaleBoston and I used the PAM assaultron voice for the third version, and copying them over and over again.
Then I just copied the FemaleBoston to all of the NPCs that were clearly labeled as female, NPCF or FemaleRaider etc.
I copied the MaleBoston version of the files to the clearly labeled male NPCs, NPCM or MaleRaider etc.
And I used the PAM version as a sort of androgynous voice for the few NPCs that were not clearly labeled as male or female, Announcer_Airport or HolotapeCITAdminVoice01 etc.
Basically what this means is that all of the NPCs that you have to deliver stuff to in that quest will have one of those 3 voices. As a result all of the NPCs are voiced, but there might be mis-matches between NPC gender and the voice they are asigned. I have no idea how the Creation Kit works beyond extracting quest dialogue to generate voices so I don't know how the game randomely assigns voices to NPCs for quets like this. Hopefully the fact that I copied over the male and female voices to their labeled NPCs means any issues of mis-matched voices should be minimized, as best I can anyway, like I said a handful of the NPCs are not obviously labeled as any gender so I used the PAM assaultron voice for those few.
I have not had the chance to test this quest with my voice files in-game yet but in theory it should work how I intend it to.
This voice pack was generated using xVASynth 3.0.0. After Little Pawn updated to 2.2.2a I decided to just remake all of the voice files for the mod. The quality of the current voice files are generally a lot better than my first attempt at using xVASynth, but some of the voices are still fairly poor quality as listed below.
Also, for unknown reasons, xVASynth throws up an error while processing the dialogue for the quest named 'The Vigilant' (Creation Kit name, I think the in-game name is 'Little Pawn and the Shroud'), where you meet the 'Silver Shroud'. This error in xVASynth resulted in the PC not having a few of the lines voiced towards the end of the mod. Dialogue and Quests still progress normally, just not voiced for about 10 lines or so specifically for the PC, NPC dialogue is unaffected.
I've added a zip with a few samples as WAV files if you care. Admittedly the samples are probably some of the better lines especially for the 'low quality' voices like Bobbi No-Nose, Doctor Amari or MaleTriggerman. And something I have not shown is that xVASynth really doesn't seem to like 1 word lines. If there is a line that just says 'Yeah.' or 'Okay.' or something like that, the generated line just kinda turns out as a weird breathing kinda sound.
List of NPCs in Little Pawn, and the xVASynth voices I used for them (colour indicates general quality of voice - Green = Good Yellow = Not Great Red = Bad -
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Also if you are using Problems of Survivor I also made a small compatibilty 'patch' (linked below) between PoS and Little Pawn to enable the Nudella quest from PoS without having to use the 'Maintenance Options' from Little Pawn to play the vanilla Silver Shroud to trigger the Buck Zilch interaction.
3755 downloads
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Problems of Survivor hook (note)
This mod contains a note that is designed for those who want to play Problems of Survivor but to do so whilst not truly breaking character to go out of your way to start.
There is no hard requirements, just install problems of survivor otherwise it makes no sense.
1223 downloads
Submitted
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Little Pawn - An adult Quest Mod
By Heinzelman
Little Pawn
An adult quest mod that focuses on Goodneighbor with a different point of view. It is recommended to start a new game for this.
You can become Hancock's new assistant. He's not looking for a Power Armor-wearing markswoman. Instead, he's looking for an assistant who can use her charm and finesse to get things done. You experience "The Cleaner", "The Big Dig" and "The Silver Shroud" from a different perspective. And much more.
This mod interferes with some vanilla content. A few examples:
It is not recommended to use a save in which you completed these vanilla quests or have Hancock as a Companion. Please just start a new game.
Quests:
"A new Neighbor"
- "The Date"
- "Target Practice"
- "Shot in the Alley"
- "Cleaning Service"
- "Good News"
- "Information Retrieval"
- "The Tunnel"
- "Little Pawn and the Shroud"
- "The Collector" a Sidequest which unlocks repeatable misc quests. Available after "Little Pawn and the Shroud". Talk to Fahrenheit to start this.
- Fred Allen and Daisy will offer to buy specific items when you completed their Vanilla Quests (and "A new Neighbor") You can turn their offer down if you don't want to.
- Fahrenheit collects various Chess Stuff. You can find 20 different items in randomly chosen containers. You dont get a questmarker. You find them by chance and get a reward from Fahrenheit if you bring these to her.
- As you play the quests, new stores and NPCs are gradually unlocked.
- Daily Shopping Quest. After completing "A new Neighbor" you can ask Hancock about catering. After that you can ask once every evening after 7pm to go shopping and if he needs something too. This takes 1-5 minutes includes several different options and you will get a free meal and drink item. Which will be stored in Hancocks Cooler.
Playerhome
The Playerhome is a small part of the Attic in the Old State House
How to start:
After Hancock had held his speech a guard will approach you in Goodneighbor.
Important - Load Order:
Helpmenu
Maintenance:
Requirements:
Fallout 4 (works on Old and NewGen)
Nuka World
F4z Ro D-oh (necessary otherwise the dialogue will be very slow)
Mod Configuration Menu
AAF
AAF Themes
A fully working AAF Installation, for example see here:
You need Leito, Savage cabbage and Atomic Lusts animationpacks as a minimum.
Which files of Little Pawn do I need?
You just need the main file. If you are a modder and want to use the sourcefiles of my scripts, you might want the Sources.
The Facegen Data Patch was only necessary if you have earlier Versions of the Mod "X-Cell" installed.
About Voices
This Mod itself is unvoiced, but there is a really great Voicepack available, made by @AnonLove19. It is highly recommended. See under “Recommendations”
Replayability:
Compatibility:
Known Issues:
Recommendations:
@AnonLove19 made some cool patches and a Voicepack for Little Pawn. Links below:
Translations:
Credits:
Music by Holfix:
Broken Mind (Sad Piano)
There was a Time
Finally Home
Thanks to:
@kziitd @JB. @lee3310 for helping me out with the AAF XML Stuff
And also everyone else here on this site, who make this a wonderful place
13165 downloads
Updated
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AuctionHouse - Fallout 4
By Wolfe6900
The Fallout version of Simple Slavery.
What this mod does:
-Allows the player to be sold into slavery. Currently, it has just 1 outcome. The player goes through an auction, then obtains a male follower. Once the male follower dies, the quest is complete. This can be done on an infinite repeat.
- To get there, you will need to 'coc AuctionHouse'
Requirements:
- None, other than the base game.
Future Plans:
- Link this mod to other mods like Commonwealth Slavers, Raider Pet and etc. for additional outcomes.
- Link this mod to defeat mods, allowing the player to be sent to the Auction House upon defeat.
2910 downloads
Updated
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Cursed DD Enchantings - Redux²
By jbezorg
This is a remake of Kanlaon's Cursed DD Enchantings - reloaded converted to Devious Devices RC9 with support for Kziitd Fetish Toolset.
New Games
Wait until you get out into the world and enable the mod then.
When Updating or on First Install
TL:DR version. Wait until you see "CDDER - MCM Updated" in the startup notification spam.
There's an intentional delayed start of the mod based on the number of mod files installed to allow those mods to complete their setup. The wait is: # of mod files / 10 seconds. So if you have 300 mods installed there's a 30 second wait in addition to the normal delays associated with scripting in FO4. During that time you'll see notifications of what mods were detected and "CDDER - MCM Updated" when completed.
Incompatible Mods
Raider Pet Tweak 0.5 and I have absolutely no clue as to why even after looking over the mod's scripts and it having no direct conflicts. Not even a duplicated texture. But with this mod installed CDDER will not start.
Required Mods.
