Regular Mods
These Skyrim: Special Edition mods are of a non-adult nature.
1101 files
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Let's Name Skyrim's Roads
By jfraser
To be very clear, THIS IS NOT ACTUALLY A MOD. It is a tool, much like my Skyrim Distances file, to help you in your immersion.
So I am writing Skyrim stories, as my sig will tell you, and I came upon a chapter wherein someone needs to find someone else and a third person is trying to tell the them route the lost person was taking. That's when I realized it would be difficult to do that if the roads weren't named.
"You know that road that passes by Whiterun? No, the one that goes north and south. No, the other one that goes north and south."
So I did a little Googling and discovered there are no names for these roads. After a little more digging, I came across this YouTube video, which I quite enjoyed. He gives all the roads names, so I decided to incorporate them.
Sort of. I disagree with some of this start and stop points and I came up with what I think are better names for some of them. So the download file is exactly what the picture is: a map of Skyrim showing the roads and the names for them, for your RP enjoyment. Or for you to ignore. Up to you.
31 downloads
Submitted
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Total Werewolf Overhaul and Demonic Patch.
By SkoomaFart
It fixes the issue where Demonic werewolves have extra heads.
If you encounter any issues, let me know.
Install guide for TWO and Diverse Werewolf Collection (plus TWODemonic compatibility)
Install Guide for TWO and Diverse Werewolf Collection:
Install Monster Facial Animation (THE DWC VERSION) Install Diverse Werewolf Collection & Total Werewolf Overhaul (Duh)
Install from the following files from the miscellaneous:
Werebears and DWC patch FOMOD MNC_script_tweak_for_additional_werewolf_races
If you have SexLabWerewolves and Sinding Follower install that too.
This is my LO:
Diverse MonsterLipSync1.esp Growl Werewolves DWC_TWO Werebears - W&D Patch TWODEMONIC PATCH WerewolvesGrowl WerebearsGrowl - W&D Patch DWC_CF - W&D Patch WerebewarsCF - W&D Patch WerewolvesCF
I got permission from Thor2000 but I still do not have permission from Frosferes. If he/she wants to take this down, I'll happily do so.
247 downloads
Updated
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0rx.esp
By Chantico
So this mod basicaly diversifyes Skyrim in ways that make sence, or what ever, im posting it hear because im tired of haveing to remake it, you may expect some dlc integration as well as new enemys, moste of who can become allies once youv comleted sertain quest, its a very orc centric mod but does do a bit of everything. its not intended to be smuty, and i have no idea why it keeps disapearing, so i place this mod here, for safe keeping mostly, and if some one else likes orcs and magic, then all the better.
223 downloads
Updated
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TAPRelease16Voices
By kamithemoon
These are the voice files for The Ancient Profession Release 16. This was made with 2 different TTSes. One I took time and effort to curate, the other was mass produced so voice quality ranges from excellent to not excellent.
Curated Voice Examples:
Female Argonian
Female Dark Elf
Female High Elf
Female Young Eager
Male Dark Elf
Male Young Eager
Requires The Ancient Profession Release 16
Update:
26FEB2026 - Corrected pronunciation of Jarl, Daedra, and Fjotra. Redid MaleCommander. Generated voices for the unique voice types.
25FEB2026 - Updated all voice files I could find. Currently at 47k voices.
3871 downloads
Updated
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Animal Research: The Insatiable Scholar v0.54 Voice Pack
By kamithemoon
Higher "quality" voice files for Animal Research: The Insatiable Scholar. Voices complete as of v0.54. Voice quality ranges from excellent to not excellent. Anyways, I did my best.
Special thanks to @killer905 for writing the script I used generate these files.
Tirwin Voice Example
Requirements:
Changelog:
06MAR2026 - Added the 4 missing dialogues
05MAR2026 - updated to v0.54 of main mod
27860 downloads
Updated
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SMP Fixes
By asdt123123
This mod makes several fixes/patches to the FSMP - Faster HDT-SMP physics mod. It'll serve as a testing ground for fixing issues with SMP externally which will eventually get merged into the original FSMP mod (Hopefully).
FSMP 3.0.0 is currently in BETA stages! All known bugs have been fixed, along with significant performance enhancements and collision handling!
