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Dylan Smit
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Dylan Smit

@DevDunkStudio
XR Game Developer, with interests in gameplay programming, technical art, and performance optimization
Netherlands
youtube.com/channel/UClY5u…
Joined April 2020
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    Dylan Smit
    @DevDunkStudio
    Jul 4, 2020
    You can follow me on all social media: Discord - discord.gg/rAYumVP Itch io - devdunk.itch.io YouTube - youtube.com/channel/UClY5u… Instagram - instagram.com/DevDunkStudio Facebook - facebook.com/DevDunkStudio TikTok - vm.tiktok.com/JRht2ab
    discord.com
    Join the Dev Dunk Studio Discord Server!
    Check out the Dev Dunk Studio community on Discord - hang out with 153 other members and enjoy free voice and text chat.
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    Dylan Smit
    @DevDunkStudio
    Aug 2
    I won the @unitygames 6.5 Beta sweepstake and won a GPU!! youtu.be/lPi3JvCeBiQ #GameDevelopment #MadeWithUnity
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    Dylan Smit
    @DevDunkStudio
    Jul 22
    Unity will be the first to ship Neural Texture Compression, and on all platforms! This will yield 50% VRAM savings, and 70% file space, which is amazing to see in the current market! Fill write-up: linkedin.com/posts/smitdyla… #GameDev #MadeWithUnity
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    Dylan Smit
    @DevDunkStudio
    Jul 22
    Unity is using Apple's XR technology to run Unity projects in Fortnite! With an ironic twist, Unity's tool PolySpatial, which was developed to develop for Apple Vision Pro will be used to develop Unity projects for Fortnite. This allows Unity developers to tap into its ecosystem
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    Dylan Smit
    @DevDunkStudio
    Jul 11
    Unity just dropped CoreCLR, their new scripting backend, in Unity 6.7 Alpha 2! CoreCLR replaces both mono and IL2CPP and should outperform both. Some users already reported 18x performance improvements over Mono! Join my testing livestream here:
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