Mod Configuration Menu
Strongly Recommended
Skimpy Armor Keyword Resource (better restrictions on what can be worn) Wasteland Dairy Framework (for parasite side effects)
Supported Mods
Sanity Framework Sex Attributes - Framework Provocative Perks Kziitd Fetish Toolset - Angeli's Techsuit
Conflicting Mods
Expanded Gag Dialogue for KFT 1.0.4 and lower. 1.0.5 is okay
Basically it's an upscaled version of Deviously Cursed Wasteland.
Don't Use "Take All" Immediately. Take 1 item to trigger the roll and wait for the outcome. You can then use "Take All" for a short time on that container for a short time after. See this post for the reason why.
Animals, meat bags, feral ghouls, will not trigger a devious device trap. Instead you have a chance of a tentacle parasite. Fusion Girl only though it can work with CBBE with clipping. Additional side effects with Wasteland Dairy Framework installed. Remember to build it in Bodyslide. You can turn it off in MCM and get the regular DD tentacle parasite.
There are additional clothing restrictions with Skimpy Armor Keywords installed. e.g. you can't wear pants with plugs but you can wear skirts. Nipple piercings won't strip off the player's boots. etc. Tops, bottoms, skirts with a DD harness or straight jackets Bottoms with DD plugs BUT skirts okay Tops with DD nipple piercings Legs with DD leg cuffs
You can drink but can't eat when wearing a gag. When picking up food you can elect to drop it or keep it. If you keep it, it gets placed inside a container. You then have the option to empty that container into a cooking station, chem cooler, or refrigerator. If you use AN76. Melon, noodle cup, vegetable soup, iguana soup, squirrel stew, and ragstag stew act as food and drink and stay in your inventory.
You can sneak and jump when wearing Devious Devices. Depending on the device, enemies will gain a detection bonus. e.g. ankle chains.
Robots and synths can have an optional multiplier to the trap chance in MCM.
You can choose a ratio between Kziitd Fetish Toolset or Devious Devices RC9 in MCM. i.e. Set at 70% KFT and 30% DD means that a trap has a 70% chance to pick from KFT items and a 30% chance to pick from DD items.
Power Armor can block traps if enabled in Settings. Optionally Power Armor frames can be trapped - There's a chance for the USB Type V from Provocative Perks and a chance for a KFT Angeli Techsuit.
Tentacle Parasite can now result in obtaining the Tentacle Bait perk from Provocative Perks. Off by default. You have to remove the parasite before it's first transformation. It auto removes itself after a 4th transformation. You can set the number of sex events to trigger a transformation in MCM. You need Science 2 to be able to create the BO57 cream to remove the CDDRE parasite. You need Science 1 to be able to create the cream to remove the regular DD parasite. Both types of Special Cream has a 30% chance to be available for purchase from any Doctor. Price will be expensive.
Keys are only added to locked safes and will only be added if there was also a chance to trigger a trap.
i.e. MCM "Cursed Loot Chances" -> "Cursed Safe chance" set greater than 0 and opening a locked safe.
Manually resetting/restarting CDDER
Use the following in console. Or drop "cdderkickstart.txt" in your F04 directory and use that.
stopquest Bo57_VersionControl stopquest Bo57_cursedLootController stopquest Bo57_MCMandUtilities resetquest Bo57_VersionControl resetquest Bo57_cursedLootController resetquest Bo57_MCMandUtilities startquest Bo57_VersionControl
Then save and restart the game.
Getting Support
If you experience an issue, post your load order & mod list when asking for help.
Otherwise you're showing up at a repair shop, asking for a fix, and didn't bring the thing that needs to be fixed.
Vault Meat assets by Grine & Ruthless Peasant
cdderkickstart.txt
12107 downloads
Updated
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Just Business More Slavers
By travelmedic
This file is an addition for the excellent Just Business mod here on Lovers Lab. What it does is make certain vanilla NPCs from the game into slave merchants using the same slave selling quest that's in Just Business.
Requirements
Fallout 4
Nuka World
Far Harbor
Just Business and whatever Just Business requires
How Does It Work?
The same way you'd sell slaves with the main mod. If you don't know how that works, then I recommend you read this excellent guide by @SlaveHunter311.
Who Have I Added?
From the main game:
Penny Fitzgerald
Arturo
KLEO (I don't think she works for some reason)
Cricket
Joe Savoldi
Eleanor
Tommy Lonegan
Connie Abernathy
Trudy
Daisy
Fred Allen
From Far Harbor:
Allen Lee
From Nuka World:
Cora
Monique Dunmore
Katelyn Alden
I've also posted up a pdf document of how I made the mod in the Creation Kit, but it's probably easier to look at it in xEdit and add more people there if you're so inclined.
I usually play as either a good or amoral character who only takes raiders and gunners as prisoners. The new slavers I added are mostly already vendors, some of whom have a good reason to hate raiders, or have some other need for fighters/weapons testing/synth testing/whatever.
Why?
You now have some way to offload your excess slaves and make some caps right from the beginning of the game. Also, if you're like me and run Depravity by Thuggysmurf, there's a conflict with the Auction House mod.
Optional
2024-February-08 - I'm adding an optional version/patch to work with The Auction House (BETA 1.3.4a version) that will obviously require The Auction House. I don't use that mod so can't really support it, but you would add Just Business and it's requirements, The Auction House, and then my Auction House version of this mod. You would only need one version of my plugin or the other, not both. Should let you sell to the vanilla vendors I added and still sell to the vendors added by The Auction House.
One More (OK Two More) Things
There are no scripts in this mod, it just adds conditions to the original quest in Just Business. It's also flagged as an esl file, so it won't count against your 255 plugin limit. Just install your prerequisites, then install this with your mod manager, and start selling.
4305 downloads
- justbusiness
- just business
- (and 3 more)
Updated
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Milking Human Kindness
By vaultbait
Welcome to your new home, breeder! Alternate start scenario and unique location with lightweight quests, lore-friendly stories and so many super mutants...
Hello beta testers. This is a prerelease of the first phase of what's planned to become a much larger mod. I have playtested it extensively and fixed all the bugs I encountered, but I'm certain there are plenty more for you to find. Please let me know in the support topic if you run into problems with the setting or new gameplay features. I can also try to answer specific questions there, within reason, but first make sure you've read everything on the file page and initial few support posts where frequently asked questions and known bugs will be tracked. No offense, but for now I'm not interested in your ideas on what else I could add, I already have a planned feature list longer than a behemoth's belly bat. What I need help with is improving what's already implemented, so if you're interested in doing that your assistance is most welcome.
Please be aware that this mod includes references to non-consensual sex, human bondage, extreme violence, snuff, bestiality, drug and alcohol use, forced breeding, breastmilk, fat fetishism, degrading speech, pee play, and all sorts of similarly perverted fare. Engaging in any such activities is entirely optional, but if you're easily offended by these ideas then this mod is not for you. This mod will theoretically work with a male protagonist and even alternate race mods, but it's designed around playing as a human female (sorry guys!).
So what the hell is in this?
Without giving too much away, the mod consists of a central area where super mutants are fertilizing human women the old fashioned way, and using them to incubate new super mutants. You'll also find that the Commonwealth strain super mutants have learned to harness F.E.V. based fertility hormones which improve their chances of reproducing, and they may occasionally inject you with some during sex (as well as confiscating any birth control you're carrying, you won't be needing that any more). While under the lasting effects of the drug, you and any followers will be able to move freely among super mutant camps as long as you remain naked and don't equip any weapons (the included HUD indicator can help to warn you whenever you forget you're armed or clothed).
Anything to know about installing?
Not much... it's a FOMOD package, so use a modern mod manager that can support those. You do need all the DLCs since it takes assets from most of them for added flavor, and F4SE because the game's scripting engine is somewhat limited without it. Other mods are optional. Dialogue in this mod is currently unvoiced; silent voice files are included to handle lip movement and make it skippable, but it's strongly recommended you turn on both dialogue and general subtitles from the in-game display settings.