Get the FSMP beta version here: https://github.com/DaymareOn/hdtSMP64/tags
Features For FSMP-3.0.0
Facial Morph Update Fix - Makes SMP use current facial morphs rather than the neutral face. Fixes issues with SMP lip mods like Predator's. Body Morph Update Fix - When body morphs are changed through mods or RaceMenu, SMP will properly utilize the new shapes.
Features For FSMP-2.5.1 (FSMP 3.0.0 Beta fixes all of these already)
Complex Outfit Fix - Fixes complex SMP outfits from mods like Devious Devices. May also help with other SMP anomalies. Facial Morph Update Fix - Makes SMP use current facial morphs rather than the neutral face. Fixes issues with SMP lip mods like Predator's. Body Morph Update Fix - When body morphs are changed through mods or RaceMenu, SMP will properly utilize the new shapes. Slot 32 Fix - This is just the name it's known by. SMP has an issue where it breaks bones on the body when combined with CBPC. Which is why people have associated it with "Slot 32" and CBPC. Tl;Dr: This fix prevents CBPC physics from breaking with SMP I guess lol NPC SMP Crash Fix - Fixes a bug in vanilla that can rarely cause a crash with NPC's with SMP items (Like SMP hair). (Likely doesn't work on VR. Still need to find VR's offset)
Debug
● Logging - Enables detailed debug logging for troubleshooting issues.
Requirements:
AddressLibrary FSMP - Faster HDT-SMP SKSE Menu Framework: Use F1, by default, to open the mod menu Skyrim SE/AE/VR IQ above 70
Compatibility Problems Or Obsolete Mods:
Flex SMP: Only "Complex Outfit Fix" is compatible with Flex atm. Nothing else will work High poly Head SMP: Remove the .dll it ships with or don't install it. That's an early version of the facial morph fix, I've since improved on it significantly. To be specific, make sure you delete the FaceMorphUpdater.dll from this mod. It will still work fine, but it's obsolete and inferior to SMP Fixes facial morph fix HDT-SMP Slot 32 Fix: SMP Fixes already has a fix for Slot 32. If you use this mod, then SMP Fixes will disable it's own Slot 32 fix. No harm done. SMP-NPC crash fix: SMP fixes already has a similar fix. You can still use this mod fine, but it's obsolete Non-AVX FSMP (Default option, be careful!): Do not use this version unless you've got an ANCIENT processor. It disables MANY very important cpu optimizations and significantly reduces performance for absolutely no reason. If you have a processor from after 2011/2012, you almost CERTAINLY have avx support.
Reporting problems:
Checklist:
Are you using the newest version of Faster-SMP? Are you 100% sure you aren't using the slow, non-axv version of Faster-SMP (Highly recommended to not use this version, it's default for whatever reason)
How to report a problem:
Skyrim version, smpfixes.log, and or a Crash log from CrashLogger SSE is expected. You will need to enable logging in the config to actually see detailed logs.
Issues you may experience and how to fix them:
My SMP hair randomly flickers/resets: This is due to the Body Morph Fix. Your body is being morphed by a mod. You'll have to disable this fix or remove that mod. My SMP outfit is still fucked: You're using an old version of FSMP. Also, make sure it's an AVX version. Non-AVX is incredibly slow and problematic. 1 AVX2 instruction can equal 100+ standard CPU instructions.
Permissions:
SoftBody, and High poly Head SMP may have this .dll distributed among their files.
13281 downloads
Updated
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FollowersAskForJoint
By Tlam99
Now not the crowd, but your followers will ask for a joint if you smoke one.
I didn't like the crowd asking but my followers. So I tweaked it a bit. Tweaked also the mesh of the joint to fit better.
You need this as master:
https://www.nexusmods.com/skyrimspecialedition/mods/4953
This mod has open permission, same as the master.
Author notes
This is open source, man! Released under the (https://creativecommons.org/licenses/by-nc-sa/4.0/legalcode) As long as you share this work freely, you are free to share this work! Cheers!
File credits
Credits to MadNuttah and Virakotxa for creating the original Cannabis Skyrim. Credits to LeucisticDinosaur for creating Dino's Snippets.
Credits also to fattyzhouse for the SE upload.
530 downloads
Updated
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Wuchang fallen feathers Nightmare Demon Set CBBE 3BA HDT-SMP
By chole
Nightmare Demon Costume set from Game 'Wuchang Fallen Feathers)
Cloth has HDT-SMP Physics
Also Include Bodyslide
Bodyslide has some Zap (Hidden) SliderSets
Could be Hidden Cape,or waist cloth,Pantie Parts
You could Get
Outfit with AddItemMenu (https://www.nexusmods.com/skyrimspecialedition/mods/17563) Things
SearchUI (https://www.nexusmods.com/skyrimspecialedition/mods/155713)
!If you wanna Support my work!
