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Nathan Fritz ๐ŸŒฏ๐Ÿค”
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Nathan Fritz ๐ŸŒฏ๐Ÿค”

@fritzy
I enable others to do more. GitHub/npm dev, but opinions expressed are my own. BS: @fritzy.io
Kennewick, WA
github.com/fritzy
Joined April 2008
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  • Pinned
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    Nathan Fritz ๐ŸŒฏ๐Ÿค”
    @fritzy
    May 21, 2025
    I got caught up in the Microsoft layoffs last week. I'll miss working with such a great team at GitHub/npm. If you need a big data nerd on your team with a wide range of expertise, reach out! raw.githubusercontent.com/fritzy/fritzy/โ€ฆ
  • user avatar
    Nathan Fritz ๐ŸŒฏ๐Ÿค”
    @fritzy
    Nov 7, 2024
    blue sky: @fritzy.io
  • user avatar
    Nathan Fritz ๐ŸŒฏ๐Ÿค”
    @fritzy
    Aug 13, 2024
    Goodbye twitter. I'm heading to threads and mastodon. There's still a lot of great people here, and maybe we'll never recapture what we had 10 years ago, but here's hoping.
  • user avatar
    Nathan Fritz ๐ŸŒฏ๐Ÿค”
    @fritzy
    Aug 7, 2024
    Let me get this straight... You did a de-make of Jupiter Hell to the DRL (formerly DoomRL) engine, which was itself was a de/re-make of the original Doom. Mad scientist moves!
    user avatar
    Kornel Kisielewicz
    @epyoncf
    Aug 6, 2024
    (1/3) Jupiter Hell Classic ANNOUNCED! DRL (formerly Doom, the Roguelike) 0.9.9.8 RELEASED! JHC is the commercial version/ total conversion/ expansion that brings the venerable DRL into the Jupiter Hell universe! Open source DRL updated after a 11 year hiatus! (links below)
    Image
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    Nathan Fritz ๐ŸŒฏ๐Ÿค”
    @fritzy
    Aug 3, 2024
    I've been written quite the collection of open source shaders.
    godotshaders.com
    fritzy, Contributer to Godot Shaders

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