There is no actual pregnancy mechanic included, but the scenario is meant for use with Family Planning Enhanced with its separate FPESuperMutantAddon.7z or Family Planning Enhanced Redux with Wasteland Dairy's Offspring plugin, and has some soft script integrations with either of those if present. AAF is, of course, strongly recommended (and no, I won't even attempt to explain how to install AAF) but is not strictly required to use the mod, you just won't be having any sexy-time animations without it. With AAF you'll want either Creature Resources or Ultimate AAF Patch so that greenies have appropriate sex organs and a dismemberable skeleton. Savage Cabbage's (for super mutants) and BP70's (for masturbation) animation packs should be sufficient to satisfy the scenes called by this mod's features. Installing Mod Configuration Menu will make it possible to toggle some of the mod's features off and on, adjust settings or access debugging functions. HUDFramework is used by the optional on-screen indicator for armed and clothed states.
There's also soft integration with or support for additional mods which may enhance the experience of those who like to use them: Unhealthy Craving, Skimpy Armor Keywords Resource, LooksMenu, Better Living Through Cumistry, Provocative Perks, TSEX, Sex Attributes, Sexual Harassment, Animated Tentacles, Commonwealth Captives, Torture Devices, Kziitd Fetish Toolset, Real Handcuffs, Devious Devices, Cursed DD Enchantings Redux. DD Armorbench Unlocker, Bound in Public, Advanced Needs 76, Light 'Em Up, Myopia Simulator, Get Dirty, More Ways of Washing, BYOP, CWSS, Immersive Animation Framework, Immersive Nail Polish. Many of these integrations rely on RobCo Patcher configuration, so will activate transparently if it's installed.
Additional mods you might want to consider using with this if they interest you: Chem Visuals, Alias Settlers, Alias Mutants, Behemoth Weapon Variety, Super Mutant Behemoth 4k, LC's UHD Super Mutant Hound 4k, Suicider Replacement, Super Mutant Workshop, Autonomy Enhanced Redux, and Canary Save File Monitor. The SAKR-based nudity system, if used, benefits from having some preset outfit data so you won't need to create your own; popular compilations include NGamma's Skimpy Armor Keyword RobCo Patches and Rubber Duck's SAKR Repo.
Conflicts with other mods?
This mod is tested with and designed for use with AAF 1.0 and later, not older versions nor alternative reimplementations.
Inclusion of this mod in modlists and collections is not supported. Older releases are kept available for a limited amount of time in order to give users the opportunity to revert to them in case of regressions, but unsupported releases will be removed at the author's whim.
The perks in this mod were inspired by, and are therefore mostly redundant with, Beneficial Nudity Redone (thehurtbear) and Passive Radiation loss while Nude (Modfreak). If you plan to acquire the perk books from the Colostrum Cave Adventure quest, you should probably uninstall those mods.
There are also some vanilla Fallout 4 locations where this mod adds items or characters and, while it's kept to a necessary minimum, anything altering these locations could lead to accessibility issues: Vault111Ext, WestEverettEstates01, WestEverettEstatesExt02. In particular, load plugins which include "previs" for those locations like PRP or UWBF after MilkingHumanKindness.esp if you use them, or else you'll get missing landscape in affected cells (PRP) and the bathroom in the Backyard Bunker won't be full-featured (UWBF).
For custom random events, a new stacked event branch is inserted in the story manager. This necessitated setting the child field of the vanilla game's REBranchNormalTriggers from REBranchSpecialTriggers to the new MHK_Encounters (which in turn has REBranchSpecialTriggers as its child). Any mods which add or alter random encounters will conflict if they similarly adjust the relationship between those two REBranch nodes, in which case a patch plugin may be required.
Armorsmith Extended and Equipment Crafting Overhaul remove underarmor coverage from many vanilla outfits, which causes this mod's internal nudity tracking implementation to think you're unclothed when wearing them, but optional SAKR based nudity tracking is strongly recommended (used automatically if SAKR is installed) and won't be affected by underarmor slot patching by mods like AE and ECO.
Early game quest mods like Commonwealth Slavers, Deviously Cursed Wasteland or DLYH Light Alternate Start can be problematic if you start the captive scenario for this mod without first completing any similar sorts of slavery and bondage quests that are already in progress, since you might otherwise end up stuck without the resources or freedom you need to survive. You can use them together, just be careful to plan out what order you'll play them in and don't start the scenarios for more than one at a time.
Mods which perform extensive setup routines when first installed can cause severe script lag, resulting in noticeable delays for actions in this mod. For best results when beginning a new playthrough, wait for any startup notifications to scroll off the screen, and maybe even explore the area around the vault for a minute or two before you interact with the safe. You might consider using Baka MaxPapyrusOps to reduce script contention and startup times, but if you're still experiencing issues with script-driven features then test with SKK Script Lag latency detector to help pinpoint the cause.
How do I start?
Find an innocuous looking safe just outside Vault 111, and you should be able to figure out the rest for yourself.
This is intended for entry-level characters fresh out of the vault so is best used in a new playthrough, ideally loading an unmodded save like Ms. Vault 111 (you'll be given options to reset your name, special stats and appearance anyway). It should also work with more seasoned characters, but probably won't be nearly as much fun. If you're carrying a lot of things in your inventory, or in companion/follower inventories, you should store it all somewhere like a settlement first; the scripted inventory transfer could take a long time to complete and make it seem like your game has frozen.
Of course, keep a save from before you installed this, and don't uninstall it mid-play either since it does have scripts. Removing it probably won't break anything as long as you use the shutdown opion in its debugging page in MCM, but I'm not responsible when your game catches on fire. If you get stuck, check out the FAPs (Fucking Amazing Pointers) post for some possibly fun-spoiling details.
Quests
Credits and Permissions
All assets in Milking Human Kindness are reused from Fallout 4 or are the creation of the author, and are supplied free of charge to anyone who wishes to play. An exception is the perk images, which are modified mash-ups of artwork by Shadman, distributed under open permissions.
You're welcome to reuse any of the assets or scripts in your own creations, but don't repost this mod itself anywhere, and please let others know if you use any of its contents in creating any of your own published mods.
The author also reserves the right to reuse, with credit, content from any patches or add-ons specifically for this mod including but not limited to translations, voice packs, BodySlide conversions, BodyGen templates, texture replacers, third-party mod integration functionality, HUDs and icons, perk graphics and similar assets.
Thanks!
I could never hope to assemble a complete list of all the people whose work has inspired me either in concept or through example, nor those who have provided invaluable assistance on this journey. Nevertheless, I wholeheartedly thank the LoversLab community, all the modders who answered my endless stream of questions, and the countless mod authors whose creations titillated while showing me what's possible. Your generosity (and perversity) knows no bounds. If in doubt, fuck it; if not in doubt, get in doubt!
83972 downloads
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harassment SexHarassment 1.20.4 Traducción al Español
By lord mado
Buenas, he traducido varios mods y los estare subiendo mas tarde, cabe recalcar que la traduccion fue hecha con traductores como google y deepl mas sin embargo en algunas partes que los dialogos estaban muy incoherentes ya los corregi manualmente no obstante hay cosas que se me fueron como por ejemplo "Abanico" que en realidad significa "Fan", "Gorras, Tapones, Corcholatas" que en relidad son "Chapas" pero la verdad es que por hueva no lo corregi XD
Si desean que traduzca algun mod en especifico favor de decirmelo y con gusto lo hare gratis (ya si me quieren donar pues no les dire que no xd)
Este mod fue traducido por UNIONDOJO, y si ustedes quieren corregir los errores ya sea de coherencia o esas cosas que mencione arriba con todo el gusto pueden usar mi traduccion y modificarla.
