A timer design for every day with Unity and Codex,
Day/Timer 4: transition from a spooky mansion to your regular mansion as a time transition
I present the first iteration, in which I have provided as much detail as possible with a supplementary sketch.
The first iteration of a timer concept by codex 🫡
Even though there are questionable parts it did better than what I was expecting, especially after the sketch I provided 😬
Working with AI is not always smooth sailing,
It wasn't fine from far but the close up was another story 😬
For the record I had just asked a white outline to emphasize the target vehicle, why hack it this way I don't know 🥲