Ko-fi.com/outlawer
1061 downloads
Submitted
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Baldur's Gate 3 Mods - Hairs and Face Textures (Reupload)
This is a reupload of the AmaroWolf's mods. Since the permissions were open, but the mods were removed for no apparent reason, I decided to reupload them. It includes two hair packs and face textures for COTR. Unfortunately, I don't have their Cyberpunk hairstyles, and I'd be happy if someone could share them (privately or by reuploading).
701 downloads
Submitted
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Resident Evil2 Remake MR.X [Hentai Creature+Creature Summoner Addon]
By chole
MR.X from Game Resident Evil2 Remake
Based Humanoid Skeleton
They are not placed in the World
it's simply Kind of Resource model file Instead Include Creature Summoner(Hentai Creature) Addons
You can easily summon it and Get fun with it.
You Could Get
Creature summoner book with AddItemMenu Things(https://www.nexusmods.com/skyrimspecialedition/mods/17563)
or SearchUI(https://www.nexusmods.com/skyrimspecialedition/mods/155713)
!If you wanna Support my work!
Ko-fi.com/outlawer
759 downloads
Submitted
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Lux patches for Loverslab mods
By hu7rx
A couple of Lux patches I made for my own game. If you are like me and feel that there's a lot of dissonance between Lux interiors and Vanilla skyrim lighting, this might help you.
All files are ESP flagged ESL.
Mods currently covered are:
Ebonitium 1.0
Milk Mod Economy 22-05-2022
SImple Slavery Plus Plus 6.3.27
S.L.U.T.S. Resume 4.6
Greyspammer 's Trapped in Rubber SE/AE Edition redux 1.0.10
Troubles of heroine 3.0.2
Wartimes Tweak v10.3 (A Daughter's Tale)
Captured Dreams - Resored June 23 2023 4.15
Bandit Paradise 1.3.2
Install Instructions
Download the patch for the mod you want and install like any other mod. Be sure to place the patch after both the original mod and Lux.
Credits
GGUnit for Lux
El_Duderino for Ebonitium
Ed86 for Milk Mod Economy
Hex Bolt for Simple Slavery Plus Plus
Scrab for S.L.U.T.S Resume
AtomicGrimDark for Greyspammer's Trapped in Rubber
DSHV for Troubles of Heroine
Monoman1 for Wartimes Tweak
Veladarius for Captured Dreams
Donuts4me for Bandit Paradise
1539 downloads
Updated
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PSBoss Standing Stones AiO - LotD display Fix
By Kalgemini
Compatibility mod that fix the Standing Stone display in LotD Dragonborn gallery when using PSBoss Standing stone replacers.
By fix, I mean all stones are now facing the same direction and their vertical position is the same.
2793 downloads
Updated
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Death Magic
By Faithful Fox
Description
This mod adds destruction spells that grow stronger whenever you kill humans. Each human slain adds +1 to a shared Soul Counter that increases the power of all spells from this mod.
How to Obtain
You can buy spells from Librarian Urag gro-Shub at College of Winterhold
Support Author
Patreon
Changelogs
Version 0.2.0:
599 downloads
Updated
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Shit Talking Bosses (abandoned)
By kamithemoon
The idea behind this mod was to give bosses in Skyrim some much needed personality and gravitas to their fights. So I implemented unique combat taunts and death dialogue for a few of them. But this turned out a bit too ambitious for me to do justice. I'm posting what I have in case anyone else wanted to take a look at it.
Bosses covered:
Malkoran
Rigel Strongarm
Ebony Warrior
Boethia's Champion
49 downloads
Submitted
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Beyond Reach + Imperial Mail Patch
By El_Duderino
This is a simple patch which allows you to send parcels from Beyond Reach's inn keepers back to Skyrim or check your savings account.
What is it for?
Beyond Reach is a fascinating land and quest mod and also a resource of so much good loot. With the Imperial Mail mod and this patch, the inn keepers in the larger towns in the Reach will now transport your goods back to Skyrim. For the usual fee, of course. You'll be charged the maximum rate as set in the Imperial Mail MCM; it's a long and dangerous journey, after all.