Para que el mod funcione correctamente se necesita intalar primero el mod original el cual es:
Evidentemente con todos los requisitos que este pida, esos requisitos los puedes ver en el mod original, sin mas espero volver a verlos luego con mas mods traducidos para la comunidad y cualquier duda que pueda surgir con mucho gusto puedo ayudar a solucionarla, que tengan un exelente dia
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Problems of Survivor Voiced
By MrNicoras
UPDATE: For some reason, creating ba2 files on my computer is very finicky. The most recent version updated on May 12, 2023 Seems to be working.
@DSHV Recently released another huge update to his popular Problems of Survivor mod. This is a simple companion mod that uses xVA Synth to add voiced dialogue to problems of survivor.
v. 1.6.1 is untested but should work. Please report missing voices or other problems in the support section. Include the NPC name and Quest name if possible.
The files are now too big to simply upload the files here, so you can access them on the Mega download site. The download button should direct you to the Mega site, or you can click this link. Make sure to download as a standard download, not as a zipped download. The files are already zipped.
This file adds a second esl flagged .esp file that overrides the original esp. The other version (Replacer) changes the original .esp itself. The only reason you should need this is if you are at the .esl mod limit and just can't add any more mods to your load order. Both should work fine, but only choose one. The original mod is required no matter which version you download.
The voice files themselves are archived into .ba2 files. This should keep their impact on performance as low as possible for a mod this size. (loose files would be well over 1gb).
Testing is ongoing, but it should work. Please report any problems, missing dialogue, or weird character/voice combinations in the support forum.
Required Files:
New file (MCF2gZgR, uploaded May 12, 2023) requires
Old file (sftCgb6A, uploaded April 3, 2023) requires Problems of Survivor v. 1.5.2 and all of its required files.
I should mention that this mod uses voice types from Far Harbor, Nuka World, and Vault Tec Workshop DLCs. If you don't have one or more of those DLC's, then you'll get some NPC's with unvoiced dialogue.
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Commonwealth Slavers
By JB.
Content Warning
This mod contains entirely fictional events based on fictional characters for adult entertainment purposes only. It shows no real people or events.
All characters are 18 years old or older and no actuals bits were harmed in the making of this mod.
Commonwealth Slavers is a quest mod where the player is enslaved by raiders and forced to do cruel quests for them. This mod is violent, cruel and ruthless. If you are sensitive with this type of content, you should not install it. If this type of content scares you, please back away slowly. Be aware that all claims will be ignored due to this warning.
COMMONWEALTH SLAVERS
A SLAVERY MOD
The raider gang leader in Corvega had an epiphany: The Sight foretold him power, caps and joy, and to that end he will put into action his plan to unify all the gangs of the wasteland into a single powerful one.
Commonwealth Slavers is a descent into hell where the character is destroyed physically and mentally. But it is your final decision to let yourself be devoured, flee, or light the fire of rebellion and destroy the chains that have taken the Commonwealth.
When the storm seems to overpower you, hold tight. Tough storms don't last, but strong people do. 🔥
How to start?
A person is injured under the security booth outside Vault 111.
Which version of Fallout 4 do I need?
It works on 163 (old gen) and next gen. It has the most support for some of the extras (F4SE plugins like Head Part Extended, Amputator, Hair Dye, etc). But AE (1.11.191.0) works fine with some minor loss of functionality.
Recommendations
This is a mod that offers an alternate start so you need a new game where you exit the Vault. Or at least a game where you have not cleared Corvega of enemies. The mod will not start if Corvega is cleared of enemies, and you will get a warning, before the mod shuts itself down.
Through the mod you will get various vanilla perks to improve stealing, stealth, scrapping, chemistry and even to master animals of the wasteland, so it is intended for a real start with no perks. To access the mission that will give you perks for the animals you must activate the option in the MCM, bestial content is disabled by default.
The mod frankly imposes a lot of restrictions once you are enslaved, but you can cheat in the MCM to bypass these restrictions. Under normal conditions, you won't be able to wear clothing, armor, equip yourself with weapons, or access workbenches without permission. And in certain missions you won't even be able to sit, sleep or even take stuffs. I did it this way because I like to have a sense of helplessness in the PC.
Preston, the Mayor, Piper and other characters are not encountered during the course of the mod and only at the end, when you gain freedom, will you be able to meet them and start a vanilla adventure if you want, or start your personal vendetta against your former slavers. If you have Nuka Ride installed you will be offered to flee to Nuka World to seek protection from the Pack and Golden Globes Studio, once the mod ends.
However, you also have the option to remain a slave forever, once the option arises.
It is intended to be played in Survival mode, however, it is not mandatory. A new drug is implemented (Slavers Jet) that relieves hunger and the need to sleep, although it gives addiction. You can choose whether your character ends up addicted, which has consequences in both appearance and speech.
A tip for those who play Horizon by @Evelynith
Quests
1 Intro quest
“Lucky Day”
17 main quests
“The Truce” “The Hook-Up” “Pest Control” “The Fighter” “The Hooker” “The Scaver” “Pet Walk” "The Weapon" "The Runaway Slave" “The Threat” "The Pit" "The Porn Studio" "The Scientist" "The Bomb" "The VIP"
12 Side Quests
"Green Market" - during Pet Walk, ask Trudy for a job. "The Mule" - during Pet Walk, ask Wolfgang for a job. "The Snuff" (AKA Dead Ending) - adjustable in the MCM. "The Intervention", during Pet Walk, ask Patrick for a job. "The Combat Zone", during Pet Walk, go to the Combat Zone. "The Botanist", during Pet Walk, go to Bunker Hill "The Trapper Ship", (A Bad Ending) "The Queen Nest" - enable Futa Mode. It start after 'The Scavver'. "The Milking" - for Futas only, enable Futa Mode. You can help Dr. Duff during "The Hooker". You can help Abbot during "The Hooker". You can recruit Snoopy, the dog, as a companion. Only available if you unlock the True Ending.
1 Ending quest, which is included in 4 quests.
“The Hero” "The Harvester" "The Correctional" "The Harvestress"
This Ending is unlocked after you have done n amount of successful repeatable quests (configurable in the MCM). So each time you complete a quest successfully - you may fail some of them - you will receive one point.
Once you have finished the basic missions, you will have an option to go out and roam the wasteland as a reward for doing your chores. However, you will have a time limit and you will also have to bring money to your gang. In this mode you can go anywhere but the locals will not ask you for help (the typical missions to unlock settlements are not activated while you are enslaved).
Likewise, as well as roaming freely after finishing the basic quests, you will be able to make your own clothes.
Hard Requirements
Nuka World DLC Far Harbor DLC AAF
I truly recommend the EAP patch. A complete and updated patch for all AAF animations.👌
Themes Savage Cabbage Leito Animations Rohzima Animations AAF Darthroman Creature Pack Real Handcuffs Torture Devices Absolutely Skimpy Attire (CBBE or Fusion Girl Version) Sex Attributes
Soft Requierements
Fuz Roh Doh Brave's Animation CHAKS Amputator FO4 - Amputation events are optional. If you haven't installed this mod there will be no amputation events. Kziitd Fetish Toolset Devious Devices (Bodyslide files for Fusion Girl here) New milking and devious costumes (CBBE or Fusion Girl)
☝️ You need specifically the plugin "Milking And Devious Costumes NO WDF.esp" ❗ Pretty important soft.
