Coder, game developer, sound engineer (in that order). I'm the maintainer of Flecs, an Entity Component System for C/C++. I like making games and things that are fast.
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Our mission is to promote software literacy within the visual arts, and visual literacy within technology-related fields — and to make these fields accessible to diverse communities.
Support open source varnish-cache and VMODs development!
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Senior Unity Developer and AI Engineer building open-source tools that connect AI agents directly to the Unity Editor. Creator of Unity MCP and AI Game Developer, focused on practical AI-driven game development infrastructure.
Hi, I'm Ian Harrigan. HaxeUI creator / developer / maintainer! As well as a few other haxey related things!
I'm April Sylph, the author of XKit Rewritten. Show your support with a monthly or one-time contribution!
Support development of FastFlix, Python-Box and other great open-source tools developed by Chris Griffith!
A developer is more motivated to improve a project when there is some interest from the community :)
I'm a developer mostly working on various React & React Native libraries such as React Navigation, React Native Tab View, React Simple Code Editor etc.
django CMS is an enterprise-ready open source CMS framework based on Django.
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