PaulAnds
Unreal Engine 5 Gameplay Programmer
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Portfolio


Skills & Expertise


Game Engines

Unreal Engine 5 Unreal Engine 4 Unity

Programming Languages

C++ C# JavaScript/TypeScript Python Java Flutter Dart

Tools & Frameworks

Visual Studio Rider Git GitHub GitLab Networking Flutter Flow

Core Competencies

Multiplayer Architecture Server-Side Development Physics & Simulation Performance Optimization UI/UX Implementation Technical Leadership

About Me


Unreal Engine 5 Gameplay Programmer and Co-Founder with 2+ years of experience building multiplayer gameplay systems.
I specialize in developing polished, scalable software for the EdTech sector, ranging from government-level platforms to specialized training tools.

A proven leader of cross-functional teams and finalist at the Super Indie Game Dev Challange, dedicated to delivering intuitive and engaging learning experiences.
I have published multiple games on Itch.io and am currently working on Mindaro, a multiplayer survival game with real-time physics and adaptive AI.