Animated Tentacles - Same. Don't install it if you are not interested in this. AAF Creatures Pack - You need this if you have beast content enabled. Custom Camera (No need for Barber and Surgeon Camera Fix) Brawl Bug Fix - to avoid a vanilla bug during brawls. MCM Scripted Facial Tints - Damage and facial dirt if you have Captive Tattos installed together with this mod. Satisfactory Facial Piercings - my mod will wear these cool piercings instead of mine. BP70 Animations (Soft) Bad End Animations (Soft) - Slavers will use this mod if they find it installed. Plugs of the Commonwealth (Soft)- Slavers will use this mod if they find it installed. Lord Escobar Piercings (Soft) - The slavers will decorate you. In their own way. Captive Tattoos (Soft) Commonwealth Moisturizer - Some NPC and factions will reject you if you have cum in your face. Slave and Model Poses (Don't download the ESL version) HN66 Eyelashes - If you use my FaceGen file (Commonwealth Slavers - Face Gen). Porcupine Pubic Hair - for the trimming services HN66 Nails - More nails option for the nail kit Bad Dragon Dildos by Konata. There are dildos in Corvega and the Combat Zone to use and earn tips! TBOS AntoHairPack. If you have this mod installed, my mod will detect it and add a pair of hairs to a couple of girls via script. If you don't have it, they'll have vanilla hair. KSHairdos - Hair for some NPCs. LooksMenu Body Tattoos - Tattoos for NPCs.
Recommended Mods
Smokeable cigars - My mod will detect if you have that mod installed, and if you have a cigarettes/cigars in your inventory, you can smoke it using the purse as a shortcut! Get Dirty and AAF Dirty Sex - For aesthetic reasons. Be careful! You don't want to swim to get the dirt off. The Get Dirty mod will remove your collar and that will have deadly consequences with my mod. Use the soap instead. I personally recommend you to disable the Dirt Radiation Hazard mode of the MCM. It's just too much unnecessary difficulty. Classic Holstered Weapons - I like that the characters have their weapons visible, it gives them a more menacing look. It reinforces the difference between the PC and the raiders. Leito Patch by Tentacus - A must-have. New XML adding lesbian animations using Leito's animations among other things. You may not want to use it if you are already using UAP. Random Overlays Framework - this mod will put various tattoos on raiders. LooksMenu Body Tattoos and Tattoo Collection - the tattoos that the Random Overlay Framework will put on the raiders. Hardcore Raiders - a mod included in the fomod. Raiders will wear their best armor and weapons. Remove Infection - Honestly this Survival mode disease is so unbalanced and just a nuisance, especially in a mod like mine. Even if you don't play this mod, if you get this disease in your first few levels you are doomed to learn chemistry perks in order to heal yourself. Use this mod to block this disease. Unlimited Survival Mode - A must-have. You will be able to save in the middle of Survival mode and every time you enter/exit a cell. Cough - It seems pretty realistic, you cough when you eat radioactive food and when you're sick. You can modify options in your MCM to not cough so often. SKK Fast Start New Game - FastStart a new game in less than 2 minutes from Main menu. Gender Ratios - For all raiders or gunners to be all men -or as you prefer-. Diamond City Expansion - More customers. Up To No Good - Fantastic decoration for raider bases. I prefer version 2, not 3. Dancing pole for Red Seat (and Diamond City Expansion). A different way to make caps in Diamond City. Friendly reminder that Diamond City Expansion should have higher priority than Commonwealth Slavers, so you don't suffer from graphical glitches. Looksmenu Player Rotation - Quite convenient when using the "Looksmenu Mirror" item, which you can use when equiped the slavers purse. (crafftable in the chemical workbench, Utility section ) Diamond City Lights - It's only atmosphere. The lights of Diamond City can be seen in the distance. Diamond City Security - Add a handful of guards outside Diamond City. Not My Settlement - Farmers don't want slaves stealing their crops/use their beds! HeadPart Extended - Old gen only. Headparts (hair, piercings) are not consistent in NPCs, but this mod makes it possible. More DC Guards - More clients for Pet Walk Facial Expressions Fix - Not to miss the facial gestures of the characters during dialogues. Natural eyes More blinking and face morphs - More naturalness during dialogues. Dynamic Cinematic Face Lights - I can't play without this mod. Natural lighting during dialogues when it's dark. Rusty Face Fix - Install it and brown faces will be a thing of the past. XDI - It's not mandatory, but I enjoy knowing what specifically my character is going to respond to. 3rd Person Behavior Fixes - Not so much for my mod, but for Sex Attributes and its speed mult modifications. Universal Stiffener by spicydoritos. This mod is made for users whose in-game erections work most of the time.
Other Soft Compatibilities - Slavers recognize these mods
Soft compatibility with "Myopia Simulator" - the Whore House guard, Declan, will give us glasses. Soft compatibility with "Family Planning" - Declan can give you condoms. That's all. I don't want to include topics like pregnancy, babies, or children in my mods. Black Male Raider - Special racial dialogues if you have this mod installed. Download this one: WLBlackMaleRaidersNoDLC.
If you use Vortex, here's a little tip to give priority to my mod. Put it in the Dynamic Patches group:
Vtaw Patch
Finally, I made a patch for VTAW 6, 7, 8, 9, and 10. The patch is the FOMOD. It was a personal patch, but it grew, and I decided to share it. You'll see some characters using it too. However, this isn't a simple patch. You'll need all the VTAW files and even their extra textures (or 'material swap' file), or you'll see purple textures.
Incompatibilities
Any mode that spawn random enemies/random encounters is a big NO due to the nature of this mod because they will cause interruptions. I REALLY wanted to make a mod where you have to walk the wasteland, live the experience of being herded like an animal. Part of the transformation of a character requires living through those experiences in which you realize that you have no other choice, you have lost your freedom. And that has its costs: you must get rid of those mods that interfere with that experience.
I have tested with "The Forest" and "Desperados" and it goes really well, but The Forest has no navmeshes so NPCs will always get stuck against trees. I included a cheat in the MCM that can help in these situations, to transport the slavers to you in case they get stuck.
Incompatible mods that have emerged thanks to user reports
Doc Mitchell Player Home You talk too much or derivates (reducing greetings mods is a big NO) Tales From The Commonwealth Just Business - Problem with my mods brawls Commonwealth Settlers Children of Ug-Qualtoth Zetans - Alien Invaders in the Commonwealth Scavers Closet Knockout Framework ❗ Sexual Harrasment (Suspending all approaches in the MCM works just fine) Boston Breeder Sentinel Control System Companion (Creation Club) Combat Drones Assimilation ( Just make sure you turn off the assimilation chances to 0% so you don't get sucked away to service another faction) Combat stalkers, More enemies, Npc travels. Hangman's Alley Modification - Modifies Diamond City's navmeshes. Recruitable Settlers Crime and Punishment - Break the scenes in the security office. Gun for Hire Diamond City Interiors Redone (D.C.I.R.) - nav meshes and moved walls Diamond City Outskirts - settlers outside the city will be killed by Gristle. DC Guards will just watch so it's not game breaking. Fallsouls - Due to the heavy use of timers in this mod. Combat Strip Lite turn off destruction and check through settings in Provocative Perks to make sure they don't interfere with anything (or remove them using the MCM Debug Settings). Mutant Menagerie Enhanced Creatures AI Overhaul. MAIM - It breaks the X-Cross Whipping Scenes with the player ducking and covering in fear instead of being restrained properly. Terrain Undersides - 2 Million Sunblock (Problem with Slavers Valley). Fens Sheriff Dept - aka the Bleachers 2, pathing problems. Reputation Mod, maybe only with FSD installed - If you walk to DC during the Whoring quest again, DC folks are hostile at least the guards are. Latex Collar, Orgasm Curse and Fetish Dream Pervert - causes a lot of interruptions if naked and teleports you a lot). HuCows by Grim - Gristle opens fire and uses grenades on them in diamond city on leaving.