How does it work?
This mod makes minor changes to Imperial Mail's dialogue, enabling it for Beyond Reach's inn faction members. It may conflict with similar patches that expand or alter Imperial Mail's functionality. Check in xEdit if you use any other patches/expansions for Imperial Mail.
Requirements
Beyond Reach version 4.61.
https://www.nexusmods.com/skyrimspecialedition/mods/3008?tab=description
It should also work with the latest version 4.8, but I have not tested this.
Imperial Mail - Post and Banking Service Continued
https://www.nexusmods.com/skyrimspecialedition/mods/21014?tab=description
25 downloads
Submitted
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Project V Reborn - Regina Armor by Kirax
By Kirax001
This is the Regina armor set from Vindictus.
It is a female armor set for 3BA body.
It is recommended
to use an ENB with complex material and dynamic cubemaps enabled
if it says link not available, it's because google shut files down temporarily after they get a lot of traffic in 12 hours.
[ Detailed guide for new modders ] [ Why is it called 'Reborn'? ]
Check out my patreon:
Patreon.com/Kiraxx2
Join my discord server:
discord.gg/bvAANxDhSs
1788 downloads
Submitted
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Vampire Assassin 3BA
By TrapBoy
This is a port of the Bloofer Lady outfit from the Assassin's Creed series, converted to 3ba. Comes in 4 pieces, with the hood containing zap sliders. Prebuilt meshes for Obody, but Bodyslides are included if you don't use it.
Requires something akin to AddItemMenu to obtain, and cannot be neither crafted nor upgraded. Be warned that extreme body shapes will have clipping, but more reserved ones seem to work well enough.
I made this for personal use, but figured I should share it since there seems to be no other alternatives available online.
Special Thanks to Crazy31139, who gave me permission to work with his release of this outfit on DeviantArt.
All rights to the model and textures belong to Ubisoft Entertainment, and any requests for removal will be heeded immediately. I have simply ported it into Skyrim and chosen to share it, because I've wanted it for so long, and figured a few of you might as well. Enjoy.
542 downloads
Updated
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Mour SE - Fully Voiced Halfdragon Follower
By P4rasitic
An SE conversion of Teylin's Mour follower mod.
About this mod
This is a fully custom voiced follower with own home~
1019 downloads
Submitted
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voiced Acalypha SE - Fully voiced follower
By P4rasitic
An SE conversion of Teylin's Acalypha follower mod.
About this mod
This is a fully voiced follower with small quests. For concept I took heartless witch with dark and sad story.
862 downloads
Submitted
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Console Commander - Add and Execute Console Commands Through UI - SKSE Menu Framework
By Edzio
A lightweight SKSE plugin that lets you add, save, search, and execute console commands directly from the SKSE Menu Framework without keyboard. No more typing long commands manually!
Console Commander is a SKSE plugin that lets you add, save, search, and execute console commands directly from the SKSE Menu Framework without keyboard.
Endorse if you like it.
Features
Console Commander 1.2.5
-> Default key for SKSE Menu Framework is F1
-> Config and Commands are saved in ConsoleCommander.ini [Data\SKSE\Plugins\ConsoleCommander.ini]
-> Add console commands and control 'console close' behavior
-> Reload config instantly
Console Commander 2.1.2
-> [New] Added custom tooltip function for additional information (Optional: Hover over Execute)
-> Format: Name|ConsoleCommand|CloseConsole (1=yes, 0=no)|Tooltip (optional)
-> Example: Add Gold - 100|Player.additem f 100|1|Adds 100 gold to player inventory
-> [New] Added custom ini support. Modders can now add custom ini with console commands.
-> Custom ini is saved in: Data\SKSE\Plugins\ConsoleCommander\ConsoleCommander_*.ini
-> Add ConsoleCommander_[name].ini in ConsoleCommander folder with the commands. it will scan add the command in the UI.
-> Format: ConsoleCommander_QAR.ini
[ConsoleCommands]
Quick Armor Rebalance|QAR|0|Open Quick Armor Rebalance UI
-> Custom Commands will appear after user added commands in the Custom Commands tab.
-> If no Custom Commands are present or all hidden, Custom Commands tab will not show up in UI.
-> User can Hide/Unhide Custom Commands. A button 'Show Hidded/Hide Hidden' has been added to Show/Hide Hidden Commands. (Applicable for Custom Commands)
Console Commander 2.2.2
-> [New] Added support for execution of multiple commands at once.
