Unity will be the first to ship Neural Texture Compression, and on all platforms!
This will yield 50% VRAM savings, and 70% file space, which is amazing to see in the current market!
Fill write-up: linkedin.com/posts/smitdyla…#GameDev#MadeWithUnity
Unity is using Apple's XR technology to run Unity projects in Fortnite!
With an ironic twist, Unity's tool PolySpatial, which was developed to develop for Apple Vision Pro will be used to develop Unity projects for Fortnite. This allows Unity developers to tap into its ecosystem
Unity just dropped CoreCLR, their new scripting backend, in Unity 6.7 Alpha 2!
CoreCLR replaces both mono and IL2CPP and should outperform both. Some users already reported 18x performance improvements over Mono!
Join my testing livestream here: