Patch the sound
Wire oscillators, filters, and envelopes on one canvas and hear every change as you play. Build it by hand, or let the AI draft a starting point.
Patch the sound, design the interface, and export a real, native plugin for your DAW.
macOS and Windows beta
placeholder · 16:9, cropped to 2:1 · 20–30 s loop · no sound
record: one unbroken take — describe a sound, hear it play, then open the same plugin in your DAW
One app, start to finish: patch the sound, design the interface, and export a plugin that loads in your DAW.
Wire oscillators, filters, and envelopes on one canvas and hear every change as you play. Build it by hand, or let the AI draft a starting point.
Drag out knobs, sliders, and meters, bind them to parameters, and build the face of your plugin.
placeholder · 16:9 · 10–15 s loop
record: the export dialog, then the plugin showing up in the DAW's browser
One export builds VST3, AU, and CLAP plugins and a standalone app.
Exports load in any DAW that takes VST3, AU, or CLAP. Pro Tools needs AAX, which Patchhaus doesn’t export.
placeholder · 21:9 · four cuts or a 2×2 grid
record: one Patchhaus plugin open in Ableton Live, FL Studio, Logic Pro, and Bitwig Studio
You build by connecting blocks. Each one runs on Pole DSP, the audio language we made for Patchhaus. Want to go deeper? Write your own.
More about Pole DSPNo. You build the sound by connecting blocks on a canvas, and the AI can help you get started from a description. If you want to go deeper, you can write your own blocks in Pole DSP, our language for audio.
VST3, AU, and CLAP plugins, or a standalone app. The export is real, native code that loads in your DAW or runs on its own, on Apple-silicon Macs and on Windows (AU is a Mac format, so Windows gets VST3, CLAP, and the app). Pro Tools needs AAX, which Patchhaus doesn't export.
Yes. The beta runs on Windows 10 or later (64-bit) as well as on Apple-silicon Macs. The Windows build isn't code-signed yet, so Windows warns you the first time you run it.
No. You can build everything by hand. The built-in assistant runs on Patchhaus credits, and the free beta includes 20 a month. You can also connect your own agent, like Claude Code, through Patchhaus's local MCP server and pay your provider directly. Either way, the patch, the sound, and the plugin stay yours.
No. You export a standalone plugin. It doesn't phone home and doesn't need us to keep running.
The audio language we made. Every block in Patchhaus runs on it, and your plugin is compiled from it to native code. You don't need to write any: you connect blocks. To go deeper, write your own blocks in it and share them; the wiki shows you how, and the AI will help.
macOS and Windows beta