Not Compatible
Sim Settlements 2 ❗ Raider Pet ❗ Problems of Survivor ❗
⚠️ Complex Item Sorter, when run on Lord Escobar Piercings, adds an armor keyword to them, which makes you get electrocuted.
Guide with Quests and Stages
LINK 🎉
Special Thanks
This mod has a lot of routes and it would be impossible for me to test them all without burning myself in the attempt, so thank you very much to those who participated with the testing and also for suggesting a lot of ideas that ended up being implemented!
This was from June 17 to July 31.
@osculim
@Kalamaki22
@Slorm
@zjzc
@Evelynith
@robert.marquis
@Jarnin
@valcon767
@lasko12
@scourge2805
@Darkwolf101
@AAAA76
@chooseChaos
@ckworth
@kazeha9
@ezusoppp
@vladpol
@Toddi
@Beerbatty
@jc321
@CrusaderKing222
Grammar correction thanks to @xSapphire who proofread more than 7.000 lines of dialog! ✔️
Thanks to @DT6666 for more proofread too!
Assets & Musics
Youtube Playlist with all songs
The earrings are from Straw and you can get them on their discord!
Why are objects and textures in Corvega flickering and disappearing?
Pre-culling issue. To resolve it, place Commonwealth Slavers.esp in the bottom of your load order
Third Party Support
Frankly I barely know what I'm doing but I've created a simple script so that any other mod can start my mod if the conditions are met, without hard dependencies.
138655 downloads
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Cursed DD Enchantings - reloaded
By Kanlaon
Hello everyone,
This is a mod I made about 2 years ago.
Essentially it contains 2 features
- Added buffs or debuffs for the special attributes to all Devious devices (Usually debuffs)
- Containers, corpses and safes (!) can be bewitched and equip devious devices on the player. (This is an expansion of Kimy's cursed Loot but without the StartingQuest)
Both features can be activated via an MCM.
ATTENTION:
In this version both features are activated immediately after installation! If the player is already restrained, the MCM shows only a limited extent, therefore it is better only to install it if the player is not yet heavily restrained.
All visible armor's of the original Devious Devices mod is overwritten to add the required Enchantings. So if you have already patched Devious Devices for your game using Fo4Edit recheck everything after installation.
Required: F4SE, MCM, Devious Devices including all dependencies.
Incompatible mods : Cursed Wasteland
I added a testing version 1.61 on page 5 in the support thread.
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ANYONE who want's to adopt this mod, feel free to do it.
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For improved compatibility with DEVIOUS DEVICES RC8, I have added a file on support page 3.
Since it needs to be tested I do not place it into the download section.
If you do not use DEVIOUS DEVICES RC8 you do not need to install this file.
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nuka world AAF Nuka Ride: A Porn Studio Mod
By JB.
A mysterious eyebot travels the Commonwealth handing out fliers to every girl he meets, in his never-ending search for the next Golden Globes Studio porn star.
But while there are many pretty girls in the wasteland, the real problem is finding the one who is up to the task.
Nuka Ride is intended as an alternate start mod and is written with a woman as the protagonist.
Content
Nuka Ride is a non combat quest mod for adults and has two different routes. Initially I planned the second route as another mod, but I decided to inject it into this mod so I wouldn't have to do maintenance on several different mods.
You decide which route to play when you meet Duke, the eyebot with whom this mod starts outside Vault 111. When you chat with him, you can choose the vanilla route made for “Nora”, the vanilla Nate's wife and Shaun's mother, or you can play the young vault dweller route, which is a new route focused on a new protagonist who is neither Nora nor looking for her son.
✨Nora's route
Domination content Transformation Corruption Bimbofication Probably a more hardcore experience in general.
✨Young vault dweller route [AKA Norita]
This route is only available by conversing with Duke and when you're near Vault 111. A mod like “Commonwealth Slavers” isn't compatible with this route, so uninstall it before starting. In this route the protagonist is a young pre-war girl, who may or may not be a virgin, among other features that the player decides.
Sexual awakening Bimbofication Probably a much more softcore experience overall.
Both routes are long and full of quests, but both are not finished yet. It's a long project and I'll keep creating content as long as I have fun doing it.
Which version of Fallout 4 do I need?
It works on all of the major versions, 163 (old gen) has the most support for some of the extras (F4SE plugins like Head Part Extended, etc). But AE (1.11.191.0) works fine with some minor loss of functionality -- nothing that frankly would detract from the mod overall.
by @dav42
How do I start?
Duke, a yellow eyebot, will interact with you. If you are near Vault 111 you will find him immediately as he is looking for you. If you're not around, you can fast travel anywhere or sit and wait, and Duke will come to you.
🌟Hard Requirements
You need these for the mod to work.
Workshop DLC Nuka World DLC Far Harbor DLC
Fully functional AAF
You can use the official guide to make sure you have all the general requirements necessary to have the AAF system properly set up. The only difference is that, unlike the official guide, my mod need the latest version of Savage Cabbage.
Anyway, I'll still list here the AAF mods that my mod uses.
AAF AAF Themes AAF Bad End Animations Atomic Lust Savage Cabbage Animations latest version ❗ Leito Animations BP70 Animations Rohzima Animations Kziitd Hookers Animations (It's not necessary to install the AAF files of this mod. You only need the base mod). Sex Attributes Torture Devices Fusion Girl Or CBBE, although the star of the show is Fusion Girl thanks to @Axary's edits. Pics and details below in the Outfit Section! HN66's Easy Girl - I only use textures & materials. You can disable the plugins if you want. HN66's TRS - same, just textures & materials. Darthroman Animations
🌟Soft Requirements
My mod will work without these, but you need them anyway for a nice experience.
F4z Roh Doh MCM Captive Tattoos French Maid FO4 (CBBE or Fusion Girl) - Very important soft requirement.❗Better if you have the version without physics. Use the .esp plugin (not .esl). RealHandcuffs High Heel System OverQueen Armor (CBBE or Fusion Girl ) HBD DressBox Plugs of the Commonwealth (I suggest use the slot 56 one) Commonwealth Moisturizer HN66 nails (CBBE or Fusion Girl) KFT Devices Facial Tints Script. I love this mod for Commonwealth Slavers, but I don't quite get it if I like it for Nuka Ride. Install it if you want and enable in the MCM, AAF Section. Is disabled by default. Weepy - Tears Overlays - If you install Facial Tints, install this one too. I use tears on a couple of occasions. Vioxis Strap-Ons. For lesbian scenes or Dallas' training. Nezzar's Ultimate Collection (CBBE or FG). I use the Babydoll and the swimsuits on occasions. Maibatsu Piercing Collection (CBBE or Fusion Girl Version). Note for FG: I only provide a link with the bodyslide files, you still need the original mod. LooksMenu Body Tattoos - For Keyshawn's new tattoos. If you don't have this one, then Keyshawn won't have any tattoos. Satisfactory Piercings. My mod makes extensive use of these piercings! Porcupine's PubicHairs. Install it if you are interested in trimming services, in Music's store. You can choose the type of color and style. Vtaw Summer Mini Dress CBBE or Fusion Girl. Install it if you want. I use the vanilla floral dress, but I found that their Fusion Girl version has broken bones in the skirt and doesn't look right, so I looked for an alternative. K-Girls Outfits (CBBE or Fusion Girl). Pretty cool soft to have it. Bad Dragon Dildos by Konata. I have added (and will continue to) several of these accessories as decoration. If you don't have it installed, you won't see them. TBOS AntoHairPack. If you have this mod installed, my mod will detect it and add a pair of dreadlocks to a couple of men via script. If you don't have it, they'll have vanilla hair. CHAKS – For cuddle animations. Vtaw Goth Girl (Fusion Girl version here) For a specific character's outfit. Rutah Tattoos – Tattoos for a specific character. Pins and Needles - Piercings for men. Specifically for the Overboss.
