Unreal Engine 5 Gameplay Programmer and Co-Founder with 2+ years of experience building multiplayer gameplay systems.
I specialize in developing polished, scalable software for the EdTech sector, ranging from government-level platforms to specialized training tools.
A proven leader of cross-functional teams and finalist at the Super Indie Game Dev Challange, dedicated to delivering intuitive and engaging learning experiences.
I have published multiple games on Itch.io and am currently working on Mindaro, a multiplayer survival game with real-time physics and adaptive AI.