
Why create 360Crafter?
There's 360° virtual tour software out there, but most are subscription-only. Nothing bad with paying a subscription, but having that as the only option might put creators in a vulnerable position in which they built their business, but then over time something might change from the owners of the software in which all the creators need to comply with that change.
Then there's software that you can download in which creators have more control over what happens with their data, but most of those tools are already out there for so many years and haven't improved their interfaces to make things a bit more easy for users.
And all of it is closed source, except for Marzipano. But Marzipano is brought by Google and not maintained anymore. What if there's a more modern 360° virtual tour software builder that has it's source publicly available, works with today's modern web standards and is created by someone teaching 3DVista for over 5 years? That's kind of the idea.
Initially I though I'd need a team with developers and about half a million euros in investments to create this. But now we're living in this wonderful time with AI in which I'm able to vibe-code my way through it and create 360Crafter in just a few months with much lower investments.

