About

Tangible Interfaces
for STEM Learning

I am a project researcher at the Lifestyle Computing Lab, Faculty of Science and Technology, Keio University, working at the intersection of Human-Computer Interaction and education. My research focuses on designing tangible, sensor-enhanced systems that embed computational feedback into physical learning materials — making abstract STEM concepts accessible and engaging for children.

Through iterative co-design workshops and school-based studies involving over 130 children, I investigate how scaffolded, adaptive feedback in physical interfaces can support geometry learning, structural reasoning, and collaborative problem-solving. I work closely with educators to ensure systems remain viable beyond the research setting.

Embedding

Integrating sensor-based feedback into familiar physical materials to minimise cognitive barriers.

Adapting

Designing scaffolding that fades as learner competence grows, supporting autonomous exploration.

Sustaining

Co-designing with teachers so systems remain viable beyond the research context.

Projects

Research Systems

TIEboard
TIEboard
Active
IMWUT 2025 · Full Paper SIGGRAPH 2021 · Poster 🏆 ISCA 3rd Prize 2022 · Digital Content

TIEboard is a tangible learning toolkit designed for children aged 5–9 to explore 2D geometry through hands-on making and play. Children create geometric shapes by lacing optical fibers through a physical grid, while embedded lights and interactive guidance support them through different activities. TIEboard introduces concepts such as basic shapes, orientation, size, symmetry, and more complex geometric forms through a progression of guided and open-ended tasks. As children create, modify, and discuss their shapes, the toolkit encourages geometric exploration, creativity, and collaboration while connecting physical manipulation with digital feedback.

Collaborators: Giulia Barbareschi, Kai Kunze, Yun Suen Pai, Junichi Yamaoka

Watch ISCA submission video →

TangiBuild
TangiBuild
Ongoing
ISLS 2026 · Poster CHI 2025 · Late-Breaking Work

TangiBuild is a tangible learning toolkit designed for children aged 6–12 to explore how to build stronger and more stable 3D structures. Children build using familiar construction materials while a small sensor-based module provides real-time feedback through colored lights and on-screen visual cues. As they build, test, and reinforce their structures, TangiBuild helps make abstract ideas such as structural stability and diagonal reinforcement more visible and easier to explore through hands-on play. The toolkit supports a progression from guided construction challenges to open-ended building, gradually encouraging children to make their own decisions, experiment with different strategies, and collaborate with their peers.

Collaborators: Giulia Barbareschi, Chihiro Sato, Junichi Yamaoka

Visit project site →

Publications

Research Output

Journal Articles
2025
Arooj Zaidi, Giulia Barbareschi, Kai Kunze, Yun Suen Pai, Junichi Yamaoka
Proc. ACM IMWUT, Vol. 9, No. 1 27 pp · Full Paper
Conference Papers
2026
Arooj Zaidi, Dunya Donna Chen, Giulia Barbareschi, Junichi Yamaoka
CSEDU 2026 Full Paper
Extended Abstracts & Late-Breaking Work
2025
Arooj Zaidi, Giulia Barbareschi, Chihiro Sato, Junichi Yamaoka
CHI 2025 Late-Breaking Work
Posters
2026
Arooj Zaidi, Sandra Yu Okita, Giulia Barbareschi, Chihiro Sato, Junichi Yamaoka
ISLS 2026
2021
Arooj Zaidi, Junichi Yamaoka
SIGGRAPH 2021 Posters
CV

Education & Experience

Sep 2022 – Mar 2026
Ph.D., Media Design
Graduate School of Media Design, Keio University
Sep 2020 – Sep 2022
M.S., Graduate School of Media Design
Keio University
Exchange program: Stanford–KMD
Sep 2009 – Sep 2013
B.S., Product and Industrial Design
University of Engineering and Technology, Lahore, Pakistan
December 2022
Third Prize, Digital Content Division
TIEboard: A digital educational toy for learning geometry · Watch submission video →
September 2022
Dean's List
Awarded upon completion of Master's degree for outstanding academic achievement
May 2026 – Present
Project Researcher
Lifestyle Computing Lab, Faculty of Science and Technology, Keio University
Apr 2026 – Mar 2027
Visiting Scholar
Faculty of Human Sciences, Waseda University
Host: Toshio Mochizuki, Associate Professor
Sep 2025 – Jan 2026
Teaching Assistant
Center for Global Interdisciplinary Courses, Keio University
Course: Liberal Arts and Sciences Seminar 2 — Human Language Understanding and Generative AI
Apr 2022 – Mar 2026
Studio Assistant
Hacking Studio, Keio Media Design
Supported students with digital fabrication tools, 3D printers, laser cutters, and lab operations
Sep 2021 – Dec 2022
After-School STEM Teacher
SchoolTribe, Tokyo, Japan
Led hands-on STEAM classes at international schools including ELC, Nishimachi, Willowbrook, and Tokyo American Club
Feb 2014 – May 2020
Lecturer, Product & Industrial Design
University of Engineering & Technology, Lahore, Pakistan
Taught undergraduate courses in Product Design, Graphic Design, 3D Modeling, and History of Creative Arts
Contact

Get in Touch

I welcome inquiries about research collaborations, tangible learning systems, and opportunities in HCI and educational technology.

zaidi.arooj@keio.jp