🌟Recommended Mods
Mods that I recommend to improve the overall experience.
Brawl Bug Fix - to avoid a vanilla bug during brawls. Nuka Ride World Patch - A huge edition and improvement of Nuka World made for Nuka Ride made by @izzyknows. Also have patches for those who use BYOP or CWSS. Random Main Menu - In the optional folder of MEGA I uploaded about 12 main menus for Nuka Ride, which can be displayed randomly if you have this mod installed. Facial Expressions Fix 💖- Not to miss the facial gestures of the characters during dialogues. Natural eyes More blinking and face morphs - More naturalness during dialogues. A weather mod like ClearWeatherOnly. For some reason Dunmore Farm gets a lot of radioactive storms and it's not fun. I've got Wood Too - It's just aesthetic. To vary the vanilla colors of the furnitures/apartment/houses. No More Dirty Footsteps - Remove the dirt clouds from NPC and all creatures footsteps. HN66 Eyelashes - If you are going to use the facegen file. Dynamic Cinematic Face Lights - I can't play without this mod. Natural lighting during dialogues when it's dark. Rusty Face Fix - Install it and brown faces will be a thing of the past. XDI - It's not mandatory, but I enjoy knowing what specifically my character is going to respond to. 3rd Person Behavior Fixes - Not so much for my mod, but for Sex Attributes and its speed mult modifications. I uploaded to Mega some nice facial textures and eyebrows. It's called "Nuka Ride Textures for the Girls". Use it if you want. The textures are not mine but I will credit them in the folder. I highly recomend it using together with Kziitd Skin. Ace Male Face Texture. Better facial textures for men, if you want. Universal Stiffener by spicydoritos. This mod is made for users whose in-game erections work most of the time. 4k Hairy Men v2 Nude - I feel compelled to recommend this mod since I've seen so many user screenshots where the men are magically shaved. Empty Vendor List Engine Bug Fix - To fix a rare game bug that causes merchants (like Cora) to have nothing to sell. HD Prewar Money - Just to make the money look good, especially for prewar missions. Head Part Extended - Sometimes the mod changes the hair of some NPCs and this mod is handy to make the scripts effective. Nuka World Lightning - It's a texture mod that will give Nuka Town more vibrancy. It won't cause any precombines issues. Fusion Girl - Operator's Armor Fix - If you're using Fusion Girl, you'll want to install this female Operator armor fix, or you'll see some weird naked female Operators.
🌟Mods recommended specifically for Norita's route.
Start Me Up Redux - While not mandatory, Nuka Ride includes a patch for "Start Me Up" if you want to play as a non-vanilla character. With that mod, all those dialogues about "I'm looking for my son" in vanilla quests are replaced. So when you start a new game and you don't want to play as Nora, install Start Me Up, and my patch will guide you to create your character. Distinctive Teeth to make the braces more noticeable. Player Voice Frequency, if you play with a young character.
🌟Optionals
Mods for specific tastes.
Nuka Ride: FFO Patch - Furry patch for those who like the theme. Soft compatibility with "Myopia Simulator" for the eight NR glasses. Family Planning Enhanced (Original or Redux) - My mod will only give you condoms if you have this mod installed. Nothing else. Black Male Raiders - It will make all male raiders in Nuka Town black and therefore comment as if your protagonist were the only white girl in the place. A Bit Prettier NW Raiders - Female raiders will be more attractive, maintaining the aesthetics of their respective factions. I have a patch in the Optional folder, called "Nuka Ride - ABitPrettierNWRaiders", with some fixes and adjustments (such as reducing the probability of them wearing helmets to 25%).
NUKA RIDE 6.9
The current version has the following quests.
✨Nora's Route
✨Norita's Route
General recommendations
This mod was created with the dialogue camera enabled in mind. If you play with the dialogue camera disabled, you may experience issues. If you are new to AAF, I recommend the Official Guide by Saya. This is an alternative start mod. I need many living Npc that in a late game could be dead, so I strongly recommend using it in a new game. Do you want to make a quick and safe start? You can use SKK Fast Start or Start Me Up to go from Intro to outside the Vault in less than two minutes. Pick only one, they're incompatible. Activate the subtitles. You can also download the synthetic voice file made by Axary and Kalistara. Optional folder. This mod will take you throughout many parts of the Commonwealth and Nuka World, and so it is incompatible with many mods that change the locations and interiors of places it takes part in. To avoid conflicts, put Nuka Ride among the last of your load order. I do NOT recommend playing it together with other quest mods. They can be very invasive. Otherwise very bizarre things are going to happen and take you out of the immersion. I recommend XDI for a better experience, but it is not required. I would advise you to use a character without tattoos, since in this mod there are characters who put tattoos on you as the story progresses and obviously I don't know if your character normally have tattoos that could overlap with mine. Nuka Ride is going to doll you up a little: NPCs put you clothes, piercings and jewelry too. Don't clean your Nuka Ride save with ReSaver. I did it once and never again. Everything, absolutely everything, was upside down. Packages, aliases, dialogs. Don't do it. I suggest you disable the Bokeh Effect if you have BethIni, because it conflicts with my special cameras. Here is an example of what I am saying.
Why are objects and textures in Nuka Town flickering and disappearing?
Pre-culling issue. To resolve it, place Nuka Ride.esp in the bottom of your load order
AMD USERS ❗
If you have an AMD graphics card, you will most likely experience freezing when attempting to play bk2 videos contained in this mod. Avoid this by following these steps.
https://docs.google.com/document/d/14L8H7oluuxwm_2_UxnQdx7m-MXfUcH-V7g10cpi3-XU/edit?tab=t.0
Thanks to @dav42 for mention it and @GhostMirror for testing it.
Songs
Made a Playlist in Youtube with all songs!
Nuka Ride Spotify Playlist thanks to @neeceerae !
Golden Globes Radio
Thanks to Katy Webb and @steelpanther24 for the publicity for Golden Globes Radio! Abernathy Farm commercial Voiced by Wyatt Henry Atom Cats voiced by TheEmpireStrikes1st Drumline Diner voiced by fluxmarsh Myrna commercial voiced by QueenJamJam
AAF and Animations
We owe @Axary absolutely all the animations with stages here. The XML edits have taken MONTHS and each animation had to be worked on individually to consider duration, angles, rescaling of some furniture to look natural and he even handed me fixes for animations like the protectrons, which usually reproduced with bugs. SQr17 (Sneaking Idle) from his New Idles mod! Langnao (Bimbo-like walking animation) RohZima For the new poses! Sebbo and Kinggath's Mod School Resources for the dancing idles.
Assets
KonataInoue (The PickUp and the Scooter!, also the Square, the beachball and the Stripclub ! ) Axary (Purses, Overboss Piercing, Belts, Overboss Clit Piercing & Queen of Spades Choker, Outfits and Stockings for Fusion Girl!) Perfume mesh buyed by Straw and generously lent to me. Comes from Vanity Table assets. The pre-war fancy bed (in Norita's room) is also from Straw Furnitures available in Straw's Discord! hwybee4996 for the belts in Bubblegum & Primadonna outfits! Fallout Demon Hunter II Hell Kitty Outfit (shorts & top) – Delyte & Charm HN66 (Human Nature 66) for Easy Girl and TRS outfits. GamoHolic (You will see it with the GH prefix in Bodyslide) Maibatsu Heels! (Corsican and Maxson Heels) Kharnet and En Masse Entertainment and BlueHole Studios for TERA POLICE Icestorm Heels! (Patreon) - Adolf Heels & Gage Heels! Newermind - Nisha Outfit! Vanvid - Dancer Heels! Vivi - Skyrim's cockcages! Jynga - Patti Outfit and Seven Bar Outfit! FlashyJoer (Poop mesh) Annarietta (Nuka Ride boxes!) FeatherDer ( for the backpacks!) Icestorm for the mirror mesh! Laptop – Pra (Laptop Terminal) Oil Rig World – Otellino (America Rising) Kali Preset – Astraea Preset by csxx520 Bubbles and petals! - keungkeung from Nexus Bicycle [ https://www.cgtrader.com/items/3465486/download-page ] Konata Inoue's - Japanese Plaza! 💖 Icestorm's Fallons Sign - You can find the asset in Icestorms Clotes! Straw's Big Earrings! - You can get them on their discord!