->Separate multiple commands by adding , (comma) to execute the commands in sequence.
->Format: Name|Command1,Command2,Command4,Command4|CloseConsole (1=yes, 0=no)|Tooltip (optional)
Console Commander 2.3.0
-> [New] Added support for execution of commands with custom variable input when executing command.
->An option to add a command as variable command has been added in the 'Add Command'
->In the console command box: input a command without the last value. [Ex: player.additem f] it will add [#] to recognize the variable as variable command.
->Format: Name|Command [#]|CloseConsole (1=yes, 0=no)|Tooltip (optional)
->A popup will show up and ask for specific value before executing.
Video Demonstration (Old)
Console Command Showcase
Source Code: Github
Requirements
- SKSE Menu Framework (required)
- Kill Caps Lock NG (Optional)[Strongly Recommend][It keeps caps lock off only in console]
Installation
1. Make sure SKSE Menu Framework is installed and working
2. Download and install the mod.
How to use
1. Open SKSE Menu Framework (default key: F1 or whatever you set)
2. Go to "Console Commander"
3. Click "Add Command" → enter name and console command → Add
4. Select a command → click "Execute"
5. (Optional) Edit Data\SKSE\Plugins\ConsoleCommander.ini manually and click "Reload Config"
Notes:
- It simulates keyboard key input to execute command so don't press any keys when executing the console command.
- If Caps Lock behaves strangely in console → install Kill Caps Lock NG (optional)
- Tested on Skyrim AE v1.6.1170 and v1.6.353. Confirmed to work on v1.5.97. Should work on all versions of Skyrim SE/AE.
- ini file will be created after adding a command. or use the provided ini below.
ConsoleCommander.ini config:
; Console Commander Config
[Delays] ; in ms
EscDelay=100 ; Delay to close SKSE Menu framework after executing
OpenConsoleDelay=200 ; Delay to open console after SKSE Menu framework is closed
TypingStartDelay=150 ; Delay before start typing
CharDelay=30 ; Typing Speed
EnterDelay=200 ; Delay to press enter after typing.
CloseConsoleDelay=50 ; Delay after entering command to close console.
[ConsoleCommands]
; Format: ; Format: Name|ConsoleCommand|CloseConsole (1=yes, 0=no)|Tooltip (optional)
Example:
Add Gold - 100|Player.additem f 100|1|Adds 100 gold to player inventory
For multi command execution
Format: Name|Command1,Command2,Command4,Command4|CloseConsole (1=yes, 0=no)|Tooltip (optional)
For custom variable command execution
Format: Name|Command(without value) [#]|CloseConsole (1=yes, 0=no)|Tooltip (optional)
Example:
Add Gold|player.additem f [#]|1|Adds x gold amout of gold in player inventory
Console Commander - Default ini.zip
Console Commander - Faster Execution ini.zip
Optional Custom Command
Opens 'Quick Armor Rebalance (QAR)' Menu
Requirement
Quick Armor Rebalance (QAR)
https://www.nexusmods.com/skyrimspecialedition/mods/127967
Console Commander - QAR ini.zip
Uninstallation
Disable/remove the mod in your mod manager.
Bug Reports
If you encounter issues, please report them through Github or support. Include 'ConsoleCommander.log' from Documents, description of the bug and steps to reproduce it.
Credits
* Mrowrpurr - for her amazing SKSE tutorials in YT (Skyrim Scripting)
* SkyrimThiago - for SKSE Menu Framework
* QTR-Modding - for SKSE Menu Framework 3 Example Template
Permissions
This project is licensed under the MIT License.
You are not allowed to use this mod in any mods/files/modlists that are being sold for money.
Enjoy faster console command execution!
Check out my other mods!
Execute Hotkeys - Without Keyboard Through UI - SKSE Menu Framework
Simple Text Viewer - Create Open Edit Delete Text Files In-Game - SKSE Menu Framework756 downloads
- user interface
- skse
- (and 3 more)
Updated
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Bless armor pack - HIMBO and CBBE bodyslide
By sofzx
Hi! I did a bodyslide version
of Bless armor pack by TEAM TAL.
INCLUDE:
5 MALE ARMOR
1 FEMALE ARMOR
___________________________
For HIMBO & CBBE
Esl file
Link on google drive since take a whileeeeeeeeee to submit here lol.