Outfits
I highly recommend using this mod with Fusion Girl. Here @Axary has taken FG by the reins. The stockings, Overboss piercings and almost all the outfits are editions, refinements and creations of Axary. Here are a couple of examples of how he has edited/created/transfomed CBBE outfits into his version for Fusion Girl.
Uninstall
This mod disables a lot of triggerboxes in Nuka World, as the ultimate goal is to replace the DLC. All unlockables will be unlocked little by little with Nuka Ride. So basically don't uninstall the mod. If you want to play the classic DLC, start a new game without Nuka Ride installed.
Thanks to!
@EgoBallistic, @dagobaking, @Operand, @fish00, @requiredname, @Tentacus, @lee3310, @vaultbait, @zjzc and @Invictusblade for the invaluable help with the scripts.
@Saya Scarlett for the AAF guide!
@spicydoritos for random comments from NPCs!
@Gamaramdi, @RileyAP, @cosworth, @Splithorse @osculim @MrNicoras @kaxat @orcking12 @Rangerguy @kazeha9 @caveman74 for patiently testing the mod! ?
@ecobotstar for the posters!
kirkieballox by White Dog Meat and @Axary for researching how to implement it correctly.
@Snapdragon_ for the idles for photo shoots!
Vexenonifi por the tattoos resources!
Seddon4494 for his Creation Kit tutorials!
Bethesda for CK and Fallout 4. It's an amazing tool for doing amazing things.
Stuck on a Quest? 🎉
Guide with all the quests and stages - 👈 better download it.
Heart Balloons Locations 🎈
Check out Nuka Ride : Margot's Adventure 🔥
332524 downloads
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Companion Ivy - Magazine Addon - Portugues do Brasil
By urbanoantigo
Companion Ivy - Magazine Addon -
Tradução Portugues do Brasil
*pt-BR (texto em português a seguir do em inglês)
ATENÇÃO: A tradução da versão 5.3 da JÁ TEM ESSE ADICIONAU, eu o deixei aqui atualizado por acaso, se voce já baixou a tradução da 5.3, ela já tem o mesmo arquivo que está aqui, não precisa repetir com este, use só o outro e bom proveito, link abaixo:
This is a Brazilian Portuguese translation file, from Companion Ivy - Magazine Addon
About Companion Ivy - Magazine Addon
The quest is to find the rare pornographic magazines for Ivy's collection, spread throughout the game map
This mod is an add-on and works well with Companion Ivy 5.3, when downloading and installing Companion Ivy, you will see in the files the option to also download Companion Ivy - Magazine Addon
This is a very interesting adult mod that inserts into the Fallout 4 universe, “real” vintage pornographic magazines that can be found in vaults, mailboxes or invaders' camps, there are more than 69 magazines spread throughout the community,
There was a lot of work and research to find images of the real covers of magazines of the time, between the 60s and 70s, and the true story of when it was printed and its impact on society at the time.
Every time she finds a magazine and is with Ivy accompanying you she makes comments and tells something about the story of that publication, very fun and interesting.
To use this mod in Brazilian Portuguese you must first install the Original mod: Companion Ivy 5.3, and Companion Ivy - Magazine Addon.
Creio que você use o MO2 ou outro gerenciador de mods, então, não tem segredo, é só abrir esse arquivo compactado e ele vai sobrescrever os arquivos originais. Claro que esse arquivo de tradução deve ser instalado “depois” da instalação do arquivo original que está qui:
EM PORTUGUES:
Este é um arquivo de tradução para português do Brasil, do Companion Ivy - Magazine Addon
Sobre o Companion Ivy - Magazine Addon
Esse mod é um adicional e funciona bem com o Companion Ivy 5.3, quando for baixar e instalar o Companion Ivy, vai ver nos arquivos a opção para baixar também o Companion Ivy - Magazine Addon
Este é um mod adulto muito interessante que insere no universo Fallout 4, revistas pornográficas vintage “reais” que podem ser encontradas em cofres, caixas de correios ou acampamentos de invasores, são mais de 69 revistas espalhadas pela comunidade,
Houve um grande trabalho e pesquisa para encontrar imagens das capas reais de revistas da época, entre anos 60 e 70, e a história verdadeira de quando foi impressa e seu impacto na sociedade na ocasião.
Toda vez que encontrar uma revista e estiver com a Ivy te acompanhando ela faz comentários e conta algo da história daquela publicação, muito divertido e interessante.
Para usar esse mod em português do Brasil você precisa primeiro instalar o mod Original
Companion Ivy 5.3 WITH Porn Mag Addon que tambem já tem tradução em Portugues do Brasil
ATUALIZAÇÂO: esta tradução foi inclusa no outro pacote completo, use do link abaixo e esqueça essa
Um pouco sobre a Ivy
Por favor, não se acanhe em fazer algum comentário ou sugestão para melhorar a tradução.
lembre de depois deixar uma comentário incetivando o autor da Ivy, Reginald lá na página do mod original
Então é isso, Aproveite bem a Ivy, ela é muito especial.
1013 downloads
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Four-Play Vanilla Fudge
By vinfamy
Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.).
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Bang your way to get past speech checks or ask for sex as any quest's reward. Or offer your companion in your place. Or sleep with your companion.
Click on Follow this file above to keep up-to-date with this mod's developments
Inspired by SexLab Solutions by Bromm83 and WraithSlayer - but adapted to Fallout 4's dialogue wheel system (no vanilla records were changed - for maximum compatibility).
Pass a speech check using your sexuality
Every time a speech check option show up, you'll see the notification "Should I use my sexuality?". From here, if you select the persuade option within five seconds (by default), you'll flirt instead (same vanilla dialogue but with Flirting face expression). If you don't want to flirt/ just want to use your Charisma, wait 5 seconds (the message "Maybe not ... " will show up) and proceed with the dialogue normally.
If you flirted, as soon as the vanilla dialogue finishes, Vanilla Fudge will kick in seamlessly and the person you flirted with will ask for sex.
Ask for sex as quest reward (thank you, KitKatKseniya, for the suggestion)
The NPC who you talk to complete each quest in the game will offer his/her body as reward for your efforts.
Lovers' Embrace (requested by many LL members)
Once a day, if you sleep with a companion around, they will offer to have sex with you.
Future Features to be Added:
The generic dialogues that the quest giver/ speech challenger says to ask for sex are pretty much placeholders while I work on completing the main features of the mod. Eventually, they will all be replaced by specific unique dialogues based on the NPC and the quest just like Solutions to provide more context, plot and immersion. Once you sleep with someone once, that person becomes your lover/ fuckbuddy and you can return for more Not 100% success chance with flirting - based on sexual orientation and arousal perhaps, which I have to wait for later versions of Four-Play and SexTec Aroused
Installation:
With any mod manager or manually extract into the Data folder. No need to do the quicksave and load thing.
Requirement:
Four-Play - read my installation guide for help
Recommended:
Vinfamy's Control Panel - gives you some customization options
Four-Play Community Patch
Permission:
All comments, feedbacks and suggestions welcome as always
128772 downloads
Updated