Just clic on the download button from this post
Enjoy:)
1403 downloads
Updated
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Angelika Follower ESL assassin And Racemenu preset (Redguard girl) Spanish English
By maxsssnake
Racemenu preset for a redguard girl. And a follower using the same preset. She is in the drunken huntsman.(Whiterun)
Un preset para racemenu para una guardia roja Y una seguidora que usa el mismo preset. Ella está en el cazador ebrio en Carrera Blanca
--English--
A preset of one of my characters
And Angelika follower. She use the same preset and has the same appearance.
Requirements
https://www.nexusmods.com/skyrimspecialedition/mods/6817?tab=files&file_id=46641
https://www.nexusmods.com/skyrimspecialedition/mods/9141?tab=files&file_id=23215
She use the assassin combat class.
She is skilled in sneak, one handed, marksman and light armor.
She doesn't affect stealth memter.
She have Lightfoot
Height: 1
Weight: 100
Armour: Forsworn
Weapons: Daedric bow, daedric dagger (2) and daedric arrows (900)
Help friends and allies
Accept any crime than you do.
Foolhardy and aggressive with the enemies.
Download from https://www.nexusmods.com/skyrimspecialedition/mods/141701
Enjoying.
--Español--
Un preset de uno de mis personajes
Y una seguidora, Angelika. Ella usa el mismo preset y tiene la misma apariencia.
Necesitas
https://www.nexusmods.com/skyrimspecialedition/mods/6817?tab=files&file_id=46641
https://www.nexusmods.com/skyrimspecialedition/mods/9141?tab=files&file_id=23215
Ella usa la clase de combate de asesino.
Es experta en sigilo, a una mano, arquería y armadura ligera.
No afecta a el medidor de sigilo.
Tiene Pies Ligeros
Altura: 1
Peso: 100
Armadura: Renegado
Armas: Arco daédrico, daga daédrica (2) y flechas daédricas (900)
Ayuda a amigos y aliados
Acepta cualquier crimen que cometas.
Es temeraria y agresiva con los enemigos.
Sitio de descarga https://www.nexusmods.com/skyrimspecialedition/mods/141701
Espero que les guste.
60 downloads
Submitted
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Dynamic Traps SE (WIP)
By AndrewLRG
New in 0.2: Death Worms and Mimics from Traps NTR(Need Trappy Reality).
Spawn traps in dungeons at random locations. Some traps can appear at chokepoints (doorways, narrow corridors), while others - on random walkable surfaces. Optional integration with Deviously Cursed Loot, Skyrim Chain Beasts, Devious Curses NG - activating a trap can trigger events from these mods. Mod in incomplete, I would like to test its core mechanics before adding new stuff.
Available Traps:
1) Fire, Frost and Shock Rune - spawns on the ground, behaves like vanilla runes. Can be disarmed by firing a spell from safe distance. Can appear in narrow corridors and basically anywhere as long as the area has NavMesh.
2) Tripwire - spawns in doorways, in front of doors and narrow corridors. Can be disarmed by firing a spell or manually activating it (Warning: will still trigger a Basic Event).
3) Death Worm - Requires "Traps NTR(Need Trappy Reality)" and "Dynamic traps - TNTR addon.esp" to be installed. A giant worm hides in the ground. Can spawn in narrow corridors, similar to tripwires. Triggers when walking over it.
4) Mimic Chest - Requires "Traps NTR(Need Trappy Reality)" and "Dynamic traps - TNTR addon.esp" to be installed. A mimic that replaces large boss chests. Grabs Player when activated or when mad.
more to come
Trigger Events
Trigger Events - events that fire when a trap is activated. NPCs and Followers can trigger only Basic Events - damaging explosions and poking spikes. Available Events for the Player depend on installed mods and settings.
Basic Events - explosions and spears poking through the ground, similar to what vanilla traps do.
Deviously Cursed Loot Events - requires Deviously Cursed Loot to be installed - will start an event as if the Player opened a cursed chest. Deviously Cursed Loot will choose what happens based on it settings.
Chain Beasts - requires Skyrim Chain Beasts to be installed - will spawn a number of random Chain Beasts, pretty self-explanatory.
Devious Curses - requires Devious Curses NG to be installed - will trigger a random Event.
Special trap description
Death Worms
Death Worms can be spotted by a large pile of dirt on the ground. They will attack anyone that steps on it. Two possible outcomes:
1) Death Worm will emerge from the ground and push away its target while dealing damage. Works on Player and NPCs;
2) Death Worm grabs its victim and starts a QTE Struggle Event;
Death Worm can be tricked into emerging by strafing left and right in front of the dirt pile. When it appears, damage the Worm with a spell to force it into hiding for a few minutes.
Mimics
Mimics replace large boss chests and will grab Player when they try to open it. To open a chest safely you need to appease the Mimic by giving it a treat. There are 3 types of Mimics that prefer different offerings: Meat dishes, Alcohol and Sweet Rolls. Drop a treat in front of the Mimic and if it's the right type of item, Mimic will gobble it up. If satisfied, Mimic won't attack when you click on it and will let you access the chest it's replacing. Although Mimics prefer different treats there is a certain item adored by all Mimics. Panties. Offering this specific item will satisfy any Mimic and will grant you rewards.
QTE Struggle Event
Being grabbed by Mimics and Death Worms will start a QTE Event.
Fill the Struggle Bar by sequentially pressing the keys shown above the Bar. For example, A-D-A-D-A-D.
Fill amount depends on your current Stamina Percentage. Struggling with full Stamina Bar is much more effective.
Press and hold Left Shift to replenish Stamina, but deplete Struggle Bar.
Pressing correct keys consecutively will grant you a small bonus to fill amount. Hitting the wrong key will reset this bonus.
Struggle Bar passively depletes over time with increasing speed.
Mimics will also damage your Magicka. Once Magicka is fully depleted, Mimic will cast a shock spell that will deplete some amount of your Stamina.
Issues
Some traps might will spawn at weird locations - inaccessible areas, under furniture or being partially submerged underground making them hard to notice. This happens because we are not spawning traps at pre-determined placed - I'm not placing traps manually in every cell. Dynamic Traps analyses dungeons and their NavMeshes, looks for specific items and structures, and tries to calculate suitable locations for traps. Unfortunately, technical limitations make it complicated to check for all possible circumstances. I will continue to look for ways to improve calculation methods, but there will always be some level of imperfection.
Compatibility
1) To prevent breaking other mods, Dynamic Traps won't spawn or trigger traps if the Player is considered to be enslaved by ZaZAnimationPack.
2) Mimic are incompatible will O.M.N.O.M.S. Both mods are basically doing the same thing. If you would like to use O.M.N.O.M.S. than set the Mimic spawn chance in Dynamic Traps MCM to 0.
Future plans
1) Bug fixes, obviously;
2) More trap variations - vanilla frost and shock Runes, explosive gas trap;
3) Optional integration of Traps NTR, specifically Skeleton trap, Snare rope and Worms;
SKSE Source Code (for mod makers):
3383 downloads
Updated
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(Female) NPC Overhaul Maker (Linux)
By AhuwgaZ
Description:
Turn those sexy generic follower mods into your own female NPC Overhaul in just 3 Easy Steps! (SteamOS / Linux Only)
This will use the FACE, EYES, MOUTH, HAIR COLOR, and BROWS, from your follower mod, combine them with Modpocolypse NPCs v4's SMP hair using SkyPatcher.
This works by creating a reservoir of NPC IDs from Modpocolypse Skyrim, and a reservoir of NPC IDs from your follower mods, smashing them together in an intelligent format.
HOWEVER! To do this, we have to edit the .ESP from each follower mod to remove their hair. Then we have to remove the follower mods hair from their face gen meshes.
Finally, we can create a skypatcher file that makes your very own NPC overhaul. Relax, once you watch the video, it looks a lot easier than it sounds.
WARNING: This will render your followers unavailable in Skyrim. So make a backup.
Important Notes:
Choose followers that use your default skin color. (Most quality follower mods have this option) You start using this with UBE, Furry, Anime, or any other alien race, your skyrim will probably be cursed. Doesn't support argonian, khajiit, or children... probably. Video Tutorial is me doing the Western_Style (Long Format Sped Up) - Balance it with the reading the Written Directions. I urge you to rebuild the python library with the rebuild script in ./tools. It's simply best practice for safety. (Delete the python folder first)
Written Directions:
Questions:
Requirements:
My Custom Overhaul Examples:
Eastern Style: [ Download ] - Pura Suka Skin v2 and BnP Teeth Overhaul
Follower Mods:
Western Style: [ Download ] - BnP Skin or Diamond Skin and BnP Teeth Overhaul
Follower mods:
Known Bugs:
Some AE CC NPCs might be bald?
Maybe I'll mess with it some more and see if I can find a fix. Rarely, an NPC head may be half-distored.
(Means that the ESP has headparts that don't match the head model)
I was going to do a video to fix this, but it's really easy, either do one of 3 things:
- Delete the mod associated with the NPC (Ctrl + F skypatcher files for NPC base id code) (easiest but restores the default face)
- CTRL+F npc id code in skypatcher files, swapping the npc edit to another face, then delete offending mod (second easiest)
- Fix headparts in xEdit to match their headparts in their .esp FaceGen Folder wherever their mod folder is located (Best way)
If you find a bug / error, let me know in comments. I'll try and fix it.
178 downloads
Updated
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Beware of the Eggs
By Tlam99
Open Pandora's box !
Open a chest, pick a flower, harvest a mushroom, switch a dwarven lever, check a barrel and more.
You never know what happens next.
New chars and weak PC set chances to 0, at least for the start.
Lot's of new spells, cast on NPC to raise the arousal, chast yourself to raise arousal, trink a potion.
Books, recipes distributed among adventure engagements.
harvesting eggs (spider or chaurus) triggers Estrus Chaurus.
The tentacle chance remains for setting in Estrus Chaurus.
I am aware, there is a mod doing it, but this one has a completely different approach.
It casts the spell "poison spit" to trigger. This has an area, followers nearby will be hit, too.
CHANCE TRIGGER SPELL IS INDEPENDED FROM ESTRUS CHAURUS/DWEMER TENTACLE CHANCE.
Estrus Chaurus/Dwemer handles the spell hit like it comes from a Chaurus oder Dwemer spider !
Without Estrus Chaurus, it's a normal poison hit.
Hard Depencies:
From V7.0 on SKSE required !!!!
plus
MCM Helper
https://www.nexusmods.com/skyrimspecialedition/mods/53000
Soft depencies:
Estrus Chaurus
Estrus Dwemer (spells won't work to trigger those events)
Twisted Rings (without lots of spells based on arousal won't work), here you need SLEN, SL, SLA as masters.
Succubus Initiaion Ritual (without the random spawning NPC will not rape you)
Defeat (for a knockout bone)
DAR soft requirement (Float Animations Faerie)
https://www.nexusmods.com/skyrimspecialedition/mods/33746
CBBE 3BA and requirements
For LE the no MCM Version should work, however, will not keep this updated.
Seting Globals here, one needs edit (see screen)
It uses Skyrim and Update as masters.
Credits:
PandeaWork ( https://www.pixiv.net/en/users/619064 )
Morika/PandeaWork
Firestarfan12 Morika Vuk40
Ks Hairdos
Sunspot2 and Anton
for the wonderful Animated Fairy Wings and the permission to use it in own mods.
Link to the mod:
https://www.nexusmods.com/skyrim/mods/62612
Acro748
fo CBBE 3BA
https://www.nexusmods.com/skyrimspecialedition/mods/30174?tab=description
Shizof
for CBPC
https://www.nexusmods.com/skyrimspecialedition/mods/21224
Ousnius and Caliente
for Bodyslide/Outfit Studio
https://www.nexusmods.com/skyrimspecialedition/mods/201
V2.0
NOTHING will be save anymore !
Included 2nd script and attached to swamp fungus pods and Nirnroot for testing)
There is a chance of 30% to trigger a magical discharge. If it hits you (very likely), this discharge will trigger
Estrus Dwemer if you have it installed.
This can be attached to evrything, well, I would not do it on teleport activators.
But every plant, chopping block, lever, can be dangerous now, if you interact (harvest e.g.)
I will think a little bit, what will make sense.
Test it at Sarethi farm
Special thanks to @t.ara
She allowed me to use a mesh from her ZAZ 8+
Thank you t.ara !
V5.1 USEEP
more sliders, MCM more informative.
Every chance can be set now (chests, dwemer levers, eggs).
fix: recompiled a script I forgot before
Update, cells need be new loaded.
I do it by entering blackreach and back. Worked always.
2 craftable spell tomes.
Nirn spell
Corsican cheese spell (Asterix and Obelix visit Corsicans)
Transmutes hostile NPC into Chef's
21067 downloads
Updated